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Preview Pages for Mega Man #33, Plus Delay
Jan 9, 2014 | Mega Man
Scheduled to arrive in comic shops next week (and in the hands of subscribers sooner than that, hopefully) is the 33rd issue of Mega Man from Archie Comics. Following the events of the “Blackout: The Curse of Ra Moon” finale, we are left to wonder what will be the fate of our favorite super fighting robot.
Capcom Confounds with Newest Sound Ranger Addition
Jan 8, 2014 | Mega Man
As some of you may have heard, Capcom has a new game in Japan for mobile devices. Titled Sound Rangers: Rhythm & Battle, it is reportedly very much like what the title implies: A combination of Super Sentai style heroes with the rhythm-based gameplay of such titles as Elite Beat Agents/Osu! Tatakae! Ouendan.
Mega Man X2 on Wii U Makes Us Say ‘Yahoo!’
Jan 2, 2014 | Mega Man
In a strange turn of events, there isn’t much actually “new” in this week’s Nintendo Download– it’s mostly stuff which came out last week, undoubtedly due to the Nintendo Network downtime experienced over the holidays. However, there are two new releases this week.
Mighty No. 9 Fans Have Called Out and Said ‘F Yeah’
Dec 30, 2013 | Mighty No- 9
Ten days ago, Comcept gave those who backed the Mighty No. 9 Kickstarter a chance to vote for the design they would like to see used to represent Call, Beck’s female counterpart in the upcoming title. The fans have spoken, and Comcept has now revealed the winner.
Worlds Collide in Sonic & Mega Man Marathon
Dec 29, 2013 | Community Developments
‘Tis the season for Mega Man marathons, it would seem. In addition to the recently-reported Mega Man-athon, the New Year Gamers will be holding a special livestreaming marathon from January 1st to January 2nd, 2014 called “Worlds Collide: A Sonic/Mega Man Marathon for Relief in the Philippines”.
Chill Penguin Makes GameTrailers’ Top 5 Winter Wonderlands
Dec 25, 2013 | Community Developments
If you’re dreaming of a white Christmas everywhere you go, then you don’t have to look much further than some of your favorite video games to find the ground covered in frost, ice, and snow. GameTrailers has rounded up their top five such instances of winter wonderlands across gaming’s very best, and of course, for Mega Man, this theme goes all the way back to the original title on the NES.
Kick Off the New Year with Mega Man-athon 2!
Dec 25, 2013 | Community Developments
Do you like Mega Man? (If not, then why are you here?) Do you like helping out charitable causes? (If not, then what would Mega Man think?) Do you like music? (…sorry, we got nothing). If you answered “yes” to at least one of these questions, then read on!
Rockman Unity Presents a Clue to Bandai’s Next Mega Man D-Arts Figure
Dec 24, 2013 | Mega Man
A new post on Rockman Unity appears ready to tip us off to the next D-Arts figure release from Bandai.
Canadian Nintendo Gamers: Get Your Toonies Ready!
Dec 23, 2013 | Mega Man
Several days ago, during the Mega Man anniversary posting/site update, you might recall that there was a mention of a two-day $2 sale on two Mega Man titles, Mega Man X on Wii U Virtual Console and Mega Man: Dr. Wily’s Revenge on Nintendo 3DS Virtual Console. You might also recall that certain members of this site were rather irritated that Canadians were being left out in the proverbial cold on this deal.
Mega Man X Free Comic Book Day Cover and Solicitation
Dec 20, 2013 | Mega Man
Courtesy of Bleeding Cool, we have our first look at the cover and solicitation for Archie’s upcoming Free Comic Book Day offering: A “flip book” featuring both the Blue Blur and the Blue Bomber of 21XX!
Time to Call In
Dec 20, 2013 | Mighty No- 9, MN9
The Vote for Call’s design is now out to backers of the Kickstarter
Mega Man Legends 3 2D Prototype Gets a New Trailer
Dec 18, 2013 | Fan Community
From the ashes of the Mega Man Legends 3 Prototype Version rises 2D-RockmanDash3 The Prologue, which seems to be coming together very well.
Happy Birthday, Mega Man! Plus Site News
Dec 17, 2013 | Mega Man, Site Developments
Mega Man is now 26. We talk about that, and what’s going on with us here at The Mega Man Network.
Sorry You Have to Look at My Face, But…
Dec 15, 2013 | Site Developments
The truth is, I’m stepping down from The Mega Man Network. Actually, I kind of stepped down sometime last month, as you might have noticed from my recent lack of posts. But it’s only about now that I could really muster up the gumption to make any formal announcement about it.
The Blue Ink Reviews: Mega Man #32 – Hero’s Price
Dec 14, 2013 | Articles, Community Developments, Reviews
It is a dark time for Mega Man and the world at large. Ra Moon has turned Ra Thor, Wily’s last robotic build against him, leaving the team outmatched. Time is running out for the world, and for them as well… their specialized electromagnetic-protective coating won’t last forever.
Destructoid Previews Covers for Mega Man #35
Dec 13, 2013 | Mega Man
Archie has released two covers for the upcoming 34th issue of its nearly three-year running Mega Man comic book series.
Mighty No. 9’s Beck Finally Makes An Appearance In Yaiba: Ninja Gaiden Z
Dec 12, 2013 | Mega Man-Esque, Mighty No- 9, MN9
In what might be the most interesting and eyebrow raising crossovers ever announced, Comcept has gone through with its promise to add Beck in Yaiba: Ninja Gaiden Z.
Jasco Games Previews Mega Man Board Game Kickstarter
Dec 12, 2013 | Mega Man
Beginning at noon Central Time on Thursday, December 12th, Jasco Games is kicking off their Kickstarter campaign in their attempt to raise the funds necessary not to create the Mega Man Board Game they’ve been working on, but rather, to make it the very best that it can be. Curious? Then read on!
Game Theory Asks Who Mega Man’s TRUE Villain Is
Dec 9, 2013 | Community Developments
So here is something that recently popped up from Game Theory and has been making the rounds: A new video which proposes that the true villain of Mega Man is not Dr. Wily, but is in fact *gasp* Dr. Light!
Mega Man Legends 2 Makes GameTrailers’ Top 10 Unresolved Cliffhangers
Dec 8, 2013 | Community Developments
Mega Man fans are no strangers to cliffhangers; they’ve existed in the franchise for nearly as long as it’s been around, dating all the way back to Mega Man 3… or even Mega Man 2, if you really couldn’t get past what Rock’s image flickering in transition to an empty helmet was supposed to mean.
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