Wily Stage 1 and Music LanceHeartlocalhost/tmmn
Wily Stage 1 and Music I know these games love to hand out E-Tanks like candy in the final stages, but they really should have gone easier on the M-Tanks. It’s not necessary to have weapon refills here like it was for stuff like Boobeam, and they could have...Tag: Mega Man Classic
Preview Pages for Mega Man #28: The Return
Now that all of that “Worlds Collide” stuff is over with, we can get back to brass tacks with where we left Mega Man and Break Man, who were last seen fighting in Mega City as Dr. Wily prepared his master plan with the assistance of one Ra Moon. “The Return: Prelude to Ra Moon” […]
by LanceHeart | Aug 6, 2013 | Mega Man
Now that all of that “Worlds Collide” stuff is over with, we can get back to brass tacks with where we left Mega Man and Break Man, who were last seen fighting in Mega City as Dr. Wily prepared his master plan with the assistance of one Ra Moon. “The...A Critical Look at Mega Man 5 Stages: Proto Man 4
Proto Man 4 LanceHeartlocalhost/tmmn
by LanceHeart | Aug 4, 2013 | Articles
Proto Man 4 This’ll be a short one, as this stage consists of a single gimmick. Shooting the lowest cracked walls causes the screen to shake while the stage falls down until the next lowest wall is at the bottom. It works out okay as a visual effect, but as a...The Blue Ink Reviews Mega Man #28 – One Shall Stand…
“We live in a society exquisitely dependent on science and technology, in which hardly anyone knows anything about science and technology.” –Carl Sagan ——————- So, that happened. That whole “Worlds Collide” thing, that is, and sure enough, the Cosmic Reset that Mega Man used via “Chaos Control” dropped us right back where we left off… […]
by LanceHeart | Aug 3, 2013 | Reviews
“We live in a society exquisitely dependent on science and technology, in which hardly anyone knows anything about science and technology.” –Carl Sagan ——————- So, that happened. That whole “Worlds...Dropping the Bass (and Treble)
In case anyone was curious about the status of Bandai’s D-Arts Bass figure (with Treble, naturally) at various retailers, tipster “Dr. Wily” has given us the lowdown on the current situation. For those ordering through ToyWiz.com, they’ve apparently changed their site to note that instead of the previously-stated July release date, their orders will be […]
by LanceHeart | Jul 31, 2013 | Mega Man
In case anyone was curious about the status of Bandai’s D-Arts Bass figure (with Treble, naturally) at various retailers, tipster “Dr. Wily” has given us the lowdown on the current situation. For those ordering through ToyWiz.com, they’ve...Miss UDON’s SDCC Exclusives? Worry Not!
We’re going to level with you: The San Diego Comic-Con kind of sucks. Don’t get us wrong, it’s all kinds of awesome, but having all of that awesomeness concentrated into one place is why it sucks; paying to go, paying to stay, paying to attend, and the worst part: Competing with everyone else who is […]
by LanceHeart | Jul 30, 2013 | Mega Man
We’re going to level with you: The San Diego Comic-Con kind of sucks. Don’t get us wrong, it’s all kinds of awesome, but having all of that awesomeness concentrated into one place is why it sucks; paying to go, paying to stay, paying to attend, and...30 Years of Capcom: A Visual Retrospective
For Capcom’s 30th anniversary, NostalgicGamer86 has put together a “visual retrospective” of many of the games which the company has developed, published, distributed, and manufactured over its three-decade history. Naturally, it wouldn’t be complete without Mega Man, and numerous titles (including some unexpected ones) are sprinkled throughout this 19-minute video. This is only the first […]
by LanceHeart | Jul 28, 2013 | Community Developments
For Capcom’s 30th anniversary, NostalgicGamer86 has put together a “visual retrospective” of many of the games which the company has developed, published, distributed, and manufactured over its three-decade history. Naturally, it wouldn’t be...A Critical Look at Mega Man 5 Stages: Proto Man 3
Proto Man 3 Apache Joe is waiting for us as soon as we move forward, and the following Subeil’s placement is perfect for tripping up a player that might be hoping to slide past him. This is a fun area for experienced players to try to move through quickly, particularly since the last Joe will […]
by LanceHeart | Jul 27, 2013 | Articles, Featured
Proto Man 3 Apache Joe is waiting for us as soon as we move forward, and the following Subeil’s placement is perfect for tripping up a player that might be hoping to slide past him. This is a fun area for experienced players to try to move through quickly,...The Blue Ink Reviews Sonic the Hedgehog #251 – Worlds Collide Part 12: Going Gold
“If I go down, I’m taking you with me!” -Andross, Star Fox 64 ——————————— So, you’re an evil overlord. You’re in the endgame, your final plan is rolling out perfectly, and you’ve just crushed your mortal enemy. And then you go and stuff him in a tube, because somehow gloating while he can hear you […]
by LanceHeart | Jul 26, 2013 | Reviews
“If I go down, I’m taking you with me!” -Andross, Star Fox 64 ——————————— So, you’re an evil overlord. You’re in the endgame, your final plan is rolling out perfectly, and...Preview for Sonic the Hedgehog #251 – Worlds Collide Part 12: The End is Here
The epic conclusion is almost here! Subscribers should be getting theirs now (if they haven’t already), and Wednesday, July 31st will see Sonic the Hedgehog #251 hit comic shops across North America, concluding the epic 12-part “Worlds Collide” crossover. Comic Book Resources has the preview and a recap of the solicitation, all for your reading […]
by LanceHeart | Jul 25, 2013 | Mega Man
The epic conclusion is almost here! Subscribers should be getting theirs now (if they haven’t already), and Wednesday, July 31st will see Sonic the Hedgehog #251 hit comic shops across North America, concluding the epic 12-part “Worlds Collide”...A Critical Look at Mega Man 5: Proto Man Stage 2
Proto Man 2 While the two Girees at the start aren’t really a threat, it’s worth pointing out that they start near the upper ladders, and the warping in animation takes just enough time for them to be in our way as we start. They’ll also hit us if we fall back down, which a […]
by LanceHeart | Jul 21, 2013 | Articles
Proto Man 2 While the two Girees at the start aren’t really a threat, it’s worth pointing out that they start near the upper ladders, and the warping in animation takes just enough time for them to be in our way as we start. They’ll also hit us if we...Taking It to the Xtremes: Capcom Bringing Remaining Mega Man Game Boy Games to Virtual Console
When it comes to the Nintendo 3DS Virtual Console, Capcom’s approached the platform in a rather peculiar manner. After releasing Mega Man: Dr. Wily’s Revenge there some time ago, the company instead opted to begin releasing the Blue Bomber’s NES library to the service as a way of celebrating his 25th anniversary. Which would be […]
by LanceHeart | Jul 18, 2013 | Mega Man
When it comes to the Nintendo 3DS Virtual Console, Capcom’s approached the platform in a rather peculiar manner. After releasing Mega Man: Dr. Wily’s Revenge there some time ago, the company instead opted to begin releasing the Blue Bomber’s NES...Support Us on Patreon
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