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Bid Now For a Signed Copy of Mega Man 2!

Bid Now For a Signed Copy of Mega Man 2!

Just about a year ago, The Mega Man Network was invited to interview the father of Mega Man, Keiji Inafune, following the reveal of Mighty No. 9. One of his parting gifts was putting his signature on two American Mega Man 2 cartridges.

Just about a year ago, The Mega Man Network was invited to interview the father of Mega Man, Keiji Inafune, following the reveal of Mighty No. 9. One of his parting gifts was putting his signature on two American Mega Man 2 cartridges.

Talking Video Game Cartoons with the Power Button Podcast

Talking Video Game Cartoons with the Power Button Podcast

I recently had the privilege/opportunity to appear on Matthew Green’s Power Button podcast over at Press The Buttons, something of a rarity for me as I generally don’t get to do podcasts.

I recently had the privilege/opportunity to appear on Matthew Green’s Power Button podcast over at Press The Buttons, something of a rarity for me as I generally don’t get to do podcasts.

The Blue Ink Reviews: Mega Man #38 – The Boss in the Time Capsule

The Blue Ink Reviews: Mega Man #38 – The Boss in the Time Capsule

In the last Blue Ink, I made a couple of major predictions about Mega Man’s fate, Xander Payne’s fate, other things of that nature. Allow me a small moment before we dive in to gloat a little.

In the last Blue Ink, I made a couple of major predictions about Mega Man’s fate, Xander Payne’s fate, other things of that nature. Allow me a small moment before we dive in to gloat a little.

Interview with a Robot Master Creator

Interview with a Robot Master Creator

In 1994, Mega Man 6 was released in North America, and it featured the only two official Robot Masters to have original designs by North Americans. 20 years later, we catch up with one of those designers to ask about his unique experience.

In 1994, Mega Man 6 was released in North America, and it featured the only two official Robot Masters to have original designs by North Americans. 20 years later, we catch up with one of those designers to ask about his unique experience.

The Blue Ink Reviews: Mega Man #37 – Timely Heroics

The Blue Ink Reviews: Mega Man #37 – Timely Heroics

Some days you’re the ball, some days you’re the bat. When you’re a Mega Man, it’s more the second most of the time, but there are still days when even the best super fighting robot or B-Class Maverick Hunter ends up with something on their plate they didn’t expect to deal with.

Some days you’re the ball, some days you’re the bat. When you’re a Mega Man, it’s more the second most of the time, but there are still days when even the best super fighting robot or B-Class Maverick Hunter ends up with something on their plate they didn’t expect to deal with.