Tag: Keiji Inafune

A Critical Look at Red Ash

A Critical Look at Red Ash

A more thorough look at what’s going on.

It’s been over half a week since Comcept first teased Red Ash, with the full announcement coming just last weekend. I was away from home when the Anime Expo panel took place and I only shared the press release, and my initial impressions were similar to those...
A Mighty No. 9 Live-Action Film? Sure, Why Not?

A Mighty No. 9 Live-Action Film? Sure, Why Not?

Is Beck’s mightiest power licensing?

View fullsize Some people would call organizing so many tangential projects before the original product is out putting the cart before the horse. For Comcept, it seems that they believe carts and horses are firmly relics of the past; they believe in the art of...
Inafune Talks Mega Man and Mighty No. 9 with Engadget

Inafune Talks Mega Man and Mighty No. 9 with Engadget

During the 2015 Electronic Entertainment Expo, Engadget had the opportunity to chat with Keiji Inafune about the process of evolving beyond the constraints he faced in working with Capcom on Mega Man to what he is currently doing with Mighty No. 9 at his own company, Comcept.

During the 2015 Electronic Entertainment Expo, Engadget had the opportunity to chat with Keiji Inafune about the process of evolving beyond the constraints he faced in working with Capcom on Mega Man to what he is currently doing with Mighty No. 9 at his own company,...
Inafune Talks ReCore and Mega Man Legends 3

Inafune Talks ReCore and Mega Man Legends 3

Has the absence of one helped lead to the existence of the other?

View fullsize I asked if you guys were interested in any coverage here on The Mega Man Network of Keiji Inafune’s latest robo-riffic title for the Xbox One, ReCore, and the verdict seems pretty clear:Not really.At best, it seems more like a “wait and...