Community Developments

Retronauts, Capcom Unity, GameXplain Talk Mega Man Legacy Collection
Jun 12, 2015 | Community Developments, Mega Man
A new collection for a new generation.

A Critical Look at Mega Man Stages: Shield Attacker
Jun 11, 2015 | Articles, Community Developments
This week, I’ll return to discussing ideas found throughout the Nintendo Entertainment System games, this time covering Shield Attacker.

USgamer Ponders What the New Mega Man Cartoon Should Be
Jun 9, 2015 | Community Developments
If everyone else can use an image from the old cartoon to talk about the new, then why not Zoidberg? Er, me?

Blur the Lines Between MMX and MMZ with This D-Arts Mod
Jun 8, 2015 | Community Developments
To this day, the specifics of what went down between the eras of Mega Man X and Mega Man Zero remain something of a mystery…

Rare Mega Man 6 Tops Off Absolutely Massive Mega Man Collection
Jun 5, 2015 | Community Developments
I’ll be the first to admit that I don’t know a whole lot when it comes to different versions of a video game…

Worlds Unite Weekly Reviews, Part 2: Sonic Boom #8
Jun 5, 2015 | Articles, Community Developments
Mr. Bad’s got it good, but this ain’t his neighborhood he’s taking over… no, no.

GameTrailers’ Top 10 Canceled Games
Jun 4, 2015 | Community Developments
So many possibilities, but which one did GameTrailers go with? And where does it rank?

A Critical Look at Mega Man: Dr. Wily’s Revenge Stages: Overview
Jun 4, 2015 | Articles, Community Developments
The initial jump to the Game Boy was a rocky one, showing a mixed bag of good ideas and sloppy handling of the new format.

The Final Bosman Looks at The Misadventures of Tron Bonne
Jun 1, 2015 | Community Developments
GameTrailers is trying to keep the Bonnes (and Kyle Bosman) down. But can they overcome?

From Capcom Unity: Mega Man Zero 3 Recollections
Jun 1, 2015 | Community Developments
Does Mega Man Zero 3 continue the semi-tradition of “threes” at Capcom?

‘Crypt of the Megadancer’ Mod Puts the Rock into Rockman
May 30, 2015 | Community Developments
You may have heard of the rhythm-based roguelike dungeon crawler known as Crypt of the Necrodancer on Steam, but did you know that there is now a mod to fully convert it into a Mega Man-themed version of the game?

Worlds Unite Weekly Reviews, Part 1: Sonic Universe #76
May 29, 2015 | Articles, Community Developments
The story begins, but who’s gonna win?

A Critical Look at Mega Man: Dr. Wily’s Revenge Stages: Dr. Wily Stage 2, Part 2
May 28, 2015 | Articles, Community Developments
Having fought through Sniper Joes, Big Eyes, two vanishing platform areas, and a variety of basic enemies, we left Mega Man at the beginning of a nasty Cutting Wheel segment.

From Capcom Unity: Mega Man Zero 2 Recollections
May 26, 2015 | Community Developments
It’s actually been a few years now since I really sat down and played any of the Zero games. ..

Aero’s Voice Actress Revealed? (Update: Nope!)
May 25, 2015 | Community Developments
Some light may be shed on the identity of the voice behind this member of the Bright Bats. Or not.

The Blue Ink Reviews Mega Man #49 – The Once and Future X
May 25, 2015 | Articles, Community Developments, Reviews
As you may remember from the preview pages, the assorted Series 2 and 3 Robot Masters find themselves being awakened in Light Labs with the promise of a new lease on life.

From Capcom Unity: Mega Man Zero Recollections
May 22, 2015 | Community Developments
The first time I laid eyes on some early preview material for Mega Man Zero, I knew we were in for something different.

A Critical Look at Mega Man: Dr. Wily’s Revenge Stages: Dr. Wily Stage 2
May 21, 2015 | Articles, Community Developments
Welcome to Wily’s Space Fortress. Enjoy your stay.

Is Mega Man III Truly as Hard as They Say?
May 21, 2015 | Community Developments
That’s the question which seems to be put forth in an edition of “I Might Be Wrong There” (which follows with “to be fair, we usually are”) by The D-Pad that takes a look at the third Game Boy title in the Mega Man series.

Capcom Recap Spotlights Two Mega Man X Games Played at Once
May 20, 2015 | Community Developments
At least one of these is something I should have tackled previously, but at least now I get to kill two Pipis with one Power Stone.
Support Us on Patreon
Buy the Field Guides
Around the Network
- Nadia & David Ruin Video Games – Super Mario RPG (Part 8)
Time to kick some Axem!
Tiny Girl Tiny Games Nintendo 3DS, Mobile, and More
- Hey Kids, I Revised My Patreon for a Novel I’m Writing. Here’s a Sample!
Or, "Nobody ever forgets their first (unicorn)."