Community Developments
Neo Devroom Events: Weapon Contest Finalists Announced – Place Your Vote Now!
Apr 10, 2012 | Community Developments
Some of you may recall that about a month ago, we reported on a new initiative by Get Me Off the Moon, aka "100,000 Strong for Mega Man Legends 3 (with 84,974 as of this post), to get activity in the Capcom Unity Devroom forums buzzing again. This entailed a weapon...
Capcom SVP Acknowledges Fans, Door Still Shut on Kickstarter
Apr 9, 2012 | Community Developments, Mega Man
Capcom’s Senior Vice-President of Planning and Business Development Christian Svensson has publicly commented on the Facebook-based Get Me Off the Moon campaign to release Mega Man Legends 3. And after over a week of posts asking for recognition in the "Ask Capcom"...
A Critical Look at Mega Man Stages: Dr. Wily Stage 4
Apr 8, 2012 | Articles, Community Developments, Featured
At long last, we reach Wily Stage 4. Nothing new to see here, move along. You could just move the bottom block to get through here, but you can also get the energy with the Magnet Beam or by making an awkward jump to lift the top block. You'll be rewarded later for...
Editorial: The Game That Changed The Classic Series
Apr 6, 2012 | Articles, Community Developments
Previously, I covered the concepts that made the Mega Man Classic series fun. This week, I narrow down the one pivotal game that changed that series and set it on a new direction. While Mega Man 2 introduced and refined a few overarching concepts that became series...
A Mega Man X Video Short
Apr 4, 2012 | Community Developments
Andrew Goodwin of the band "Awake! Awake!" passed along to us the following video, which he and his friend Olan Rogers recently completed. Most of us are familiar by now with the opening text of the first Mega Man X game, but did you ever wonder what sort of tests Dr....
A Look at Yujin’s SR Rockman DASH 2 & Namco X Capcom Figures
Apr 3, 2012 | Community Developments
Undamned has passed along a couple of links to us for some of his recent YouTube videos. The first one features a look at the Rockman DASH 2 and Namco X Capcom "SR" (Super Real) figures from Yujin; check it out: A gallery of the Rockman DASH 2 set can be seen here,...
No Foolin’
Apr 1, 2012 | Community Developments, Site Developments
We just wanted to make a post to let you all know that this year, we aren't making with the April Fool's jokes. Don't get us wrong, though, as we had ideas. Oh, did we ever have ideas. But based on reactions in the past and taking into account what the past year has...
A Critical Look at Mega Man Stages: Dr. Wily Stage 3
Apr 1, 2012 | Articles, Community Developments, Featured
With Copy Mega Man out of the way, Wily Stage 3 is next. Stage 3 starts you right under a Suzy, and rest of this section is a series of drops with Suzys and Mambus. The second screen isn't dangerous, but the Suzys in the third start moving right away, so you have to...
The Science of Mega Man
Mar 30, 2012 | Community Developments
If there is one thing we've learned from running articles about Mega Man-ish science showing up in real life, it's that most Mega Man fans really don't care. A lesson well-learned, and we've held up a pretty good streak of not informing you how close to the robot...
VGMM Takes a Look at Sigma’s Cut of the Mega Man X Merchandise Market
Mar 26, 2012 | Community Developments
Mega Man X, Zero, Axl, and even Vile have all seen their share of figures and merchandise released sporting their names and visage (Vile's upcoming D-Arts being his third figure, at that). But when it comes to being immortalized in plastic, it seems that Sigma most...
IGN Staff Attempt to Break into the Robot Master-making Business
Mar 25, 2012 | Community Developments
Recently, some of IGN's staff had an opportunity to meet real-life Mega Man father-figure Keiji Inafune. Naturally, they did what many of us have wanted to do over the years... Unfortunately for them, it seems they forgot that Inafune no longer has anything to do with...
A Critical Look at Mega Man Stages: Dr. Wily Stage 2
Mar 25, 2012 | Articles, Community Developments, Featured
After the defeat of the Yellow Devil, it's on to Wily Stage 2. Stage 2 puts you in front of a gap with a Heli flying over it. Two more appear when you get to the edge, so it's best to wait for the second one to come to you before jumping. Not bad, but the same pattern...
75,000 Strong and Growing for Mega Man Legends 3
Mar 24, 2012 | Community Developments
We would just like to take this opportunity to congratulate the Facebook group 100,000 Strong for Mega Man Legends 3 (aka "Get Me Off the Moon") on reaching a new milestone today. For a while, it seemed that the numbers had slowed down a bit after they reached the...
Tune in to Capcom Unity’s Mega Man 3 Livestream Today for Kubrick Mega Man Prizes
Mar 23, 2012 | Community Developments, Mega Man
At 3pm PT today, Capcom Unity is holding their monthly livestream with Mega Man 3, the common counterargument to Mega Man 2 for which NES Blue Bomber title is the best. And this month's contest is a unique one: as you watch the stream, you must make a note of each...
Mega Man 2.5D – March Update 2012
Mar 20, 2012 | Community Developments
It's been a little while since we last saw anything from Peter Sjostrand's Mega Man 2.5D fan game (though Gamasutra did interview the composer, Magnus ‘Souleye’ Palsson, last year), but a new update has been posted to YouTube. Check it out: They note that this serves...
A Critical Look at Mega Man Stages: Dr. Wily Stage 1
Mar 18, 2012 | Articles, Community Developments, Featured
With the fall of Fire Man ending the threat of the Robot Masters, all that is left is to find Dr. Wily in his four-level fortress. The Wily stages have two pieces of music for all four, so here's a link to both, plus the boss music. Wily Stage 1 Now, Wily stages...
Editorial: What Made Mega Man Classic Fun?
Mar 16, 2012 | Articles, Community Developments
When Mega Man's creator, Keiji Inafune, spoke recently at the Game Developer's Conference, he discussed the need for Japanese video game companies to reinvent the brands that brought them so much success in previous years. While we still do not know what the future...
OCR’s 5-Disc Mega Man X Album ‘Maverick Rising’ Out Now
Mar 14, 2012 | Community Developments
It's here. After being held hostage by Sigma for several days, it's finally here. Mega Man X: Maverick Rising is out now. Go get it. This album is massive. We're talking five discs here with over four and a half hours of remixes by 49 artists spanning the entire Mega...
Mega Man Puts the Joy Back Into ‘Joystick’
Mar 14, 2012 | Community Developments
We accidentally wound up sitting on this story for a bit, and to Undamned, we apologize for that. Nonetheless, "b15sdm" had a Frank West joystick he was trying to sell at the Shouryken.com forums. When that didn't take, he changed it to the "more universal" theme of...
GameCenter CX’s Rockman Episode Subbed
Mar 13, 2012 | Community Developments
For those unfamiliar, GameCenter CX, aka Retro Game Master via its Kotaku stream, is a Japanese television television show in which the star, Shinya Arino, attempts to play through the challenging video games of yesteryear. Additionally, it was the inspiration for the...
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