In the year 20XX…
In the year 20XX…
In the year 20XX…
by LBD "Nytetrayn" | Dec 18, 2016 | Community Developments, Mega Man
In the year 20XX…
The slippery slope of (in)sanity.
by LBD "Nytetrayn" | Dec 7, 2016 | Community Developments
The slippery slope of (in)sanity.
Time to clean up the ol’ Inbox a bit.
by LBD "Nytetrayn" | Nov 4, 2016 | Community Developments
Time to clean up the ol’ Inbox a bit.
Including GameStop-exclusive variants.
by LBD "Nytetrayn" | Jun 9, 2016 | Mega Man
Including GameStop-exclusive variants.
Sometimes the only thing stranger than the answer is the question.
by LBD "Nytetrayn" | Feb 5, 2016 | Articles, Community Developments, Featured
Sometimes the only thing stranger than the answer is the question.
And now our feature presentation.
by LBD "Nytetrayn" | Dec 25, 2015 | Community Developments
And now our feature presentation.
No twists, no extra castles, no Dark Man/Doc Robot. The third stage leads directly into the teleporter room and Dr. Wily fight, and as anyone who’s played this before can tell you, it’s a doozy.
by Glass Knuckle | Nov 5, 2015 | Articles, Community Developments
No twists, no extra castles, no Dark Man/Doc Robot. The third stage leads directly into the teleporter room and Dr. Wily fight, and as anyone who’s played this before can tell you, it’s a doozy.
We’ve got two options, and both of them hurt.
by Glass Knuckle | Oct 29, 2015 | Articles, Community Developments
We’ve got two options, and both of them hurt.
Time to drop the Bass.
by Glass Knuckle | Oct 22, 2015 | Articles, Community Developments
Time to drop the Bass.
Wily’s Castle begins with a straightforward run through projectiles and fast enemies.
by Glass Knuckle | Oct 15, 2015 | Articles, Community Developments
Wily’s Castle begins with a straightforward run through projectiles and fast enemies.
Carry on.
by Glass Knuckle | May 7, 2015 | Articles, Community Developments
Carry on.
Following yesterday’s presentation, it only seemed fitting to give you the follow-up today:
by TMMN Staff | Dec 25, 2014 | Community Developments
Following yesterday’s presentation, it only seemed fitting to give you the follow-up today:
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Bowser says he has an issue with the giant sword stuck in his castle, and he's demanding to see its manager!
Or, "Nobody ever forgets their first (unicorn)."