With Copy Mega Man out of the way, Wily Stage 3 is next. Stage 3 starts you right under a Suzy, and rest of this section is a series of drops with Suzys and Mambus. The second screen isn’t dangerous, but the Suzys in the third start moving right away, so you have to react […]
With Copy Mega Man out of the way, Wily Stage 3 is next. Stage 3 starts you right under a Suzy, and rest of this section is a series of drops with Suzys and Mambus. The second screen isn’t dangerous, but the Suzys in the third start moving right away, so you...Tag: Editorial
A Critical Look at Mega Man Stages: Dr. Wily Stage 2
After the defeat of the Yellow Devil, it’s on to Wily Stage 2. Stage 2 puts you in front of a gap with a Heli flying over it. Two more appear when you get to the edge, so it’s best to wait for the second one to come to you before jumping. Not bad, but […]
by LanceHeart | Mar 25, 2012 | Articles, Community Developments, Featured
After the defeat of the Yellow Devil, it’s on to Wily Stage 2. Stage 2 puts you in front of a gap with a Heli flying over it. Two more appear when you get to the edge, so it’s best to wait for the second one to come to you before jumping. Not bad, but the...A Critical Look at Mega Man Stages: Dr. Wily Stage 1
With the fall of Fire Man ending the threat of the Robot Masters, all that is left is to find Dr. Wily in his four-level fortress. The Wily stages have two pieces of music for all four, so here’s a link to both, plus the boss music. Wily Stage 1 Now, Wily stages should have […]
by LanceHeart | Mar 18, 2012 | Articles, Community Developments, Featured
With the fall of Fire Man ending the threat of the Robot Masters, all that is left is to find Dr. Wily in his four-level fortress. The Wily stages have two pieces of music for all four, so here’s a link to both, plus the boss music. Wily Stage 1 Now, Wily stages...Editorial: What Made Mega Man Classic Fun?
When Mega Man’s creator, Keiji Inafune, spoke recently at the Game Developer’s Conference, he discussed the need for Japanese video game companies to reinvent the brands that brought them so much success in previous years. While we still do not know what the future will bring, it makes sense at this time to reflect on […]
by LanceHeart | Mar 16, 2012 | Articles, Community Developments
When Mega Man’s creator, Keiji Inafune, spoke recently at the Game Developer’s Conference, he discussed the need for Japanese video game companies to reinvent the brands that brought them so much success in previous years. While we still do not know what...A Critical Look at Mega Man Stages: Fire Man
After skirting the razor’s edge in Cut Man’s stage, we blaze forward to Fire Man’s stage (with its music). We start off going through a few corridors with Screwdrivers. There’s not much to these when they’re all level with you, but they at least make you walk over one of them. The next part is […]
by LanceHeart | Mar 11, 2012 | Articles, Community Developments, Featured
After skirting the razor’s edge in Cut Man’s stage, we blaze forward to Fire Man’s stage (with its music). We start off going through a few corridors with Screwdrivers. There’s not much to these when they’re all level with you, but they...A Critical Look at Mega Man Stages: Cut Man
After blasting through Bomb Man‘s stage, we now arrive at Cut Man’s stage (Music). Cut Man starts of with a few platforms and Helis. The stage is also filled with blocks that can be picked up with the Super Arm, strongly hinting at the boss’s weakness. The next section is defended by two Mambus, one […]
by LanceHeart | Mar 5, 2012 | Community Developments
After blasting through Bomb Man’s stage, we now arrive at Cut Man’s stage (Music). Cut Man starts of with a few platforms and Helis. The stage is also filled with blocks that can be picked up with the Super Arm, strongly hinting at the boss’s...A Critical Look at Mega Man Stages: Bomb Man
Following Elec Man, we proceed to Bomb Man’s Stage (and its music). Right away, a Blaster jumps into our face. Then a bunch more. Combined with the staggered terrain, this is already among the best couple screens we’ve seen so far. The exploding thing is a Bombombomb (henceforth referred to as a bomb because nuts […]
by LanceHeart | Feb 26, 2012 | Articles, Community Developments, Featured
Following Elec Man, we proceed to Bomb Man’s Stage (and its music). Right away, a Blaster jumps into our face. Then a bunch more. Combined with the staggered terrain, this is already among the best couple screens we’ve seen so far. The exploding thing is a...A Critical Look at Mega Man Stages: Elec Man
Continuing from where we left off with Ice Man, we now move on to Elec Man’s Stage (and his accompanying music). We start out having to climb a few platforms guarded by Gabyoalls. While somewhat difficult, doing this here immediately lets the player know whether this is a stage they’ll want to attempt now, as […]
by LanceHeart | Feb 19, 2012 | Articles, Community Developments, Featured
Continuing from where we left off with Ice Man, we now move on to Elec Man’s Stage (and his accompanying music). We start out having to climb a few platforms guarded by Gabyoalls. While somewhat difficult, doing this here immediately lets the player know whether...A Critical Look at Mega Man Stages: Ice Man
Following our look at Guts Man’s Stage from the original NES Mega Man game(which is recommended reading if you’re new to what this is all about), we are moving on to Ice Man’s Stage (with his music, if you want the full experience). Most of the ground in this stage has the usual “ice in […]
by LanceHeart | Feb 13, 2012 | Articles, Community Developments, Featured
Following our look at Guts Man’s Stage from the original NES Mega Man game(which is recommended reading if you’re new to what this is all about), we are moving on to Ice Man’s Stage (with his music, if you want the full experience). Most of the...MML Makes GamesRadar’s “10 Hard-to-Find Classics That Deserve a Second Chance”
It’s not a huge thing, but it’s always good to see Mega Man making nice with the gaming media. In this particular case, it’s Mega Man Legends being regarded as one of the “10 hard-to-find classics that deserve a second chance” by GamesRadar, and we couldn’t agree more (naturally). On the list, they openly acknowledge […]
by LanceHeart | Feb 9, 2012 | Community Developments
It’s not a huge thing, but it’s always good to see Mega Man making nice with the gaming media. In this particular case, it’s Mega Man Legends being regarded as one of the “10 hard-to-find classics that deserve a second chance” by...A Critical Look at Mega Man Stages: Guts Man
Mega Man has always been the defining platformer for me, and as a kid there was no series I was more excited to buy a sequel for. Even now, they’re by far my most played games on the NES and I’ll run through them at the drop of a hat. However, I realized over the […]
by LanceHeart | Jan 23, 2012 | Articles, Community Developments, Featured
Mega Man has always been the defining platformer for me, and as a kid there was no series I was more excited to buy a sequel for. Even now, they’re by far my most played games on the NES and I’ll run through them at the drop of a hat. However, I realized...Should Robot Workers Have Rights Too? An Argument For the Affirmative
by James “GS Edgeman” Riser Originally published in The Monsteropolis Times. August 2nd, 200X –The sunrise woke me before my alarm did. I felt rested, even though my excitement prevented me from falling asleep right away the night before. I got dressed and set out to the local park a couple blocks away, where a […]
by LanceHeart | Jan 5, 2012 | Articles, Community Developments, Featured
by James “GS Edgeman” Riser Originally published in The Monsteropolis Times. August 2nd, 200X -The sunrise woke me before my alarm did. I felt rested, even though my excitement prevented me from falling asleep right away the night before. I got dressed and set out to...Support Us on Patreon
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