D wins! Today’s newest Devroom update has revealed the second round’s results. Design D came in first with an overwhelming amount of support in both Japan and worldwide, with 66% and 57% respectively. With that out of the way, the dev team can finally complete MegaMan’s in-game design! You might notice a few slight, additional […]
D wins! Today’s newest Devroom update has revealed the second round’s results. Design D came in first with an overwhelming amount of support in both Japan and worldwide, with 66% and 57% respectively. With that out of the way, the dev team can finally...Tag: Devroom
New Devroom Event: Meet the Bright Bats and Design Their Mascot!
Yesterday, we learned a little about the gang of “Bright Bats” who will be in Mega Man Legends 3. Namely, they clearly are not very well-liked by the local law enforcement authority of Teomo City, and perhaps least of all by the police chief, who is the father of Bright Bats member Aero! And in […]
by TMMN Staff | Jun 2, 2011 | Mega Man
Yesterday, we learned a little about the gang of “Bright Bats” who will be in Mega Man Legends 3. Namely, they clearly are not very well-liked by the local law enforcement authority of Teomo City, and perhaps least of all by the police chief, who is the...The TMMN Megacast #9 – Grega Man Legends
The Megacast is back at ya for another month! And this time we have an all new esteemed guest to speak to, Greg “Grega Man” Moore. He’s the guy at Capcom Unity who toils endlessly to make sure your Mega Man Legends 3 dreams come true. But he managed to find a spot of time […]
by TMMN Staff | May 24, 2011 | Site Developments
The Megacast is back at ya for another month! And this time we have an all new esteemed guest to speak to, Greg “Grega Man” Moore. He’s the guy at Capcom Unity who toils endlessly to make sure your Mega Man Legends 3 dreams come true. But he managed...Returning Reaverbots to Haunt You in MML3
After polling the Japan and Western devrooms for the Reaverbots people would like to see return in Mega Man Legends 3, the results are in. Coming in top is Gorbesh, the infamous , Joe-esque shield and gun Reaverbot. Following that is Mimic, the classic trap treasure box, Filshdot, the sonic wave emitting fish Reaverbot, and […]
by TMMN Staff | May 23, 2011 | Mega Man
After polling the Japan and Western devrooms for the Reaverbots people would like to see return in Mega Man Legends 3, the results are in. Coming in top is Gorbesh, the infamous , Joe-esque shield and gun Reaverbot. Following that is Mimic, the classic trap treasure...The Mega Man Legends 3 Project Devroom Wants YOUR Ideas for New Content!
Over at the Mega Man Legends 3 Project Devroom, Kinako has made an update pertaining to the news regarding the Mega Man Legends 3: Prototype Version delay we reported on just earlier. She notes that “The nature of games development is that sudden changes are prone to occur at any time, one after another,” adding […]
by TMMN Staff | May 20, 2011 | Mega Man
Over at the Mega Man Legends 3 Project Devroom, Kinako has made an update pertaining to the news regarding the Mega Man Legends 3: Prototype Version delay we reported on just earlier. She notes that “The nature of games development is that sudden changes are...MML3 Devroom: MegaMan Design Round 2 – FIGHT!
Or, VOTE! rather. MegaMan’s fashion crisis continues on and it’s up to us to resolve things. However, given the results of the last poll, backers of designs B and C were pretty close. So those designs have been redefined in the new D and E designs, which have taken into account user feedback as well […]
by TMMN Staff | May 19, 2011 | Mega Man
Or, VOTE! rather. MegaMan’s fashion crisis continues on and it’s up to us to resolve things. However, given the results of the last poll, backers of designs B and C were pretty close. So those designs have been redefined in the new D and E designs, which...Gamasutra Examines Capcom’s “Open-Door” Policy for Mega Man Legends 3
Fan participation in the creative process is nothing new to Capcom, as fans have been helping design Robot Masters and NetNavis for years. But with the rise of the Mega Man Legends 3 Project and Devroom, which allows fans and users to interact with the developers and participate in the creative process for the game […]
by TMMN Staff | May 11, 2011 | Community Developments
Fan participation in the creative process is nothing new to Capcom, as fans have been helping design Robot Masters and NetNavis for years. But with the rise of the Mega Man Legends 3 Project and Devroom, which allows fans and users to interact with the developers and...Final Design for Winning Reaverbot “Calamity”
Following a previous “before and after,” here we see the Devroom’s winning Reaverbot design dubbed “Calamity.” On the left is the original submission by kankan, and on the right is Ishihara’s final design of its in-game appearance. And you might notice… it’s not terribly too different! Indeed, Calamity has such a unique and fascinating design […]
by TMMN Staff | May 2, 2011 | Mega Man
Following a previous “before and after,” here we see the Devroom’s winning Reaverbot design dubbed “Calamity.” On the left is the original submission by kankan, and on the right is Ishihara’s final design of its in-game appearance....MML3 Devroom Event: Rock the Reaverbot Vote
Another call has been made for fans to vote on Mega Man Legends 3 content. While MML3 is bound to have plenty of new Reaverbots, the mysterious and sometimes frightening automatons that inhabit the worlds’ ruins, the developers are interested in knowing which ones we’d like to see return as well. Thus, a large scale […]
by TMMN Staff | Apr 27, 2011 | Mega Man
Another call has been made for fans to vote on Mega Man Legends 3 content. While MML3 is bound to have plenty of new Reaverbots, the mysterious and sometimes frightening automatons that inhabit the worlds’ ruins, the developers are interested in knowing which...Our Efforts for MML3 Begin to Show
Here is a “before and after” of the winning Bonne mecha boss design, presently named “Donner Wels.” This was the first really significant Devroom event we got to participate in, and now we’re getting to see how it’s been implemented into the game itself. Just goes to show how our efforts are affecting the game! […]
by TMMN Staff | Apr 25, 2011 | Mega Man
Here is a “before and after” of the winning Bonne mecha boss design, presently named “Donner Wels.” This was the first really significant Devroom event we got to participate in, and now we’re getting to see how it’s been implemented...Devroom Blog: The Big Announcement & All About Barrett
Well there is certainly a tremendous amount of chatter about with today’s big Mega Man Legends 3 announcement! And it would seem a new face has stolen the spotlight for now. Given that, Eguchi-san has made a post explaining the reasoning behind Barrett and what to expect in the near future: I suppose I should […]
by TMMN Staff | Apr 21, 2011 | Mega Man
Well there is certainly a tremendous amount of chatter about with today’s big Mega Man Legends 3 announcement! And it would seem a new face has stolen the spotlight for now. Given that, Eguchi-san has made a post explaining the reasoning behind Barrett and what...Legends 3 New Character Reveal: Bullet (or Barrett maybe)
The big announcement for Legends 3 so far is the introduction of a new character named Bullet (baretto). He seemingly will be a playable character, and exhibited the abilities to move quickly and run up walls. Other new characters and mecha were briefly shown as well. More footage is shown of Bullet performing a mission […]
by TMMN Staff | Apr 21, 2011 | Mega Man
The big announcement for Legends 3 so far is the introduction of a new character named Bullet (baretto). He seemingly will be a playable character, and exhibited the abilities to move quickly and run up walls. Other new characters and mecha were briefly shown as well....Support Us on Patreon
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