What’s your Rush?
What’s your Rush?
What’s your Rush?
by LBD "Nytetrayn" | Jan 6, 2016 | Community Developments
What’s your Rush?
In the Unreal Engine, that is.
by LBD "Nytetrayn" | Nov 10, 2015 | Community Developments
In the Unreal Engine, that is.
Twenty spots. Six Mega Man games. What made the list?
by LBD "Nytetrayn" | Nov 2, 2015 | Community Developments
Twenty spots. Six Mega Man games. What made the list?
But hopefully not to Wily. Also: Get your questions ready!
by LBD "Nytetrayn" | Aug 3, 2015 | Mega Man
But hopefully not to Wily. Also: Get your questions ready!
Less new, but more improved.
by LBD "Nytetrayn" | Jun 8, 2015 | Mega Man
Less new, but more improved.
For those of us who were looking for an epic fight against Gamma, this issue definitely delivered.
by Erico | Apr 27, 2015 | Articles, Community Developments, Reviews
For those of us who were looking for an epic fight against Gamma, this issue definitely delivered.
We’re one day away from the final part of Archie’s adaptation of the classic Mega Man 3 in “The Ultimate Betrayal” part 4. In the meantime, enjoy this five-page preview, and check back soon for Erico’s Blue Ink review!
by LBD "Nytetrayn" | Apr 14, 2015 | Mega Man
We’re one day away from the final part of Archie’s adaptation of the classic Mega Man 3 in “The Ultimate Betrayal” part 4. In the meantime, enjoy this five-page preview, and check back soon for Erico’s Blue Ink review!
Wow, it’s almost as though someone tilted the week and most of the news slid down towards the end! Lucas Gilbertson reprises Zero, Mega Man 3 gets an intro, a Jump’N’Shoot Attack review, and a few Mighty No. 9 voices in action.
by LBD "Nytetrayn" | Apr 10, 2015 | Community Developments, Mega Man, Mega Man-Esque
Wow, it’s almost as though someone tilted the week and most of the news slid down towards the end! Lucas Gilbertson reprises Zero, Mega Man 3 gets an intro, a Jump’N’Shoot Attack review, and a few Mighty No. 9 voices in action.
It’s one of those days for Mega Man. Your home’s been torn to pieces, your former arch-nemesis-turned-good-guy has revealed that he’s still a jerk, your brother tried to kill you over reasons, and… oh yes, nearly forgot: You’ve got a big hulking yellow thing you barely killed once breathing down your neck in the darkness. Just one of those days.
by Erico | Mar 27, 2015 | Articles, Community Developments
It’s one of those days for Mega Man. Your home’s been torn to pieces, your former arch-nemesis-turned-good-guy has revealed that he’s still a jerk, your brother tried to kill you over reasons, and… oh yes, nearly forgot: You’ve got a big hulking yellow thing you barely killed once breathing down your neck in the darkness. Just one of those days.
The third part of Archie’s Mega Man 3 adaptation story arc, “The Ultimate Betrayal,” will arrive in comic book shops tomorrow. However, we have a five page preview for you right here and right now!
by LBD "Nytetrayn" | Mar 24, 2015 | Mega Man
The third part of Archie’s Mega Man 3 adaptation story arc, “The Ultimate Betrayal,” will arrive in comic book shops tomorrow. However, we have a five page preview for you right here and right now!
As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.
by Glass Knuckle | Mar 20, 2015 | Articles, Community Developments
As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.
With the Nintendo Entertainment System series complete, I’d like to spend a few posts exploring some of the objects and designs as they were used throughout the games, and see what can be learned from them. For today, let’s have a look at ladders.
by Glass Knuckle | Mar 13, 2015 | Articles, Community Developments
With the Nintendo Entertainment System series complete, I’d like to spend a few posts exploring some of the objects and designs as they were used throughout the games, and see what can be learned from them. For today, let’s have a look at ladders.
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Which titles were the belles of this ball?
Or, "Nobody ever forgets their first (unicorn)."