Community Developments

A Critical Look at Mega Man 6 Stages: Flame Man
Nov 7, 2014 | Articles, Community Developments
Mets haven’t changed, but the oil here is new.

The Robotic Age Needs Your Help to Get Their Butts to Mars
Nov 4, 2014 | Community Developments, Mega Man-Esque
A little over a year ago, we shared with you the Kickstarter plight of one Preston Poland, who sought to develop a classic table-top role playing game inspired by the likes of Mega Man (as well as Transformers and Gundam). Thanks to 153 backers, the project was funded “with gusto,” and The Robot Age became a reality.

The Blue Ink Reviews Mega Man #42 – Overshadowed
Nov 1, 2014 | Articles, Community Developments, Reviews
As our intrepid hero makes for the thermal-powered asteroid, his new foe is a very old robot indeed… Shadow Man. The only one not designed by Wily.

A Critical Look at Mega Man 6 Stages: Plant Man
Oct 31, 2014 | Articles, Community Developments
So here we are at the last game for the NES. This time, Wily puts on a fake beard and sunglasses to hold a robot tournament and steal the contestants, so our newest batch of Robot Masters is meant to be from various places around the world, leading to somewhat flashier designs than we’re used to.

Figuarts Zero Takes to the Runway with Tons of New Pics
Oct 29, 2014 | Community Developments, Mega Man
Bandai’s new Figuarts Zero figure (not to be confused with their Figuarts ZERO line of unarticulated figures/statues) is slated for a November release here in North America, but over in Japan, it seems that several fans have gotten theirs already. As a result: Pictures!
Lots and lots of pictures.

A Critical Look at Mega Man 5 Stages: Overview
Oct 24, 2014 | Articles, Community Developments
Mega Man 5 is in roughly the same position as 4 was to 3…

Get Equipped Analysis: Fire Storm
Oct 22, 2014 | Articles, Community Developments, User Submitted Content
Next up is the one true flame-a-justice, the Fire Storm!

Shoryuken.com Helps You Up Your Mega Man Game in Super Smash Bros.
Oct 20, 2014 | Community Developments
When it comes to websites for fighting games, few are on the level of Shoryuken.com. And despite their name, they cover much more than just Street Fighter.

A Critical Look at Mega Man 5 Stages: Dr. Wily Stages 3 and 4
Oct 18, 2014 | Articles, Community Developments
So here we are once again in the final stretch…

The Mega Man Universe Wiki is Back Online
Oct 12, 2014 | Community Developments, Site Developments
After receiving tons of questions (well, a good healthy few, but we give those a lot of weight), we finally have some good news to report!

A Critical Look at Mega Man 5 Stages: Dr. Wily Stage 2
Oct 10, 2014 | Articles, Community Developments
Now then, where were we?

Ripot’s Round-Up – 9/13/14 – Mega Man 7, Super Smash Bros. Demo, Mighty No. 9, Gunvolt
Sep 13, 2014 | Community Developments, Mega Man, Mega Man-Esque
So much news to write about, and so little time– what’s one to do? Call in the Ripot-man, of course!

Mega Man Legends 3 The Prologue 2D Version Now Available
Aug 31, 2014 | Community Developments
A week ago, we brought you the latest word on the status of Get Me Off The Moon’s “Mega Man Legends 3 The Prologue 2D Version”. This week, it’s now available to download!

Ruby-Spears Mega Man Goes Heavy Metal
Aug 29, 2014 | Community Developments
On the YouTube channel of rock/metal vocalist PelleK is a new cover of a familiar tune to many fans of the Blue Bomber.

New Gameplay Trailer for 8-Bit Mega Man Legends 3 Prologue’s Upcoming Release
Aug 20, 2014 | Community Developments
It’s been a little while since we last heard from the folks over at Get Me Off the Moon about their planned 8-bit fan game version of the “Mega Man Legends 3 Prototype Version” known as “Mega Man Legends 3: The Prologue.” But now the game is on the way, and there’s a new trailer to get us all hyped!

Interview with Mega Man 2.5D’s Peter Sjöstrand (Part 1/2)
Aug 12, 2014 | Community Developments
>While most news these days revolves around Mega Man‘s spiritual successors, fans of the original Blue Bomber have been busy with “Mega Man 2.5D“, an unofficial labor of love that features not just Paper Mario-like perspective but a 2-player cooperative mode that we once only dreamed about. The Mega Man Network recently sat down with Peter Sjöstrand, the game designer of “Mega Man 2.5D”, to discuss the background of their project and features new with their upcoming Beta 3.0 release.<

Reminder: Bid Now For a Signed Copy of Mega Man 2!
Aug 7, 2014 | Community Developments, Mega Man
A friendly reminder: there are just about two days remaining to bid on a copy of Mega Man 2! Not just any copy, but a copy signed by Keiji Inafune, the father of Mega Man!

Site News: Away for a Couple of Weeks
Aug 6, 2014 | Community Developments, Site Developments
Just a quick update for those of you who tend to visit the site frequently: Tabby and LBD “Nytetrayn” are going to be away for a bit, which means there is probably going to be a lull in site updates for the next week and a half.

Game Center CX Takes On Mega Man X
Aug 3, 2014 | Community Developments
On a recent two-part episode of Japan’s Game Center CX, Shinya Arino took on the legendary Super NES classic, Mega Man X (or Super Famicom and Rockman X, if you must).

Mega Myths: Mega Man Zero, Part 1
Aug 1, 2014 | Articles, Community Developments, User Submitted Content
p>Mega Man is rich in cultural history, but much of that richness can be overlooked when we’re dash-jumping over spikes-o-death and focusing on delivering that fatal charged shot.
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