Tag: A Critical Look at

A Critical Look at Mega Man 7 Stages: The First Four Weapons

A Critical Look at Mega Man 7 Stages: The First Four Weapons

Having gained access to four of the weapons, we can now review the arsenal we’ll be bringing to the second half, and check out a few stage objects and areas we would have missed without them.

Having gained access to four of the weapons, we can now review the arsenal we’ll be bringing to the second half, and check out a few stage objects and areas we would have missed without them. View fullsize Danger Wrap encases small enemies in a bubble, and deals...
A Critical Look at Mega Man 7 Stages: The First Four Robot Masters

A Critical Look at Mega Man 7 Stages: The First Four Robot Masters

Completing the first four stages opens up the second segment of the game. Since we’re certain to have fought each of these bosses at this point, we can now check out the weapons we’ve collected so far and what we can do with them. But first, the bosses.

Completing the first four stages opens up the second segment of the game. Since we’re certain to have fought each of these bosses at this point, we can now check out the weapons we’ve collected so far and what we can do with them. But first, the...
A Critical Look at Mega Man 7 Stages: Junk Man

A Critical Look at Mega Man 7 Stages: Junk Man

Bring out your Famicoms! All your dead Famicoms! It’s 16-bit time now!

Junk Man’s Stage and Music View fullsize A Tripropellan over a pit is our first obstacle, and is placed far enough forward that we have no need to worry about both together. The Metalls here are a greater problem, giving us little room to avoid their shots on...
A Critical Look at Mega Man 7 Stages: Cloud Man

A Critical Look at Mega Man 7 Stages: Cloud Man

The first things we’ll notice here are the foreground elements that Mega Man can move behind, drawing an immediate comparison to Air Man.

Cloud Man’s Stage and Music View fullsize The first things we’ll notice here are the foreground elements that Mega Man can move behind, drawing an immediate comparison to Air Man.Our first enemy is, fittingly, a flying one. Tsuranattori moves forward until...