Goodness! Coming off of my recent vacation, I almost forgot that the deadline for submissions in our Mega Man Legends 3 Prototype Version contest is up this Tuesday at midnight! It feels like this has been going on forever now, and to everyone entering we appreciate your effort and patience. Here’s how I think we’re […]
Goodness! Coming off of my recent vacation, I almost forgot that the deadline for submissions in our Mega Man Legends 3 Prototype Version contest is up this Tuesday at midnight! It feels like this has been going on forever now, and to everyone entering we appreciate...Tag: Mega Man Legends 3
Looking at MML3’s Absence from E3
Having just gotten back from E3, and my trip to California in general, I had a lot of fun but can’t help feeling a little disappointment Mega Man Legends 3 wasn’t present. The game, at least its Prototype Version, has been in a playable form for some time now, and we’ve passed the original expected […]
by TMMN Staff | Jun 11, 2011 | Mega Man
Having just gotten back from E3, and my trip to California in general, I had a lot of fun but can’t help feeling a little disappointment Mega Man Legends 3 wasn’t present. The game, at least its Prototype Version, has been in a playable form for some time...Behold! Your final MegaMan design!
D wins! Today’s newest Devroom update has revealed the second round’s results. Design D came in first with an overwhelming amount of support in both Japan and worldwide, with 66% and 57% respectively. With that out of the way, the dev team can finally complete MegaMan’s in-game design! You might notice a few slight, additional […]
by TMMN Staff | Jun 9, 2011 | Mega Man
D wins! Today’s newest Devroom update has revealed the second round’s results. Design D came in first with an overwhelming amount of support in both Japan and worldwide, with 66% and 57% respectively. With that out of the way, the dev team can finally...Happy Rockman Day to You
Was waiting out for the Capcom Unity Devroom to update on this, but being E3 and all posting is naturally behind. Greg has also been spending a ton of time dishing out his moves at the Let’s Dance 3 exhibition. Today (well technically yesterday) fans celebrate “Rockman Day.” It falls on June 9th because of […]
by TMMN Staff | Jun 9, 2011 | Mega Man
Was waiting out for the Capcom Unity Devroom to update on this, but being E3 and all posting is naturally behind. Greg has also been spending a ton of time dishing out his moves at the Let’s Dance 3 exhibition. Today (well technically yesterday) fans celebrate...LEGO Mega Man? Mega Man LEGO-nds?
Click to enlarge. While there are no hints of a union between Traveller’s Tales and Capcom to produce a Mega Man game based on the world-famous toy building blocks (yet), that has not stopped some creative fans of the Blue Bomber from creating their own dioramas and set pieces from the Mega Man Legends series […]
by TMMN Staff | Jun 8, 2011 | Community Developments
Click to enlarge. While there are no hints of a union between Traveller’s Tales and Capcom to produce a Mega Man game based on the world-famous toy building blocks (yet), that has not stopped some creative fans of the Blue Bomber from creating their own dioramas...In Mega Man Legends 3, Everything is Relative
A couple of days ago, courtesy of Capcom Unity, we introduced you to the Bright Bats, who have been revealed to have a fairly significant role in Mega Man Legends 3, forming a new branch of the world’s dynamic and a “third faction” of sorts. If you’ve been wondering how these new characters relate to […]
by TMMN Staff | Jun 4, 2011 | Mega Man
A couple of days ago, courtesy of Capcom Unity, we introduced you to the Bright Bats, who have been revealed to have a fairly significant role in Mega Man Legends 3, forming a new branch of the world’s dynamic and a “third faction” of sorts. If...Christian Svensson Speaks on Various Things Mega Man
IGN posted a hefty article today with Capcom’s VP of strategic planning and business development Christian “Sven” Svensson. Among topics, he discusses the cancellation of Mega Man Universe, sales of Mega Man 9 and 10, and the present status of Mega Man Legends 3. You’ll find the majority of the Mega Man talk on the […]
by TMMN Staff | Jun 3, 2011 | Mega Man
IGN posted a hefty article today with Capcom’s VP of strategic planning and business development Christian “Sven” Svensson. Among topics, he discusses the cancellation of Mega Man Universe, sales of Mega Man 9 and 10, and the present status of Mega...New Devroom Event: Meet the Bright Bats and Design Their Mascot!
Yesterday, we learned a little about the gang of “Bright Bats” who will be in Mega Man Legends 3. Namely, they clearly are not very well-liked by the local law enforcement authority of Teomo City, and perhaps least of all by the police chief, who is the father of Bright Bats member Aero! And in […]
by TMMN Staff | Jun 2, 2011 | Mega Man
Yesterday, we learned a little about the gang of “Bright Bats” who will be in Mega Man Legends 3. Namely, they clearly are not very well-liked by the local law enforcement authority of Teomo City, and perhaps least of all by the police chief, who is the...Nintendo Power’s Legendary Preview
The new issue of Nintendo Power arrived in the mail yesterday, and as those of you who have seen the Sonic Generations-adorned cover know, it also contains something about Mega Man Legends 3 within, as well. We didn’t expect there to be much new information within, given the general transparency of the development process via […]
by TMMN Staff | Jun 1, 2011 | Mega Man
The new issue of Nintendo Power arrived in the mail yesterday, and as those of you who have seen the Sonic Generations-adorned cover know, it also contains something about Mega Man Legends 3 within, as well. We didn’t expect there to be much new information...The TMMN Megacast #9 – Grega Man Legends
The Megacast is back at ya for another month! And this time we have an all new esteemed guest to speak to, Greg “Grega Man” Moore. He’s the guy at Capcom Unity who toils endlessly to make sure your Mega Man Legends 3 dreams come true. But he managed to find a spot of time […]
by TMMN Staff | May 24, 2011 | Site Developments
The Megacast is back at ya for another month! And this time we have an all new esteemed guest to speak to, Greg “Grega Man” Moore. He’s the guy at Capcom Unity who toils endlessly to make sure your Mega Man Legends 3 dreams come true. But he managed...Returning Reaverbots to Haunt You in MML3
After polling the Japan and Western devrooms for the Reaverbots people would like to see return in Mega Man Legends 3, the results are in. Coming in top is Gorbesh, the infamous , Joe-esque shield and gun Reaverbot. Following that is Mimic, the classic trap treasure box, Filshdot, the sonic wave emitting fish Reaverbot, and […]
by TMMN Staff | May 23, 2011 | Mega Man
After polling the Japan and Western devrooms for the Reaverbots people would like to see return in Mega Man Legends 3, the results are in. Coming in top is Gorbesh, the infamous , Joe-esque shield and gun Reaverbot. Following that is Mimic, the classic trap treasure...The Mega Man Legends 3 Project Devroom Wants YOUR Ideas for New Content!
Over at the Mega Man Legends 3 Project Devroom, Kinako has made an update pertaining to the news regarding the Mega Man Legends 3: Prototype Version delay we reported on just earlier. She notes that “The nature of games development is that sudden changes are prone to occur at any time, one after another,” adding […]
by TMMN Staff | May 20, 2011 | Mega Man
Over at the Mega Man Legends 3 Project Devroom, Kinako has made an update pertaining to the news regarding the Mega Man Legends 3: Prototype Version delay we reported on just earlier. She notes that “The nature of games development is that sudden changes are...Support Us on Patreon
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