Tag: Mega Man Classic

Bad and Good are Brothers in Arms in Mega Man #32

Bad and Good are Brothers in Arms in Mega Man #32

  By way of Destructoid, we now can take a look at the covers and solicitation for the upcoming #32 issue of Mega Man, which will conclude the “Blackout: The Curse of Ra Moon” story arch. With the chips down for humanity, Mega Man and Dr. Wily fight side by side to confront the terror […]

  By way of Destructoid, we now can take a look at the covers and solicitation for the upcoming #32 issue of Mega Man, which will conclude the “Blackout: The Curse of Ra Moon” story arch. With the chips down for humanity, Mega Man and Dr. Wily fight...
Bad and Good are Brothers in Arms in Mega Man #32

Preview Pages for Mega Man #28: The Return

Now that all of that “Worlds Collide” stuff is over with, we can get back to brass tacks with where we left Mega Man and Break Man, who were last seen fighting in Mega City as Dr. Wily prepared his master plan with the assistance of one Ra Moon. “The Return: Prelude to Ra Moon” […]

Now that all of that “Worlds Collide” stuff is over with, we can get back to brass tacks with where we left Mega Man and Break Man, who were last seen fighting in Mega City as Dr. Wily prepared his master plan with the assistance of one Ra Moon. “The...
Bad and Good are Brothers in Arms in Mega Man #32

A Critical Look at Mega Man 5 Stages: Proto Man 4

Proto Man 4 TMMN Staff

Proto Man 4 This’ll be a short one, as this stage consists of a single gimmick. Shooting the lowest cracked walls causes the screen to shake while the stage falls down until the next lowest wall is at the bottom. It works out okay as a visual effect, but as a...
Bad and Good are Brothers in Arms in Mega Man #32

The Blue Ink Reviews Mega Man #28 – One Shall Stand…

“We live in a society exquisitely dependent on science and technology, in which hardly anyone knows anything about science and technology.” –Carl Sagan ——————- So, that happened. That whole “Worlds Collide” thing, that is, and sure enough, the Cosmic Reset that Mega Man used via “Chaos Control” dropped us right back where we left off… […]

“We live in a society exquisitely dependent on science and technology, in which hardly anyone knows anything about science and technology.” –Carl Sagan ——————- So, that happened. That whole “Worlds...
Bad and Good are Brothers in Arms in Mega Man #32

Dropping the Bass (and Treble)

In case anyone was curious about the status of Bandai’s D-Arts Bass figure (with Treble, naturally) at various retailers, tipster “Dr. Wily” has given us the lowdown on the current situation. For those ordering through ToyWiz.com, they’ve apparently changed their site to note that instead of the previously-stated July release date, their orders will be […]

In case anyone was curious about the status of Bandai’s D-Arts Bass figure (with Treble, naturally) at various retailers, tipster “Dr. Wily” has given us the lowdown on the current situation. For those ordering through ToyWiz.com, they’ve...
Bad and Good are Brothers in Arms in Mega Man #32

Miss UDON’s SDCC Exclusives? Worry Not!

We’re going to level with you: The San Diego Comic-Con kind of sucks. Don’t get us wrong, it’s all kinds of awesome, but having all of that awesomeness concentrated into one place is why it sucks; paying to go, paying to stay, paying to attend, and the worst part: Competing with everyone else who is […]

We’re going to level with you: The San Diego Comic-Con kind of sucks. Don’t get us wrong, it’s all kinds of awesome, but having all of that awesomeness concentrated into one place is why it sucks; paying to go, paying to stay, paying to attend, and...
Bad and Good are Brothers in Arms in Mega Man #32

30 Years of Capcom: A Visual Retrospective

For Capcom’s 30th anniversary, NostalgicGamer86 has put together a “visual retrospective” of many of the games which the company has developed, published, distributed, and manufactured over its three-decade history. Naturally, it wouldn’t be complete without Mega Man, and numerous titles (including some unexpected ones) are sprinkled throughout this 19-minute video. This is only the first […]

For Capcom’s 30th anniversary, NostalgicGamer86 has put together a “visual retrospective” of many of the games which the company has developed, published, distributed, and manufactured over its three-decade history. Naturally, it wouldn’t be...
Bad and Good are Brothers in Arms in Mega Man #32

A Critical Look at Mega Man 5 Stages: Proto Man 3

Proto Man 3 Apache Joe is waiting for us as soon as we move forward, and the following Subeil’s placement is perfect for tripping up a player that might be hoping to slide past him. This is a fun area for experienced players to try to move through quickly, particularly since the last Joe will […]

Proto Man 3 Apache Joe is waiting for us as soon as we move forward, and the following Subeil’s placement is perfect for tripping up a player that might be hoping to slide past him. This is a fun area for experienced players to try to move through quickly,...
Bad and Good are Brothers in Arms in Mega Man #32

The Blue Ink Reviews Sonic the Hedgehog #251 – Worlds Collide Part 12: Going Gold

“If I go down, I’m taking you with me!” -Andross, Star Fox 64 ——————————— So, you’re an evil overlord. You’re in the endgame, your final plan is rolling out perfectly, and you’ve just crushed your mortal enemy. And then you go and stuff him in a tube, because somehow gloating while he can hear you […]

“If I go down, I’m taking you with me!” -Andross, Star Fox 64 ——————————— So, you’re an evil overlord. You’re in the endgame, your final plan is rolling out perfectly, and...
Bad and Good are Brothers in Arms in Mega Man #32

Preview for Sonic the Hedgehog #251 – Worlds Collide Part 12: The End is Here

The epic conclusion is almost here! Subscribers should be getting theirs now (if they haven’t already), and Wednesday, July 31st will see Sonic the Hedgehog #251 hit comic shops across North America, concluding the epic 12-part “Worlds Collide” crossover. Comic Book Resources has the preview and a recap of the solicitation, all for your reading […]

The epic conclusion is almost here! Subscribers should be getting theirs now (if they haven’t already), and Wednesday, July 31st will see Sonic the Hedgehog #251 hit comic shops across North America, concluding the epic 12-part “Worlds Collide”...
Bad and Good are Brothers in Arms in Mega Man #32

A Critical Look at Mega Man 5: Proto Man Stage 2

Proto Man 2 While the two Girees at the start aren’t really a threat, it’s worth pointing out that they start near the upper ladders, and the warping in animation takes just enough time for them to be in our way as we start. They’ll also hit us if we fall back down, which a […]

Proto Man 2 While the two Girees at the start aren’t really a threat, it’s worth pointing out that they start near the upper ladders, and the warping in animation takes just enough time for them to be in our way as we start. They’ll also hit us if we...