Hoo-boy. This is just going to be one of those days. Checking out the blog post of GeekSpeak Radio host and MMN alumni Bryan “DarkMoogle” Carr, who has been following this whole turn of events, I saw that Capcom Europe had been responding to some fans about the Mega Man Legends 3 cancellation on their […]
Hoo-boy. This is just going to be one of those days. Checking out the blog post of GeekSpeak Radio host and MMN alumni Bryan “DarkMoogle” Carr, who has been following this whole turn of events, I saw that Capcom Europe had been responding to some fans...Tag: Mega Man Legends 3
Inafune Apologizes for the Cancellation of Mega Man Legends 3
Many have been hit hard by the announcement of Mega Man Legends 3‘s cancellation, which one can easily attest by looking at how many comments we received on our post delivering the news. It is a truly considerable outpouring, perhaps a site record and is even comparable to how many the announcement itself received. Add […]
by TMMN Staff | Jul 20, 2011 | Mega Man
Many have been hit hard by the announcement of Mega Man Legends 3’s cancellation, which one can easily attest by looking at how many comments we received on our post delivering the news. It is a truly considerable outpouring, perhaps a site record and is even...My Reaction to the Cancellation of Mega Man Legends 3
Now that we’ve had about a day to let things sink in, I just wanted to editorialize a little bit here, to share my thoughts on the cancellation of Mega Man Legends 3 and what lies ahead. First, regarding the site: we aren’t going anywhere. Though Capcom may not seem to support Mega Man any […]
by LBD "Nytetrayn" | Jul 20, 2011 | Articles
Now that we’ve had about a day to let things sink in, I just wanted to editorialize a little bit here, to share my thoughts on the cancellation of Mega Man Legends 3 and what lies ahead. First, regarding the site: we aren’t going anywhere. Though Capcom...The Dream is Over
We tried. We failed. It’s over. Mega Man Legends 3 Project Liason “Gregaman” has posted what is the last update to the Devroom on Capcom Unity, bearing the bad news: “We’d like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this […]
by LBD "Nytetrayn" | Jul 18, 2011 | Mega Man
We tried. We failed. It’s over. Mega Man Legends 3 Project Liason “Gregaman” has posted what is the last update to the Devroom on Capcom Unity, bearing the bad news: “We’d like to thank you for your ongoing loyal support of Mega Man...DASH 3 Vanishes from CoJ Front Page
It’s certainly not my intention to stir up any alarm with posting on this, but the fact is Rockman DASH 3 has been dropped from Capcom of Japan’s front page. I wouldn’t necessarily even worry myself about something like this, save for a few months back the same thing occurred with Mega Man Universe. A […]
by TMMN Staff | Jul 7, 2011 | Mega Man
It’s certainly not my intention to stir up any alarm with posting on this, but the fact is Rockman DASH 3 has been dropped from Capcom of Japan’s front page. I wouldn’t necessarily even worry myself about something like this, save for a few months...The Bright Bats Chose “Tinker” as Their Mascot
The results of the latest Mega Man Legends 3 Devroom event have been announced, and the winning concept for the Bright Bats’ mascot character goes to the little ferret Tinker by Devroom member Espiownage (Servbot #1061). Congratulations, Espiownage! Quite an accomplishment being picked from over 450 entries from Japan and the west. He seems like […]
by TMMN Staff | Jul 5, 2011 | Mega Man
The results of the latest Mega Man Legends 3 Devroom event have been announced, and the winning concept for the Bright Bats’ mascot character goes to the little ferret Tinker by Devroom member Espiownage (Servbot #1061). Congratulations, Espiownage! Quite an...Mega Man Legends 3 Devroom is on a Roll
How’s that for a nice pun? This week Mega Man Legends 3 art director Yuji Ishihara takes us back to Roll’s redesign, giving us a little more in-depth information. Included is a bit of concept artwork of her emotional range, which includes imagery of her serving as a Spotter; something we don’t get to see […]
by TMMN Staff | Jul 1, 2011 | Mega Man
How’s that for a nice pun? This week Mega Man Legends 3 art director Yuji Ishihara takes us back to Roll’s redesign, giving us a little more in-depth information. Included is a bit of concept artwork of her emotional range, which includes imagery of her...Vote Mega Man in the Newest Nintendo Power Poll
The latest poll has just been posted for the upcoming Nintendo Power volume 270. And going by a lot of the questions, there would seem to be a Super Nintendo Entertainment System theme planned for the issue, no doubt celebrating the 20th anniversary of the classic console’s August 23rd, 1991 release. And luckily for us, […]
by TMMN Staff | Jul 1, 2011 | Mega Man
The latest poll has just been posted for the upcoming Nintendo Power volume 270. And going by a lot of the questions, there would seem to be a Super Nintendo Entertainment System theme planned for the issue, no doubt celebrating the 20th anniversary of the classic...Mega Man Legends 3 Prototype Version Contest: The Results
Well folks, we’ve finally reached a conclusion, and it’s taken a lot out of us. Not so much physically, but definitely mentally (and maybe a little monetarily). As always there were a lot of great entries; not so many this time but I feel that owes to how open and complicated the contest allowed entries […]
by TMMN Staff | Jun 23, 2011 | Site Developments
Well folks, we’ve finally reached a conclusion, and it’s taken a lot out of us. Not so much physically, but definitely mentally (and maybe a little monetarily). As always there were a lot of great entries; not so many this time but I feel that owes to how...Kinako’s Reminder: Have Your Mascots Ready (for Thursday)!
The 107th edition of Kinako’s Daily Report has been posted with an important reminder for Devroom members: Every Monday, the web planners and Assistant Producer Shiozawa-san have a little sync-up meeting. Today, we mainly talked about how we’d select and present submissions for the Bright Bats Mascot Character Event, which closes this Thursday evening. That’s […]
by TMMN Staff | Jun 20, 2011 | Mega Man
The 107th edition of Kinako’s Daily Report has been posted with an important reminder for Devroom members: Every Monday, the web planners and Assistant Producer Shiozawa-san have a little sync-up meeting. Today, we mainly talked about how we’d select and...Mega Man Legends Mii
We may have gotten a setback with the Prototype Version, but art director Ishihara-san did find one novel way of getting Mega Man Legends onto the 3DS. “Sorry MegaMan! I had to sell all of your equipment. Again!” Yep, Mega Man Legends themed Miis. I’m a little surprised no one thought of this yet. But […]
by TMMN Staff | Jun 17, 2011 | Mega Man
We may have gotten a setback with the Prototype Version, but art director Ishihara-san did find one novel way of getting Mega Man Legends onto the 3DS. “Sorry MegaMan! I had to sell all of your equipment. Again!” Yep, Mega Man Legends themed Miis....MML3 Prototype Contest Update: The Contenders
Alright now. Submissions are officially wrapped up. I scoured our inbox for all e-mails concerning submissions, even the spam folder, and wrote up the names in no particular order. If you do not see your name in this list but you definitely sent something in, please comment in this post immediately and e-mail us your […]
by TMMN Staff | Jun 15, 2011 | Site Developments
Alright now. Submissions are officially wrapped up. I scoured our inbox for all e-mails concerning submissions, even the spam folder, and wrote up the names in no particular order. If you do not see your name in this list but you definitely sent something in, please...Support Us on Patreon
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