Upside-down and topsy-turvy; the Freedom Fighters take on the Blue Bomber while Robot Masters gang up on the Blue Blur.
Upside-down and topsy-turvy; the Freedom Fighters take on the Blue Bomber while Robot Masters gang up on the Blue Blur.
Upside-down and topsy-turvy; the Freedom Fighters take on the Blue Bomber while Robot Masters gang up on the Blue Blur.
by LBD "Nytetrayn" | Jun 12, 2015 | Articles, Community Developments, Reviews
Upside-down and topsy-turvy; the Freedom Fighters take on the Blue Bomber while Robot Masters gang up on the Blue Blur.
This week, I’ll return to discussing ideas found throughout the Nintendo Entertainment System games, this time covering Shield Attacker.
by Glass Knuckle | Jun 11, 2015 | Articles, Community Developments
This week, I’ll return to discussing ideas found throughout the Nintendo Entertainment System games, this time covering Shield Attacker.
Mr. Bad’s got it good, but this ain’t his neighborhood he’s taking over… no, no.
by LBD "Nytetrayn" | Jun 5, 2015 | Articles, Community Developments
Mr. Bad’s got it good, but this ain’t his neighborhood he’s taking over… no, no.
The initial jump to the Game Boy was a rocky one, showing a mixed bag of good ideas and sloppy handling of the new format.
by Glass Knuckle | Jun 4, 2015 | Articles, Community Developments
The initial jump to the Game Boy was a rocky one, showing a mixed bag of good ideas and sloppy handling of the new format.
The story begins, but who’s gonna win?
by LBD "Nytetrayn" | May 29, 2015 | Articles, Community Developments
The story begins, but who’s gonna win?
Having fought through Sniper Joes, Big Eyes, two vanishing platform areas, and a variety of basic enemies, we left Mega Man at the beginning of a nasty Cutting Wheel segment.
by Glass Knuckle | May 28, 2015 | Articles, Community Developments
Having fought through Sniper Joes, Big Eyes, two vanishing platform areas, and a variety of basic enemies, we left Mega Man at the beginning of a nasty Cutting Wheel segment.
Welcome to Wily’s Space Fortress. Enjoy your stay.
by Glass Knuckle | May 21, 2015 | Articles, Community Developments
Welcome to Wily’s Space Fortress. Enjoy your stay.
We’ve reached the point where all normal bosses are available to fight, most of which are returning from Mega Man and Mega Man 2. Let’s see how they translated to the Game Boy.
by Glass Knuckle | May 14, 2015 | Articles, Community Developments
We’ve reached the point where all normal bosses are available to fight, most of which are returning from Mega Man and Mega Man 2. Let’s see how they translated to the Game Boy.
Despite originating in games with some of the simpler stories out there, the Sonic and Mega Man comics have a deep continuity and lore…
by LBD "Nytetrayn" | May 8, 2015 | Articles, Community Developments
Despite originating in games with some of the simpler stories out there, the Sonic and Mega Man comics have a deep continuity and lore…
Carry on.
by Glass Knuckle | May 7, 2015 | Articles, Community Developments
Carry on.
While we don’t have our full inventory yet, we’ve reached the Wily stages, and that means it’s time to check out our weapons.
by Glass Knuckle | Apr 30, 2015 | Articles, Community Developments
While we don’t have our full inventory yet, we’ve reached the Wily stages, and that means it’s time to check out our weapons.
Sure, let’s stand here and shoot some Suzys.
by Glass Knuckle | Apr 23, 2015 | Articles, Community Developments
Sure, let’s stand here and shoot some Suzys.
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Which titles were the belles of this ball?
Or, "Nobody ever forgets their first (unicorn)."