When Mega Man Legends 3 was initially cancelled, headlines were made all throughout the gaming world, some of which involved the formation of the group whose focus was to prove Capcom wrong; that there is indeed interest in creating a sequel to the long-dormant tale of Diggers, Air Pirates, and Reaverbots. And with the first […]
When Mega Man Legends 3 was initially cancelled, headlines were made all throughout the gaming world, some of which involved the formation of the group whose focus was to prove Capcom wrong; that there is indeed interest in creating a sequel to the long-dormant tale...Tag: Worlds Collide
Ask Capcom Mega Man Round-Up: Reika Morishita’s Numbers, Tron’s PSone Classic, & More
Many questions are asked in Capcom Unity’s “Ask Capcom” forum, but not all of them get answered. On occasion, some do– by actual Capcom staff, at that– and some of those are even Mega Man questions. Here are a couple of the latest. Following a tip from Sketchman3, we found one post from Jake Hans, […]
by LanceHeart | Apr 27, 2012 | Mega Man
Many questions are asked in Capcom Unity’s “Ask Capcom” forum, but not all of them get answered. On occasion, some do– by actual Capcom staff, at that– and some of those are even Mega Man questions. Here are a couple of the latest....They Grow Up Fast: Mega Man Zero Turns 10
Today (well, in a few hours, as of this posting) another Mega Man series levels up in the anniversaries-divisible-by-five attribute. Ten years have gone by since the legendary red Reploid Zero was reawakened from his slumber in a mysterious, dilapidated laboratory and dash-sliced through an oppressive regime into our hearts. LanceHeartlocalhost/tmmn
by LanceHeart | Apr 25, 2012 | Mega Man
Today (well, in a few hours, as of this posting) another Mega Man series levels up in the anniversaries-divisible-by-five attribute. Ten years have gone by since the legendary red Reploid Zero was reawakened from his slumber in a mysterious, dilapidated laboratory and...Get Me Off the Moon is Now Truly 100,000 Strong
The time has finally arrived! After nine months of conventions, Devroom contests, and other happenings, the Facebook effort known as “Get Me Off the Moon” has finally reached its goal: 100,000 members strong, united by their desire for Capcom to resume development of Mega Man Legends 3 (or at least stand by their promise to […]
by LanceHeart | Apr 25, 2012 | Community Developments
The time has finally arrived! After nine months of conventions, Devroom contests, and other happenings, the Facebook effort known as “Get Me Off the Moon” has finally reached its goal: 100,000 members strong, united by their desire for Capcom to resume...Get Me Off the Moon: Support Morishita Reika’s Music to Support Mega Man Legends 3
One of the biggest disappointments of the Mega Man Legends 3 Project is that we never received the opportunity to express our interest in the game through downloading the Mega Man Legends 3 Prototype Version, a factor which Capcom had stated would determine whether or not the project would move forward. Following disappointment, displeasure, and […]
by LanceHeart | Apr 22, 2012 | Community Developments, Mega Man
One of the biggest disappointments of the Mega Man Legends 3 Project is that we never received the opportunity to express our interest in the game through downloading the Mega Man Legends 3 Prototype Version, a factor which Capcom had stated would determine whether or...First Trailer for Project X Zone Goes Live
As a part of tonight’s big Nintendo Direct video feed from Japan, Project X Zone has debuted its first video trailer. Behold: And there we have it: X and Zero are back in action. The question still remains, however, of whether this title will differ from its predecessor and receive a release outside of Japan. […]
by LanceHeart | Apr 21, 2012 | Mega Man
As a part of tonight’s big Nintendo Direct video feed from Japan, Project X Zone has debuted its first video trailer. Behold: And there we have it: X and Zero are back in action. The question still remains, however, of whether this title will differ from its...“X” and “Zero” on Their Roles in PXZ
Coming from yesterday’s update, you got to hear the voices of X and Zero on the Project X Zone official site. Furthermore, actors Sakurai and Okiayu also gave personal messages about their work and a little insight into game. Thanks to Amunshen, here is a translation of those statements. LanceHeartlocalhost/tmmn
by LanceHeart | Apr 17, 2012 | Mega Man
Coming from yesterday’s update, you got to hear the voices of X and Zero on the Project X Zone official site. Furthermore, actors Sakurai and Okiayu also gave personal messages about their work and a little insight into game. Thanks to Amunshen, here is a...Project X Zone Site Goes Live, Voices X and Zero
What a day it is that the big game we’re all tuning in to isn’t a game of Capcom’s at all! Bandai Namco has finally launched their Project X Zone official site. Right now all that exists is a bit about the game in general and an introduction to the leading characters. PXZ is a […]
by LanceHeart | Apr 17, 2012 | Mega Man
What a day it is that the big game we’re all tuning in to isn’t a game of Capcom’s at all! Bandai Namco has finally launched their Project X Zone official site. Right now all that exists is a bit about the game in general and an introduction to the...Who You Gonna Call for Project X Zone Localization?
After seeing some people attribute Capcom for the recently-revealed Project X Zone, we thought that perhaps the following would be a good thing to share (even if some of you knew this already; not everyone knows everything, after all). On Ask Capcom, user Buffy asked whether or not Capcom would be localizing the game. Before […]
by LanceHeart | Apr 13, 2012 | Mega Man
After seeing some people attribute Capcom for the recently-revealed Project X Zone, we thought that perhaps the following would be a good thing to share (even if some of you knew this already; not everyone knows everything, after all). On Ask Capcom, user Buffy asked...Voice Talents Behind X and Zero in PXZ
If there’s one thing I like most about Project Cross Zone so far, it’s the attention to detail. Everything about X and Zero appears to be modeled after Mega Man X4: their attacks, their game locale, even the artwork does a fine job of mimicking the style from then. It certainly helps that X4 is […]
by LanceHeart | Apr 12, 2012 | Mega Man
If there’s one thing I like most about Project Cross Zone so far, it’s the attention to detail. Everything about X and Zero appears to be modeled after Mega Man X4: their attacks, their game locale, even the artwork does a fine job of mimicking the style...Mega Man Legends 3: Prototype Version on Capcom Games Guest Show (Now with Subtitles)
With just a touch of reluctance (and you can guess why), here is an edition of the “Capcom Games Guest Show” which featured the Mega Man Legends 3: Prototype Version. And, courtesy of the folks at Get Me Off the Moon, it even has subtitles (just click the CC button)! My Nintendo News says that […]
by LanceHeart | Apr 11, 2012 | Mega Man
With just a touch of reluctance (and you can guess why), here is an edition of the “Capcom Games Guest Show” which featured the Mega Man Legends 3: Prototype Version. And, courtesy of the folks at Get Me Off the Moon, it even has subtitles (just click the...Famitsu Reveals the Secret Nintendo 3DS Collaboration of Capcom, SEGA, and Bandai Namco
X attacking with Twin Slasher, Zero with Raijingeki; moves from X4. The area resembles Cyber Peacock’s stage. Andriasang reports that the latest issue of Famitsu has revealed what the Nintendo 3DS collaboration between SEGA, Bandai Namco, and Capcom is, as well as who the characters included in previous teases are. In addition, they confirm our […]
by LanceHeart | Apr 10, 2012 | Mega Man
X attacking with Twin Slasher, Zero with Raijingeki; moves from X4. The area resembles Cyber Peacock’s stage. Andriasang reports that the latest issue of Famitsu has revealed what the Nintendo 3DS collaboration between SEGA, Bandai Namco, and Capcom is, as well...Support Us on Patreon
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