Plus Rockman Unity app.
Plus Rockman Unity app.
Plus Rockman Unity app.
by LBD "Nytetrayn" | Dec 16, 2016 | Mega Man
Plus Rockman Unity app.
The slippery slope of (in)sanity.
by LBD "Nytetrayn" | Dec 7, 2016 | Community Developments
The slippery slope of (in)sanity.
1, 2, 3 times to the 6…
by LBD "Nytetrayn" | Mar 9, 2016 | Community Developments
1, 2, 3 times to the 6…
The plot thickens.
by LBD "Nytetrayn" | Dec 31, 2015 | Community Developments, Mega Man
The plot thickens.
But hopefully not to Wily. Also: Get your questions ready!
by LBD "Nytetrayn" | Aug 3, 2015 | Mega Man
But hopefully not to Wily. Also: Get your questions ready!
Less new, but more improved.
by LBD "Nytetrayn" | Jun 8, 2015 | Mega Man
Less new, but more improved.
I’ll be the first to admit that I don’t know a whole lot when it comes to different versions of a video game…
by LBD "Nytetrayn" | Jun 5, 2015 | Community Developments
I’ll be the first to admit that I don’t know a whole lot when it comes to different versions of a video game…
You might recall earlier this year when Jirard of “That One Video Gamer,” aka “The Completionist,” took on the challenge of the first three Mega Man games from the Mega Man Anniversary Collection…
by TMMN Staff | Apr 21, 2015 | Community Developments
You might recall earlier this year when Jirard of “That One Video Gamer,” aka “The Completionist,” took on the challenge of the first three Mega Man games from the Mega Man Anniversary Collection…
So, these guys. One of the most hated Mega Man enemies, and for good reason.
by Glass Knuckle | Mar 26, 2015 | Articles, Community Developments
So, these guys. One of the most hated Mega Man enemies, and for good reason.
As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.
by Glass Knuckle | Mar 20, 2015 | Articles, Community Developments
As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.
With the Nintendo Entertainment System series complete, I’d like to spend a few posts exploring some of the objects and designs as they were used throughout the games, and see what can be learned from them. For today, let’s have a look at ladders.
by Glass Knuckle | Mar 13, 2015 | Articles, Community Developments
With the Nintendo Entertainment System series complete, I’d like to spend a few posts exploring some of the objects and designs as they were used throughout the games, and see what can be learned from them. For today, let’s have a look at ladders.
Mega Man 6 is an odd one.
by Glass Knuckle | Mar 5, 2015 | Articles, Community Developments
Mega Man 6 is an odd one.
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Or, "Nobody ever forgets their first (unicorn)."