Each of the revisited stages contains two fights with Doc Robot K-176, who takes on the attack pattern of one of the Robot Masters from Mega Man 2. These aren’t quite the same, as Doc’s sprite is bigger than even Wood Man, and he’s often slightly more difficult in other ways. However, we’ve got a […]
Each of the revisited stages contains two fights with Doc Robot K-176, who takes on the attack pattern of one of the Robot Masters from Mega Man 2. These aren’t quite the same, as Doc’s sprite is bigger than even Wood Man, and he’s often slightly...Tag: A Critical Look at
A Critical Look at Mega Man 3 Stages: The Robot Masters
Editor’s Note: We have something different going on with the pics now; just click to enlarge. One oddity about Mega Man 3‘s boss fights is that each one takes four damage from its own weapon. They also have minor (two damage) weaknesses to weapons other than their main weakness, but I’m going to avoid talking […]
by LanceHeart | Nov 11, 2012 | Articles, Community Developments, Featured
Editor’s Note: We have something different going on with the pics now; just click to enlarge. One oddity about Mega Man 3’s boss fights is that each one takes four damage from its own weapon. They also have minor (two damage) weaknesses to weapons other...A Critical Look at Mega Man 3 Stages: Shadow Man Revisited
Shadow Man Revisited LanceHeartlocalhost/tmmn
by LanceHeart | Nov 3, 2012 | Articles, Community Developments, Featured
Shadow Man Revisited The initial drop has had some spikes added, with two more waiting at the bottom for players who stick with the leftward slant of the previous screen. This is the good kind of instant death trap, since players can avoid it by holding right as long...A Critical Look at Mega Man 3 Stages: Needle Man Revisited
Needle Man Revisited LanceHeartlocalhost/tmmn
by LanceHeart | Oct 28, 2012 | Articles, Featured
Needle Man Revisited Much like the original, this starts with a few Hari Harrys, with the addition of a small spike pit at the end. Lasers make quick work of them. The spike section is more intense this time, and the spike gives players something to think about when...A Critical Look at Mega Man 3 Stages: Gemini Man Revisited
Gemini Man Revisited LanceHeartlocalhost/tmmn
by LanceHeart | Oct 21, 2012 | Articles, Community Developments, Featured
Gemini Man Revisited The first section trades Pepe for Jamacy, which quickly crawls along the ground when it doesn’t have a ladder to climb. Pepe was a better partner for Nitron here as it was strong enough to provide a distraction, while this time both enemies...A Critical Look at Mega Man 3 Stages: Spark Man Revisited
After the first 8 stages, Mega Man 3 takes an interesting twist by making us revisit a different and often more damaged-looking version of half of them. We’ll also be fighting new versions of the Mega Man 2 bosses here, but we’ll come to that later. For now, let’s look at the stages. With a […]
by LanceHeart | Oct 14, 2012 | Articles, Featured
After the first 8 stages, Mega Man 3 takes an interesting twist by making us revisit a different and often more damaged-looking version of half of them. We’ll also be fighting new versions of the Mega Man 2 bosses here, but we’ll come to that later. For...A Critical Look at Mega Man 3 Stages: Special Weapons and Rush
Alright, time to look through our inventory. Hard Knuckle LanceHeartlocalhost/tmmn
by LanceHeart | Oct 7, 2012 | Articles, Featured
Alright, time to look through our inventory. Hard Knuckle Mega Man stops in place for a moment and fires his fist forward. It’s slow, and can be directed up or down slightly with the D-Pad. Though it does more damage than the buster, its speed often prevents it...A Critical Look at Mega Man 3 Stages: Shadow Man
Shadow Man’s Stage and Music LanceHeartlocalhost/tmmn
by LanceHeart | Sep 30, 2012 | Articles, Community Developments, Featured
Shadow Man’s Stage and Music Shadow Man starts with a vertical drop. The Neo Shotman is in a good spot since he doesn’t have to be fought, but the fall gives him enough time to lob a shot at you immediately. Aside from that, these screens are just an...A Critical Look at Mega Man 3 Stages: Gemini Man
Gemini Man’s Stage and Music LanceHeartlocalhost/tmmn
by LanceHeart | Sep 23, 2012 | Articles, Community Developments, Featured
Gemini Man’s Stage and Music The first section introduces two new enemies, Nitron and Bomber Pepe. The former moves across the screen from the right, after which it dives down in a arc while spitting three fire balls that create a wall for a moment, similar to...A Critical Look at Mega Man 3 Stages: Needle Man
Needle Man’s Stage and Music LanceHeartlocalhost/tmmn
by LanceHeart | Sep 16, 2012 | Articles, Community Developments, Featured
Needle Man’s Stage and Music Hari Harry is our only enemy for the first section of this stage. These fire a spread of five projectiles twice before rolling into a ball and chasing you. They take six hits but can’t be harmed in ball form, and the needles...A Critical Look at Mega Man 3 Stages: Hard Man
Hard Man’s Stage and Music Hard Man starts us on flat ground that becomes more complex over the next few screens. We have “Su” Bees flying in from the left during this section, dropping honeycombs that break open to release five Chibees when they land. Chibees then fly toward Mega Man until killed. LanceHeartlocalhost/tmmn
by LanceHeart | Sep 9, 2012 | Articles, Featured, Site Developments
Hard Man’s Stage and Music Hard Man starts us on flat ground that becomes more complex over the next few screens. We have “Su” Bees flying in from the left during this section, dropping honeycombs that break open to release five Chibees when they...A Critical Look at Mega Man 3 Stages: Spark Man
Spark Man’s Stage and Music After one Peterchy, we meet the Electric Gabyoall. These move back and forth slowly and fire an electric beam between them now and then. LanceHeartlocalhost/tmmn
by LanceHeart | Sep 2, 2012 | Articles, Featured, Site Developments
Spark Man’s Stage and Music After one Peterchy, we meet the Electric Gabyoall. These move back and forth slowly and fire an electric beam between them now and then. This robot made of plugs is Elec’n, who drops from the chutes above and fires sparks in...Support Us on Patreon
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