Mega Man

Kinako’s Reminder: Have Your Mascots Ready (for Thursday)!
Jun 20, 2011 | Mega Man
The 107th edition of Kinako's Daily Report has been posted with an important reminder for Devroom members: Every Monday, the web planners and Assistant Producer Shiozawa-san have a little sync-up meeting. Today, we mainly talked about how we'd select and present...

Solicitations for Mega Man #6 and TPB Volume 1
Jun 19, 2011 | Mega Man
When we saw the solicitation for Archie's Mega Man #5, we learned a little more of what we could expect from the comic outside the confines of the games' stories. Today, we have not one, but two new covers to share with you. Well, sort of. The first is the cover for...

Enjoy Live Communicated Rockman without Being There
Jun 18, 2011 | Mega Man
Since last year, Inti Creates' Ippo Yamada has been organizing live performances called Live Communitcated Rockman where he and other artists setup and perform Mega Man music from games developed by Inti Creates, especially Mega Man Zero. To catch the act, you'd...

Mega Man Legends Mii
Jun 17, 2011 | Mega Man
We may have gotten a setback with the Prototype Version, but art director Ishihara-san did find one novel way of getting Mega Man Legends onto the 3DS. "Sorry MegaMan! I had to sell all of your equipment. Again!" Yep, Mega Man Legends themed Miis. I'm a little...

Calendar Pegs 2012 as a Heroic Year
Jun 16, 2011 | Mega Man
Last year Capcom of Japan put out a "Capcom Girls 2011" calendar which featured females from various series, including a page with Luna Platz and Sonia Strumm of Star Force fame (which is presently displayed this month, actually). For 2012 however, Capcom is steering...

Mega Man 5 Lands on Virtual Console Today
Jun 16, 2011 | Mega Man
Not sure about Europe, but in North America today you can power up your Nintendo Wii, jump on the Wii Shop and grab Mega Man 5 for 500 Wii Points. I'm going to be charitable today, and while Mega Man 5 isn't one of my favorites (far from it), it's still a pretty darn...

Rockman Maniax Formally Announced, New Features
Jun 13, 2011 | Mega Man
Hitoshi Ariga has formally announced his revamped edition of Rockman Maniax, which is set to release in Japan on July 11th. The cover features a Comic Bombom style arrangement in honor of the original publication where Rockman Maniax appeared. Announced contents...

Looking at MML3’s Absence from E3
Jun 11, 2011 | Mega Man
Having just gotten back from E3, and my trip to California in general, I had a lot of fun but can't help feeling a little disappointment Mega Man Legends 3 wasn't present. The game, at least its Prototype Version, has been in a playable form for some time now, and...

Behold! Your final MegaMan design!
Jun 9, 2011 | Mega Man
D wins! Today's newest Devroom update has revealed the second round's results. Design D came in first with an overwhelming amount of support in both Japan and worldwide, with 66% and 57% respectively. With that out of the way, the dev team can finally complete...

Happy Rockman Day to You
Jun 9, 2011 | Mega Man
Was waiting out for the Capcom Unity Devroom to update on this, but being E3 and all posting is naturally behind. Greg has also been spending a ton of time dishing out his moves at the Let's Dance 3 exhibition. Today (well technically yesterday) fans celebrate...

Kotobukiya Zero Gets Some Much Needed Color
Jun 8, 2011 | Mega Man
He has been looking a bit pale after all. Today on "Rockman Day" in Japan, Kotobukiya has revealed photos and details of the finished, full color Zero model kit from Mega Man Zero. Accessory-wise, Zero comes with the Z-Saber, the Buster Gun and the Z-Knuckle. He also...

In Mega Man Legends 3, Everything is Relative
Jun 4, 2011 | Mega Man
A couple of days ago, courtesy of Capcom Unity, we introduced you to the Bright Bats, who have been revealed to have a fairly significant role in Mega Man Legends 3, forming a new branch of the world's dynamic and a "third faction" of sorts. If you've been wondering...

Christian Svensson Speaks on Various Things Mega Man
Jun 3, 2011 | Mega Man
IGN posted a hefty article today with Capcom's VP of strategic planning and business development Christian "Sven" Svensson. Among topics, he discusses the cancellation of Mega Man Universe, sales of Mega Man 9 and 10, and the present status of Mega Man Legends 3....

Preview Pages for Mega Man #2
Jun 3, 2011 | Mega Man
Have you managed to get your hands on Mega Man #1 from Archie yet? If so, we hope you're enjoying it. Following the opening of the first issue, some people have expressed concerns about a slower pace. But today, you need not worry: business is about to pick up. You...

New Devroom Event: Meet the Bright Bats and Design Their Mascot!
Jun 2, 2011 | Mega Man
Yesterday, we learned a little about the gang of "Bright Bats" who will be in Mega Man Legends 3. Namely, they clearly are not very well-liked by the local law enforcement authority of Teomo City, and perhaps least of all by the police chief, who is the father of...

Rockman World Returns with the Launch of the Nintendo 3DS eShop in Japan (Updated)
Jun 2, 2011 | Mega Man
Next week will see the launch of the long-awaited eShop for the Nintendo 3DS, and while Mega Man Legends 3: Prototype Version has been delayed so that its release no long coincides with that of the online store, that doesn't mean there won't be any Blue Bomber fun to...

Bandai D-Arts Mega Man X and the Metallic Armor
Jun 2, 2011 | Mega Man
Good news, everyone! We have received word from Adam Newman of Bandai regarding a very special D-Arts Mega Man X action figure which will be available at this year's San Diego Comic Con International. Bluefin and Tamashii Nations, the premium collector's label of...

Nintendo Power’s Legendary Preview
Jun 1, 2011 | Mega Man
The new issue of Nintendo Power arrived in the mail yesterday, and as those of you who have seen the Sonic Generations-adorned cover know, it also contains something about Mega Man Legends 3 within, as well. We didn't expect there to be much new information within,...

Inafune Discusses the Influence of One Fistfight on His Video Game Career
May 31, 2011 | Mega Man
Keiji Inafune, the man who oversaw the development of Mega Man for many years, has popped up in the news once again. And while some may feel he is no longer relevant to Mega Man because he is no longer at Capcom, we disagree. Following his departure, he has talked...

Inafune Responds to the Cancellation of Mega Man Universe, and the “Twisting” of His Concepts
May 27, 2011 | Mega Man
By now, we all know that Mega Man Universe, a downloadable title initiated by former Capcom executive Keiji Inafune, was given the axe earlier this year. Whether for or against it, many of those who followed the game felt that the project's cancellation could perhaps...
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