User Submitted Content
Get Equipped Analysis: Metal Blade
Mar 26, 2017 | Articles, Community Developments, User Submitted Content
Let’s turn up the heavy metal!
Get Equipped Analysis: Super Arm
Oct 14, 2016 | Articles, Community Developments, User Submitted Content
Guts (Man)! Do you have it!?
Mega Myths: Mega Man Zero 2 – Panter Flauclaws
Jun 23, 2016 | Articles, Community Developments, User Submitted Content
Sometimes Mega Myths lead you to really weird places.
Mega Myths: Mega Man Zero 2 – Poler Kamrous
May 26, 2016 | Articles, Community Developments, User Submitted Content
Ice Bear serves Neo Arcadia.
Mega Myths: Mega Man Zero 2 – Hyleg Ourobockle
May 19, 2016 | Articles, Community Developments, User Submitted Content
p>At long last, we’re back with “Mega Myths”! (Again!)
Mega Myths: Mega Man Zero 2 – Mega Scorpia
Nov 30, 2015 | Articles, Community Developments, User Submitted Content
We return at long last!
Mega Myths: Mega Man Zero, Part 5
Apr 15, 2015 | Articles, Community Developments, User Submitted Content
We’ve retired the Mutos Reploids and toppled the highest ranking Guardians of Neo Arcadia. Now it’s time to take on the leader of Neo Arcadia’s iron-fisted regime, Copy X himself—and to study those who fight against him, including one shiny red warrior.
Mega Myths: Mega Man Zero, Part 4
Feb 20, 2015 | Articles, Community Developments, User Submitted Content
p>The Four Guardians. The Big Four. Zero’s bundle of rivals.
Mega Myths: Mega Man Zero, Part 3
Jan 24, 2015 | Articles, Community Developments, User Submitted Content
We’re moving towards the most elite bosses, this time focusing on those Zero encounters solely in Neo Arcadia in his fight to take down Copy X’s iron-fisted regime.
Mega Myths: Mega Man Zero, Part 2
Nov 25, 2014 | Articles, Community Developments, User Submitted Content
p>We’re delving deeper into the first Mega Man Zero game, starting off with a Mechaniloid boss and then moving on to more mythic-based Mutos Reploids.
Get Equipped Analysis: Fire Storm
Oct 22, 2014 | Articles, Community Developments, User Submitted Content
Next up is the one true flame-a-justice, the Fire Storm!
Mega Myths: Mega Man Zero, Part 1
Aug 1, 2014 | Articles, Community Developments, User Submitted Content
p>Mega Man is rich in cultural history, but much of that richness can be overlooked when we’re dash-jumping over spikes-o-death and focusing on delivering that fatal charged shot.
Weakness Wisdom – A Look Into Mega Man 2’s Weakness Chain
Jul 27, 2014 | Articles, Community Developments, User Submitted Content
It’s time we move on to one of the super beloved game of the Classic series: Mega Man 2!
Get Equipped Analysis: Hyper Bomb
Jul 21, 2014 | Articles, Community Developments, User Submitted Content
Time to get hyped for Hyper Bomb!
Interview with a Robot Master Creator
Jun 16, 2014 | Community Developments, Mega Man, User Submitted Content
In 1994, Mega Man 6 was released in North America, and it featured the only two official Robot Masters to have original designs by North Americans. 20 years later, we catch up with one of those designers to ask about his unique experience.
Get Equipped Analysis: Rolling Cutter
Apr 28, 2014 | Articles, Community Developments, User Submitted Content
Time to rock and roll with Rolling Cutter!
Get Equipped Analysis: Ice Slasher
Apr 19, 2014 | Articles, Community Developments, User Submitted Content
Time to look at one “cool” weapon within the arsenal from Mega Man 1, the Ice Slasher!
Weakness Wisdom – A Look Into Mega Man/Powered Up’s Weakness Chain
Mar 30, 2014 | Articles, Community Developments, User Submitted Content
This time on Weakness Wisdom, we’ll be looking into both the original and the Powered Up variants of the weaknesses of the first Mega Man game.
Get Your Weapons Ready: Mega Man (NES)
Mar 17, 2014 | Community Developments, Contests, User Submitted Content
Originally I had planned on doing a series of articles discussing, rating and ranting about each batch of weapons we get to play with in the Mega Man Classic series (and maybe X as well). Then Redmage1987 started his own series discussing individual weapons, and it was awesome.
Get Equipped Analysis: Thunder Beam
Feb 23, 2014 | Articles, Community Developments, User Submitted Content
One of the most unique and fun things about the Mega Man series is the Variable Weapons System that lets Mega Man inherit weapons from his defeated opponents. In this series, we’re going to take a look at just how useful each weapon is, how strong it is when compared to the Mega Buster, where it’s best used, and more!
Support Us on Patreon
Buy the Field Guides
Around the Network
- Highlights of the Xbox Games Showcase 2024
Which titles were the belles of this ball?
Tiny Girl Tiny Games Nintendo 3DS, Mobile, and More
- Hey Kids, I Revised My Patreon for a Novel I’m Writing. Here’s a Sample!
Or, "Nobody ever forgets their first (unicorn)."