Tag: Joveth Gonzalez

Gamasutra Examines Capcom’s “Open-Door” Policy for Mega Man Legends 3

Gamasutra Examines Capcom’s “Open-Door” Policy for Mega Man Legends 3

Fan participation in the creative process is nothing new to Capcom, as fans have been helping design Robot Masters and NetNavis for years. But with the rise of the Mega Man Legends 3 Project and Devroom, which allows fans and users to interact with the developers and participate in the creative process for the game […]

Fan participation in the creative process is nothing new to Capcom, as fans have been helping design Robot Masters and NetNavis for years. But with the rise of the Mega Man Legends 3 Project and Devroom, which allows fans and users to interact with the developers and...
Gamasutra Examines Capcom’s “Open-Door” Policy for Mega Man Legends 3

Mega Man Olympics, STAGE 2!!

In the last round of the Mega Man Olympics, Rockman Unity’s Ucchy-san beat Capcom Unity’s jgonzo. But now the two face again in the Wood Man themed Chopsticks Challenge. I wonder who has the advantage in this one? The results might surprise you! LanceHeartlocalhost/tmmn

In the last round of the Mega Man Olympics, Rockman Unity’s Ucchy-san beat Capcom Unity’s jgonzo. But now the two face again in the Wood Man themed Chopsticks Challenge. I wonder who has the advantage in this one? The results might surprise you!...
Gamasutra Examines Capcom’s “Open-Door” Policy for Mega Man Legends 3

Mega Man Olympics, STAGE 1!

You may remember aaaaaaallll the way back from San Diego Comic Con, Capcom teased a competition between the Mega Man figureheads of Capcom Unity and Rockman Unity: Joveth “jgonzo” Gonzalez vs. Ucchy-san. For whatever reason it’s taken this long, but the results are finally coming out on Rockman Unity. Above is the first heated match […]

You may remember aaaaaaallll the way back from San Diego Comic Con, Capcom teased a competition between the Mega Man figureheads of Capcom Unity and Rockman Unity: Joveth “jgonzo” Gonzalez vs. Ucchy-san. For whatever reason it’s taken this long, but...