Tag: Capcom

The Dream is Over

The Dream is Over

We tried. We failed. It’s over. Mega Man Legends 3 Project Liason “Gregaman” has posted what is the last update to the Devroom on Capcom Unity, bearing the bad news: “We’d like to thank you for your ongoing loyal support of Mega Man Legends 3. Today, however, we must regrettably announce the discontinuation of this […]

We tried. We failed. It’s over. Mega Man Legends 3 Project Liason “Gregaman” has posted what is the last update to the Devroom on Capcom Unity, bearing the bad news: “We’d like to thank you for your ongoing loyal support of Mega Man...
Retronauts Blog Returns with a DASH of Mega Man

Retronauts Blog Returns with a DASH of Mega Man

I have mixed titles just to make a catchy headline, and for that, I apologize. With that out of the way, the newly-crowned 1UP Editor-in-Chief Jeremy Parish has at last resurrected the long-dormant Retronauts classic gaming blog, and has done so by posting an article about one classic game near and dear to many of […]

I have mixed titles just to make a catchy headline, and for that, I apologize. With that out of the way, the newly-crowned 1UP Editor-in-Chief Jeremy Parish has at last resurrected the long-dormant Retronauts classic gaming blog, and has done so by posting an article...
Retronauts Blog Returns with a DASH of Mega Man

Kinako’s Reminder: Have Your Mascots Ready (for Thursday)!

The 107th edition of Kinako’s Daily Report has been posted with an important reminder for Devroom members: Every Monday, the web planners and Assistant Producer Shiozawa-san have a little sync-up meeting. Today, we mainly talked about how we’d select and present submissions for the Bright Bats Mascot Character Event, which closes this Thursday evening. That’s […]

The 107th edition of Kinako’s Daily Report has been posted with an important reminder for Devroom members: Every Monday, the web planners and Assistant Producer Shiozawa-san have a little sync-up meeting. Today, we mainly talked about how we’d select and...
Retronauts Blog Returns with a DASH of Mega Man

In Mega Man Legends 3, Everything is Relative

A couple of days ago, courtesy of Capcom Unity, we introduced you to the Bright Bats, who have been revealed to have a fairly significant role in Mega Man Legends 3, forming a new branch of the world’s dynamic and a “third faction” of sorts. If you’ve been wondering how these new characters relate to […]

A couple of days ago, courtesy of Capcom Unity, we introduced you to the Bright Bats, who have been revealed to have a fairly significant role in Mega Man Legends 3, forming a new branch of the world’s dynamic and a “third faction” of sorts. If...
Retronauts Blog Returns with a DASH of Mega Man

Christian Svensson Speaks on Various Things Mega Man

IGN posted a hefty article today with Capcom’s VP of strategic planning and business development Christian “Sven” Svensson. Among topics, he discusses the cancellation of Mega Man Universe, sales of Mega Man 9 and 10, and the present status of Mega Man Legends 3. You’ll find the majority of the Mega Man talk on the […]

IGN posted a hefty article today with Capcom’s VP of strategic planning and business development Christian “Sven” Svensson. Among topics, he discusses the cancellation of Mega Man Universe, sales of Mega Man 9 and 10, and the present status of Mega...
Retronauts Blog Returns with a DASH of Mega Man

New Devroom Event: Meet the Bright Bats and Design Their Mascot!

Yesterday, we learned a little about the gang of “Bright Bats” who will be in Mega Man Legends 3. Namely, they clearly are not very well-liked by the local law enforcement authority of Teomo City, and perhaps least of all by the police chief, who is the father of Bright Bats member Aero! And in […]

Yesterday, we learned a little about the gang of “Bright Bats” who will be in Mega Man Legends 3. Namely, they clearly are not very well-liked by the local law enforcement authority of Teomo City, and perhaps least of all by the police chief, who is the...
Retronauts Blog Returns with a DASH of Mega Man

Rockman World Returns with the Launch of the Nintendo 3DS eShop in Japan (Updated)

Next week will see the launch of the long-awaited eShop for the Nintendo 3DS, and while Mega Man Legends 3: Prototype Version has been delayed so that its release no long coincides with that of the online store, that doesn’t mean there won’t be any Blue Bomber fun to be had on launch day. Or […]

Next week will see the launch of the long-awaited eShop for the Nintendo 3DS, and while Mega Man Legends 3: Prototype Version has been delayed so that its release no long coincides with that of the online store, that doesn’t mean there won’t be any Blue...
Retronauts Blog Returns with a DASH of Mega Man

Nintendo Power’s Legendary Preview

The new issue of Nintendo Power arrived in the mail yesterday, and as those of you who have seen the Sonic Generations-adorned cover know, it also contains something about Mega Man Legends 3 within, as well. We didn’t expect there to be much new information within, given the general transparency of the development process via […]

The new issue of Nintendo Power arrived in the mail yesterday, and as those of you who have seen the Sonic Generations-adorned cover know, it also contains something about Mega Man Legends 3 within, as well. We didn’t expect there to be much new information...
Retronauts Blog Returns with a DASH of Mega Man

Inafune Discusses the Influence of One Fistfight on His Video Game Career

Keiji Inafune, the man who oversaw the development of Mega Man for many years, has popped up in the news once again. And while some may feel he is no longer relevant to Mega Man because he is no longer at Capcom, we disagree. Following his departure, he has talked openly about his time at […]

Keiji Inafune, the man who oversaw the development of Mega Man for many years, has popped up in the news once again. And while some may feel he is no longer relevant to Mega Man because he is no longer at Capcom, we disagree. Following his departure, he has talked...
Retronauts Blog Returns with a DASH of Mega Man

Inafune Responds to the Cancellation of Mega Man Universe, and the “Twisting” of His Concepts

By now, we all know that Mega Man Universe, a downloadable title initiated by former Capcom executive Keiji Inafune, was given the axe earlier this year. Whether for or against it, many of those who followed the game felt that the project’s cancellation could perhaps be largely attributed to one factor more than any other: […]

By now, we all know that Mega Man Universe, a downloadable title initiated by former Capcom executive Keiji Inafune, was given the axe earlier this year. Whether for or against it, many of those who followed the game felt that the project’s cancellation could...
Retronauts Blog Returns with a DASH of Mega Man

The Mega Man Legends 3 Project Devroom Wants YOUR Ideas for New Content!

Over at the Mega Man Legends 3 Project Devroom, Kinako has made an update pertaining to the news regarding the Mega Man Legends 3: Prototype Version delay we reported on just earlier. She notes that “The nature of games development is that sudden changes are prone to occur at any time, one after another,” adding […]

Over at the Mega Man Legends 3 Project Devroom, Kinako has made an update pertaining to the news regarding the Mega Man Legends 3: Prototype Version delay we reported on just earlier. She notes that “The nature of games development is that sudden changes are...
Retronauts Blog Returns with a DASH of Mega Man

It’s the End of the World

Okay, so maybe it’s not the end of the world, but Mega Man Legends fans may treat it that way just the same after they catch wind of today’s news. It seems that no Legends title is safe, whether they’ve been released or not. First, there is the matter of a PlayStation Network re-release of […]

Okay, so maybe it’s not the end of the world, but Mega Man Legends fans may treat it that way just the same after they catch wind of today’s news. It seems that no Legends title is safe, whether they’ve been released or not. First, there is the...