Not just another day at the beach.
Not just another day at the beach.
Not just another day at the beach.
by LBD "Nytetrayn" | Jun 2, 2016 | Community Developments
Not just another day at the beach.
It’s not quite “The Mario,” but…
by LBD "Nytetrayn" | Apr 28, 2016 | Community Developments
It’s not quite “The Mario,” but…
This looks like a job for Rockman!
by LBD "Nytetrayn" | Mar 1, 2016 | Mega Man
This looks like a job for Rockman!
“Proto Man?!”
by LBD "Nytetrayn" | Feb 26, 2016 | Community Developments
“Proto Man?!”
Plus other unused ideas.
by LanceHeart | Oct 19, 2015 | Mega Man
Plus other unused ideas.
But hopefully not to Wily. Also: Get your questions ready!
by LBD "Nytetrayn" | Aug 3, 2015 | Mega Man
But hopefully not to Wily. Also: Get your questions ready!
Less new, but more improved.
by LBD "Nytetrayn" | Jun 8, 2015 | Mega Man
Less new, but more improved.
When you hear the name of the villainous Dark Man, the robot employed by Dr. Wily to frame Proto Man for the kidnapping of Dr. Light, you probably think of something sinister, something diabolical, something… well, dark.
by LBD "Nytetrayn" | Apr 24, 2015 | Community Developments
When you hear the name of the villainous Dark Man, the robot employed by Dr. Wily to frame Proto Man for the kidnapping of Dr. Light, you probably think of something sinister, something diabolical, something… well, dark.
You might recall earlier this year when Jirard of “That One Video Gamer,” aka “The Completionist,” took on the challenge of the first three Mega Man games from the Mega Man Anniversary Collection…
by LanceHeart | Apr 21, 2015 | Community Developments
You might recall earlier this year when Jirard of “That One Video Gamer,” aka “The Completionist,” took on the challenge of the first three Mega Man games from the Mega Man Anniversary Collection…
So, these guys. One of the most hated Mega Man enemies, and for good reason.
by Glass Knuckle | Mar 26, 2015 | Articles, Community Developments
So, these guys. One of the most hated Mega Man enemies, and for good reason.
As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.
by Glass Knuckle | Mar 20, 2015 | Articles, Community Developments
As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.
With the Nintendo Entertainment System series complete, I’d like to spend a few posts exploring some of the objects and designs as they were used throughout the games, and see what can be learned from them. For today, let’s have a look at ladders.
by Glass Knuckle | Mar 13, 2015 | Articles, Community Developments
With the Nintendo Entertainment System series complete, I’d like to spend a few posts exploring some of the objects and designs as they were used throughout the games, and see what can be learned from them. For today, let’s have a look at ladders.
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Or, "Nobody ever forgets their first (unicorn)."