Tag: Editorial

A Critical Look at Mega Man 2 Stages: Flash Man

A Critical Look at Mega Man 2 Stages: Wood Man

Wood Man’s Stage and Music Graphics! We got robot trees, trees behind those trees, grass, wood patterns in the ground and…whatever is covering the top of it! Not bad at all. LanceHeartlocalhost/tmmn

Wood Man’s Stage and Music Graphics! We got robot trees, trees behind those trees, grass, wood patterns in the ground and…whatever is covering the top of it! Not bad at all. Anyway, this is Batton and Robbit. Battons wake up after a couple seconds and...
A Critical Look at Mega Man 2 Stages: Flash Man

Overthinking It Presents: Mega Man as Malware

Mega Man: Defender of freedom, crusader for justice, fighter for everlasting peace, and… malware? That is the accusation leveled at the Blue Bomber by one contributor at the website Overthinking It. There, it is put forth that perhaps not everything is as we’ve been led to believe in the games. Sure, the instruction booklet accuses […]

Mega Man: Defender of freedom, crusader for justice, fighter for everlasting peace, and… malware? That is the accusation leveled at the Blue Bomber by one contributor at the website Overthinking It. There, it is put forth that perhaps not everything is as...
A Critical Look at Mega Man 2 Stages: Flash Man

A Critical Look at Mega Man 2 Stages: Heat Man

Alright, I’m sure a lot of you we just twiddling your thumbs during all that thinking “Yup, Mega Man sure was a game, now let’s hear about 2 already!” To be honest, so was I. Let’s dive in and see where all that love came from. Like last time, I’ll avoid talking about the boss […]

Alright, I’m sure a lot of you we just twiddling your thumbs during all that thinking “Yup, Mega Man sure was a game, now let’s hear about 2 already!” To be honest, so was I. Let’s dive in and see where all that love came from. Like last...
A Critical Look at Mega Man 2 Stages: Flash Man

Do You Want a Critical Look at Mega Man 2 Stages?

Yesterday saw the final installment of our “Critical Look at Mega Man Stages” series, a group of articles from Glass Knuckle we had hoped might inspire some discussion among The Mega Man Network’s readers, to say nothing of giving us a steady stream of regular weekly content for a while. The downside, unfortunately, is that […]

Yesterday saw the final installment of our “Critical Look at Mega Man Stages” series, a group of articles from Glass Knuckle we had hoped might inspire some discussion among The Mega Man Network’s readers, to say nothing of giving us a steady stream...
A Critical Look at Mega Man 2 Stages: Flash Man

A Critical Look at Mega Man Stages: Afterword

Alright, so this game may have started one of the best platforming series ever made, but now that we’ve got the whole thing laid out on the table, so to speak, it’s clear that the first one didn’t deliver on that quality. After playing through this, the thing that stands out to me most is […]

Alright, so this game may have started one of the best platforming series ever made, but now that we’ve got the whole thing laid out on the table, so to speak, it’s clear that the first one didn’t deliver on that quality. After playing through this,...
A Critical Look at Mega Man 2 Stages: Flash Man

Editorial: The Game That Changed The Classic Series

Previously, I covered the concepts that made the Mega Man Classic series fun. This week, I narrow down the one pivotal game that changed that series and set it on a new direction. While Mega Man 2 introduced and refined a few overarching concepts that became series staples, it was Mega Man IV for the Game Boy […]

Previously, I covered the concepts that made the Mega Man Classic series fun. This week, I narrow down the one pivotal game that changed that series and set it on a new direction. While Mega Man 2 introduced and refined a few overarching concepts that became series...