Many questions are asked in Capcom Unity’s “Ask Capcom” forum, but not all of them get answered. On occasion, some do– by actual Capcom staff, at that– and some of those are even Mega Man questions. Here are a couple of the latest. Following a tip from Sketchman3, we found one post from Jake Hans, […]
Many questions are asked in Capcom Unity’s “Ask Capcom” forum, but not all of them get answered. On occasion, some do– by actual Capcom staff, at that– and some of those are even Mega Man questions. Here are a couple of the latest....Tag: Rockman DASH 3
Get Me Off the Moon is Now Truly 100,000 Strong
The time has finally arrived! After nine months of conventions, Devroom contests, and other happenings, the Facebook effort known as “Get Me Off the Moon” has finally reached its goal: 100,000 members strong, united by their desire for Capcom to resume development of Mega Man Legends 3 (or at least stand by their promise to […]
by LanceHeart | Apr 25, 2012 | Community Developments
The time has finally arrived! After nine months of conventions, Devroom contests, and other happenings, the Facebook effort known as “Get Me Off the Moon” has finally reached its goal: 100,000 members strong, united by their desire for Capcom to resume...Get Me Off the Moon: Support Morishita Reika’s Music to Support Mega Man Legends 3
One of the biggest disappointments of the Mega Man Legends 3 Project is that we never received the opportunity to express our interest in the game through downloading the Mega Man Legends 3 Prototype Version, a factor which Capcom had stated would determine whether or not the project would move forward. Following disappointment, displeasure, and […]
by LanceHeart | Apr 22, 2012 | Community Developments, Mega Man
One of the biggest disappointments of the Mega Man Legends 3 Project is that we never received the opportunity to express our interest in the game through downloading the Mega Man Legends 3 Prototype Version, a factor which Capcom had stated would determine whether or...Mega Man Legends 3: Prototype Version on Capcom Games Guest Show (Now with Subtitles)
With just a touch of reluctance (and you can guess why), here is an edition of the “Capcom Games Guest Show” which featured the Mega Man Legends 3: Prototype Version. And, courtesy of the folks at Get Me Off the Moon, it even has subtitles (just click the CC button)! My Nintendo News says that […]
by LanceHeart | Apr 11, 2012 | Mega Man
With just a touch of reluctance (and you can guess why), here is an edition of the “Capcom Games Guest Show” which featured the Mega Man Legends 3: Prototype Version. And, courtesy of the folks at Get Me Off the Moon, it even has subtitles (just click the...Neo Devroom Events: Weapon Contest Finalists Announced – Place Your Vote Now!
Some of you may recall that about a month ago, we reported on a new initiative by Get Me Off the Moon, aka “100,000 Strong for Mega Man Legends 3 (with 84,974 as of this post), to get activity in the Capcom Unity Devroom forums buzzing again. This entailed a weapon design contest open to […]
by LanceHeart | Apr 10, 2012 | Community Developments
Some of you may recall that about a month ago, we reported on a new initiative by Get Me Off the Moon, aka “100,000 Strong for Mega Man Legends 3 (with 84,974 as of this post), to get activity in the Capcom Unity Devroom forums buzzing again. This entailed a...75,000 Strong and Growing for Mega Man Legends 3
We would just like to take this opportunity to congratulate the Facebook group 100,000 Strong for Mega Man Legends 3 (aka “Get Me Off the Moon”) on reaching a new milestone today. For a while, it seemed that the numbers had slowed down a bit after they reached the 50,000 mark. But recently, they have […]
by LanceHeart | Mar 24, 2012 | Community Developments
We would just like to take this opportunity to congratulate the Facebook group 100,000 Strong for Mega Man Legends 3 (aka “Get Me Off the Moon”) on reaching a new milestone today. For a while, it seemed that the numbers had slowed down a bit after they...100,000 Strong Presents Neo Devroom Events: Mega Man Legends Weapon Contest
It’s been a little while since we last heard anything from Get Me Off the Moon, but they have recently updated with some new stuff to share. A new campaign has been started– perhaps a sub-campaign, if you will– called Neo Devroom Events, whose purpose is to revitalize the Devroom. They are kicking this off […]
by LanceHeart | Mar 10, 2012 | Community Developments
It’s been a little while since we last heard anything from Get Me Off the Moon, but they have recently updated with some new stuff to share. A new campaign has been started– perhaps a sub-campaign, if you will– called Neo Devroom Events, whose...OtaRockman – Mega Man: Made in Japan parts 4 and 5 Now Available
Just a quick note for those interested: parts 4 and 5 of the Mega Man panel from this year’s Otakon have now been posted to YouTube by Hardcore Hecxz. You can check them out below (as well as in the link to the full report above, for completion’s sake). Thanks, Hecxz! LanceHeartlocalhost/tmmn
by LanceHeart | Dec 26, 2011 | Community Developments
Just a quick note for those interested: parts 4 and 5 of the Mega Man panel from this year’s Otakon have now been posted to YouTube by Hardcore Hecxz. You can check them out below (as well as in the link to the full report above, for completion’s sake)....Svensson: “Mega Man is a Key Brand for Capcom and Will Remain So”
Game Informer spoke to Capcom’s Senior Vice President of Strategic Planning and Business Development, Christian Svensson, for an article titled “What’s Happening at Capcom” in their 225th issue. And now, that interview is online. Within, Svensson and Game Informer‘s Tim Turi discuss working with Western developers, franchise fatigue, and of course, Mega Man. Following are […]
by LanceHeart | Dec 9, 2011 | Mega Man
Game Informer spoke to Capcom’s Senior Vice President of Strategic Planning and Business Development, Christian Svensson, for an article titled “What’s Happening at Capcom” in their 225th issue. And now, that interview is online. Within, Svensson and...OtaRockman 2011 Report
Before you head out amongst all the ghosts’n goblins of All Hallows’ Eve (or just a really tough video game), we would like to take this opportunity to look back at this year’s other big costumed event for Mega Man fans, the annual OtaRockman celebration at Otakon in Baltimore. LanceHeartlocalhost/tmmn
by LanceHeart | Oct 31, 2011 | Community Developments
Before you head out amongst all the ghosts’n goblins of All Hallows’ Eve (or just a really tough video game), we would like to take this opportunity to look back at this year’s other big costumed event for Mega Man fans, the annual OtaRockman...Inafune Voices His Support for Those Fighting to Revive Mega Man Legends 3
The 100,000 Strong for Mega Man Legends 3 Facebook group has posted a very special update to their page: a translation of a recent post to Keiji Inafune’s official blog in which he recognizes and throws in his support for the fans who are fighting to get Mega Man Legends 3 back on track. Following […]
by LanceHeart | Oct 20, 2011 | Community Developments
The 100,000 Strong for Mega Man Legends 3 Facebook group has posted a very special update to their page: a translation of a recent post to Keiji Inafune’s official blog in which he recognizes and throws in his support for the fans who are fighting to get Mega...Capcom’s Mega Man Legends 3 Contributor Gifts Now Arriving
A couple of months ago, we learned from MMN reader Mimi that Capcom had begun contacting members of the Devroom who had their submissions chosen to be used in the now-canceled Mega Man Legends 3, informing them that they would soon be receiving prizes from the development team itself as thanks for their contributions. And […]
by LanceHeart | Oct 20, 2011 | Mega Man
A couple of months ago, we learned from MMN reader Mimi that Capcom had begun contacting members of the Devroom who had their submissions chosen to be used in the now-canceled Mega Man Legends 3, informing them that they would soon be receiving prizes from the...Support Us on Patreon
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