Bright Man’s Stage and Music Dompan and 100 Watton here have an interesting dynamic. Shooting Watton makes the room dark, but Dompan lets out a burst of fireworks when shot, lighting it again. Both can be destroyed in one hit, and Watton occasionally fires a bomb upward that falls and explodes at a random height, […]
Bright Man’s Stage and Music Dompan and 100 Watton here have an interesting dynamic. Shooting Watton makes the room dark, but Dompan lets out a burst of fireworks when shot, lighting it again. Both can be destroyed in one hit, and Watton occasionally fires a...Tag: A Critical Look at
A Critical Look at Mega Man 4 Stages: Ring Man
Ring Man’s Stage and Music Our new enemy is Wall Blaster, who fires three shots at a time towards Mega Man and can take five hits. We also get introduced to the stage gimmick the moment we teleport in, as the floor starts to vanish underneath us. It moves from left to right when Mega […]
by LanceHeart | Feb 3, 2013 | Articles, Community Developments, Featured
Ring Man’s Stage and Music Our new enemy is Wall Blaster, who fires three shots at a time towards Mega Man and can take five hits. We also get introduced to the stage gimmick the moment we teleport in, as the floor starts to vanish underneath us. It moves from...A Critical Look at Mega Man 4 Stages: Dive Man
Dive Man’s Stage and Music LanceHeartlocalhost/tmmn
by LanceHeart | Jan 27, 2013 | Articles, Community Developments, Featured
Dive Man’s Stage and Music Lots of new enemies here! Garyoby is the buzzsaw thing at the bottom, and it moves faster when you land near it like every other enemy of its type. Metall Swim comes with an adorable snorkel and flippers. He’ll fire after moving...A Critical Look at Mega Man 4 Stages: Drill Man
Drill Man’s Stage and Music The first section is filled with Taketentos and Metalls, with a Jumbig breaking it up in the middle. This is a good pairing, as Taketento appears close enough to the Mets to make it difficult to avoid and shoot them without also alerting the Mets or moving far enough back […]
by LanceHeart | Jan 20, 2013 | Articles, Community Developments
Drill Man’s Stage and Music The first section is filled with Taketentos and Metalls, with a Jumbig breaking it up in the middle. This is a good pairing, as Taketento appears close enough to the Mets to make it difficult to avoid and shoot them without also...A Critical Look at Mega Man 4 Stages: Skull Man
Skull Man’s Stage and Music This right here is Super Ball Machine Jr. It fires large balls that bounce from the walls, increasing in speed with each bounce. Unfortunately that feature doesn’t come into play much, as walking forward while shooting is enough to handle most of them. The one on top gets a little […]
by LanceHeart | Jan 13, 2013 | Articles, Community Developments
Skull Man’s Stage and Music This right here is Super Ball Machine Jr. It fires large balls that bounce from the walls, increasing in speed with each bounce. Unfortunately that feature doesn’t come into play much, as walking forward while shooting is enough...A Critical Look at Mega Man 4 Stages: Dust Man
Dust Man’s Stage and Music Here we’ve got three new enemies. Shield Attacker moves back and forth, and can only be hit from behind. Metall EX jumps now instead of walking after he fires, and Up’N’Down pops out of the holes in the floor, then drifts down slowly. They all appear by themselves and aren’t […]
by LanceHeart | Jan 6, 2013 | Articles, Community Developments
Dust Man’s Stage and Music Here we’ve got three new enemies. Shield Attacker moves back and forth, and can only be hit from behind. Metall EX jumps now instead of walking after he fires, and Up’N’Down pops out of the holes in the floor, then...A Critical Look at Mega Man 4 Stages: Toad Man
Title Music LanceHeartlocalhost/tmmn
by LanceHeart | Dec 30, 2012 | Articles, Community Developments
Title Music Stage Select Music So here we are at Mega Man 4. It’s got a nice intro showing us the story thus far, another round of silly Robot Masters to fight, and a new mysterious villain. Nowadays, this one is often considered the turning point of the...A Critical Look at Mega Man 2 vs. Mega Man 3
Mega Man 2 and Mega Man 3 are often considered the best of the series, with 2 as perhaps the more popular choice. So, before we move on, I’d like to compare these games overall. LanceHeartlocalhost/tmmn
by LanceHeart | Dec 23, 2012 | Articles, Community Developments
Mega Man 2 and Mega Man 3 are often considered the best of the series, with 2 as perhaps the more popular choice. So, before we move on, I’d like to compare these games overall. My gut reaction has always been to say that Mega Man 3 is the easier of the two, but...A Critical Look at Mega Man 3 Stages: Dr. Wily Stages 4 & 5
Wily Stage 4 Meet Junk Golem. Junk Golem drops into the screen when Mega Man gets close, then starts hurling blocks of trash at high speed directly at him. LanceHeartlocalhost/tmmn
by LanceHeart | Dec 16, 2012 | Articles, Community Developments
Wily Stage 4 Meet Junk Golem. Junk Golem drops into the screen when Mega Man gets close, then starts hurling blocks of trash at high speed directly at him. These can be dodged by sliding or jumping, but they also explode, and the pieces can trap us against the wall if...A Critical Look at Mega Man 3 Stages: Dr. Wily Stage 3
Dr. Wily Stage 3 and Music Click to enlarge A neat little detail about the beginning of this stage is that the New Shotman here fires his upward shots in time with the music for the first three cycles. Though harmless at first, his positioning here is nice as it gives us another reason to […]
by LanceHeart | Dec 9, 2012 | Articles, Featured
Dr. Wily Stage 3 and Music Click to enlarge A neat little detail about the beginning of this stage is that the New Shotman here fires his upward shots in time with the music for the first three cycles. Though harmless at first, his positioning here is nice as it gives...A Critical Look at Mega Man 3 Stages: Dr. Wily Stage 2
Wily Stage 2 Here we see a return of the floating platforms from the second visit to Shadow Man’s stage, except this time they act only as a minor annoyance on the way to a few more items. There’s a split in the path with one way leading to an extra life, but unlike previous […]
by LanceHeart | Dec 2, 2012 | Articles, Community Developments, Featured
Wily Stage 2 Here we see a return of the floating platforms from the second visit to Shadow Man’s stage, except this time they act only as a minor annoyance on the way to a few more items. There’s a split in the path with one way leading to an extra life,...A Critical Look at Mega Man 3 Stages: Break Man & Dr. Wily Stage 1
After the Doc Robot stages, we enter a stage titled “Break Man,” where we fight a ~mysterious~ robot who fights exactly like Proto Man, with the exception that he is immune to all special weapons. This one’s similar to the fight in Hard Man’s stage, except we have more room to slide on the upper […]
by LanceHeart | Nov 25, 2012 | Articles, Community Developments, Featured
After the Doc Robot stages, we enter a stage titled “Break Man,” where we fight a ~mysterious~ robot who fights exactly like Proto Man, with the exception that he is immune to all special weapons. This one’s similar to the fight in Hard Man’s...Support Us on Patreon
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