Tag: interview

“Getting Mega Man into Smash Bros. was Easy” says Sakurai

“Getting Mega Man into Smash Bros. was Easy” says Sakurai

Since the announcement of Mega Man’s much deserved inclusion in Super Smash Bros., some fans have been wondering just how the deal was brokered. Smash producer Masahiro Sakurai gives some insight in an interview with Polygon. LanceHeartlocalhost/tmmn

Since the announcement of Mega Man’s much deserved inclusion in Super Smash Bros., some fans have been wondering just how the deal was brokered. Smash producer Masahiro Sakurai gives some insight in an interview with Polygon. Sakurai says the addition of Mega...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

An Interview with Mega Man Music Legend Manami Matsumae

A short while back, we reported to you about the development of World 1-2, a gaming inspired music album headed by Mohammed Taher, and bringing together a number of big names from game music, including original Mega Man composer Manami Matsumae. Recently, Mohammed got to sit down with Ms. Matsumae and had a pretty lengthy […]

A short while back, we reported to you about the development of World 1-2, a gaming inspired music album headed by Mohammed Taher, and bringing together a number of big names from game music, including original Mega Man composer Manami Matsumae. Recently, Mohammed got...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

An Interview with the People Behind Rockman Xover, Plus Potential Boss Character Contest in the Works

A short while back, Cap Stone, the official site for Capcom’s sound team, posted an interview with some of the production team on Rockman Xover. It includes the producer, Takeshi Tezuka, the director, Mr. Matsuura, and two members of the sound team, one going by Mr. X (who worked on the original Mega Man X) […]

A short while back, Cap Stone, the official site for Capcom’s sound team, posted an interview with some of the production team on Rockman Xover. It includes the producer, Takeshi Tezuka, the director, Mr. Matsuura, and two members of the sound team, one going by...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

IGN’s Interview on Worlds Collide, Beautiful Covers Revealed

Continuing the Worlds Collide hype, IGN sits down for a short interview with Ian Flynn and Paul Kaminski on the coming together of Archie’s “Worlds Collide” concept, and what the future may hold for other crossovers. See the interview over here. You can also check out the first issue’s cover and its variants, as well […]

Continuing the Worlds Collide hype, IGN sits down for a short interview with Ian Flynn and Paul Kaminski on the coming together of Archie’s “Worlds Collide” concept, and what the future may hold for other crossovers. See the interview over here. You...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

Capcom Unity Chats It Up with Ian Flynn at NYCC 2012

Watch live video from Capcom-Unity on TwitchTV What happens when the company behind one of our favorite video game franchises and the writer behind one of our favorite comic books converge on the same convention? Well, if you guessed that they’d meet up… well, you’re right. What are the odds? Pretty good when it’s Capcom […]

Watch live video from Capcom-Unity on TwitchTV What happens when the company behind one of our favorite video game franchises and the writer behind one of our favorite comic books converge on the same convention? Well, if you guessed that they’d meet up…...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

Catch GMOTM’s Live Interview with Reika Morishita

Last month, artist and singer Reika Morishita graced us with wonderful new arrangements of her Mega Man Legends theme songs, “another sun” and “Your Wind Is Blowing.” And now she will be speaking live to the folks who’ve been working over a year now to bring Mega Man Legends 3 back. Coming from GMOTM HQ: […]

Last month, artist and singer Reika Morishita graced us with wonderful new arrangements of her Mega Man Legends theme songs, “another sun” and “Your Wind Is Blowing.” And now she will be speaking live to the folks who’ve been working over...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

The Mega Man Network Interviews Archie’s Ian Flynn on Mega Man/Sonic Crossover

When the announcement was made that the Blue Bomber and the Blue Blur would finally be teaming up officially (rather than simply shaking hands in some cross-promotional artwork), we– like many of you– had several questions. So naturally, we leaped at the first opportunity to get some answers, which have now finally arrived! With that, […]

When the announcement was made that the Blue Bomber and the Blue Blur would finally be teaming up officially (rather than simply shaking hands in some cross-promotional artwork), we– like many of you– had several questions. So naturally, we leaped at the...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

Game Center CX Interview with Inafune Translated

Back before Keiji Inafune worked on games where giant spaceships wore his face, and magician’s pulled their spines out of their mouths, he was a high up guy at a certain company called Capcom. One of the games he was known for was this game Mega Man. Maybe you’ve heard of it. The above video […]

Back before Keiji Inafune worked on games where giant spaceships wore his face, and magician’s pulled their spines out of their mouths, he was a high up guy at a certain company called Capcom. One of the games he was known for was this game Mega Man. Maybe...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

MTV Geek Interviews Archie Mega Man Artist Ben Bates

MTV Geek has just posted a new interview with none other than Ben Bates, one of the more popular artists for Archie’s Mega Man comic. For those who aren’t keeping track, Bates was the artist for the “Return of Dr. Wily” story arc, which adapted the game Mega Man 2 for issues #9-12. He also […]

MTV Geek has just posted a new interview with none other than Ben Bates, one of the more popular artists for Archie’s Mega Man comic. For those who aren’t keeping track, Bates was the artist for the “Return of Dr. Wily” story arc, which adapted...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

Yet More Mega Man Talk from SFxT’s Ono

Getting to be kind of a Street Fighter x Tekken weekend here on TMMN. We’ve been downing donuts and pizza the whole time, getting into the “Mega Man” spirit. Above’s a COIN-OP interview with Yoshinori Ono and Seth Killian. Around the 3:40 mark, Ono begins to talk about Pac-Man and Mega Man. This time, he […]

Getting to be kind of a Street Fighter x Tekken weekend here on TMMN. We’ve been downing donuts and pizza the whole time, getting into the “Mega Man” spirit. Above’s a COIN-OP interview with Yoshinori Ono and Seth Killian. Around the 3:40 mark,...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

TMMN Talks to The Score’s Arda Ocal About Mega Man

Canadian fans of wrestling– WWE in particular– are probably familiar with Arda Ocal (@arda_ocal on Twitter), who not only co-hosts the post-Raw and post-Smackdown show Aftermath on The Score Television Network, but also the weekly podcast version, which has developed a worldwide following. Being such a fan myself, it didn’t escape my attention when the […]

Canadian fans of wrestling– WWE in particular– are probably familiar with Arda Ocal (@arda_ocal on Twitter), who not only co-hosts the post-Raw and post-Smackdown show Aftermath on The Score Television Network, but also the weekly podcast version, which...
“Getting Mega Man into Smash Bros. was Easy” says Sakurai

Ucchy Asks 11: TOM-PON no Saigo!?

For many months, Capcom’s Ucchy-san has been posting video segments of an interview with Naoya Tomita, AKA TOM-PON, a legendary Capcom staffer who was working on Mega Man back at the beginning. However, today things finally wrap up with Capcom Unity’s posting of translations of the final segments. In the new videos (the latest one […]

For many months, Capcom’s Ucchy-san has been posting video segments of an interview with Naoya Tomita, AKA TOM-PON, a legendary Capcom staffer who was working on Mega Man back at the beginning. However, today things finally wrap up with Capcom Unity’s...