Community Developments
The Blue Ink Reviews Mega Man #47 – Castle of Decapitations
Mar 27, 2015 | Articles, Community Developments
It’s one of those days for Mega Man. Your home’s been torn to pieces, your former arch-nemesis-turned-good-guy has revealed that he’s still a jerk, your brother tried to kill you over reasons, and… oh yes, nearly forgot: You’ve got a big hulking yellow thing you barely killed once breathing down your neck in the darkness. Just one of those days.
A Critical Look at Mega Man Stages: These Enemies are the Pits
Mar 26, 2015 | Articles, Community Developments
So, these guys. One of the most hated Mega Man enemies, and for good reason.
A Critical Look at Mega Man Stages: The Big Guys
Mar 20, 2015 | Articles, Community Developments
As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.
New Update for Mega Man Unlimited Adds Omega Bosses
Mar 14, 2015 | Community Developments
It’s been a little while since we last talked about MegaPhilX’s fan game, “Mega Man Unlimited,” in this space. But that doesn’t mean there haven’t been new developments– far from it, in fact!
A Critical Look at Mega Man Stages: Ladders
Mar 13, 2015 | Articles, Community Developments
With the Nintendo Entertainment System series complete, I’d like to spend a few posts exploring some of the objects and designs as they were used throughout the games, and see what can be learned from them. For today, let’s have a look at ladders.
The Blue Ink Editorials: Lands of Confusion
Mar 9, 2015 | Articles, Community Developments
When I first heard that Archie was planning a followup to the Worlds Collide arc which would be entitled Worlds Unite, my first thought was, “Oh, goody. Another way for them to up their subscriptions for a short period of time.“ Admittedly, this was a particularly cynical thought on a particularly cynical day, but the more I think about it… the more I feel like my first snap judgment was the right one.
Dookieshed Kicks Off Mega Man March
Mar 6, 2015 | Community Developments
As March gets underway, celebration is afoot…
A Critical Look at Mega Man 6 Stages: Overview
Mar 5, 2015 | Articles, Community Developments
Mega Man 6 is an odd one.
A Pear and an Apple Walk Into a Brawl…
Mar 3, 2015 | Community Developments
Okay, it’s a busy day, so not a lot of time for anything too elaborate here. Fortunately, YoshiAngemon sent just the thing…
Review: Rockman Utopia
Mar 2, 2015 | Community Developments, Reviews
Longtime friend and fellow former Nintendo Power writer Chris Hoffman offers his take on the latest Blue Bomber soundtrack offering from Japan.
Talking Mega Man with The Power Button Podcast… and Ian Flynn, AND Matt Moylan!
Mar 2, 2015 | Community Developments, Mega Man
It’s a Blue Bomber Bonanza!
A Critical Look at Mega Man 6 Stages: Dr. Wily Stages 3 and 4
Feb 27, 2015 | Articles, Community Developments
Before we reach the teleporter room, this game has one more awesome stage segment to throw at us.
The Blue Ink Reviews Mega Man #46 – Clash of the Titans
Feb 24, 2015 | Articles, Community Developments
25 issues or so after we got our first look at the robot that Blues was, we finally get the showdown that’s been building up for the entire time.
Mega Myths: Mega Man Zero, Part 4
Feb 20, 2015 | Articles, Community Developments, User Submitted Content
p>The Four Guardians. The Big Four. Zero’s bundle of rivals.
A Critical Look at Mega Man 6 Stages: Dr. Wily Stage 2
Feb 19, 2015 | Articles, Community Developments
Curlinger is back!
Mega Man X vs. Mega Man X: Round 2
Feb 16, 2015 | Community Developments
Following some feedback, TheNM22 has returned to fill in the gaps left in an otherwise comprehensive comparison between the two versions of the original Mega Man X game.
Johnny vs. Mega Man Network Transmission
Feb 16, 2015 | Community Developments
There is a video game reviewer by the name of John, but some call him Johnny. This week, Johnny is reviewing Mega Man Network Transmission for the Nintendo GameCube, and some call it lousy, while others call it glorious.
What will Johnny himself call it? Watch his latest video to find out!
A Critical Look at Mega Man 6 Stages: Dr. Wily Stage 1
Feb 12, 2015 | Articles, Community Developments
Mr. X’s ruse has been revealed, and we’re now on to Dr. Wily’s castle… again.
Hobby★Rock Shows Tons of Rockman Love at WonderFestival 2015
Feb 11, 2015 | Community Developments
Gorgeous models abound at the yearly gathering in Japan.
GT Countdown: GameTrailers’ Top 10 Capcom Franchises
Feb 10, 2015 | Community Developments
Over the weekend, GameTrailers ran a new edition of their GT Countdown with a theme we can well and truly appreciate.
Support Us on Patreon
Buy the Field Guides
Around the Network
- Highlights of the Xbox Games Showcase 2024
Which titles were the belles of this ball?
Tiny Girl Tiny Games Nintendo 3DS, Mobile, and More
- Hey Kids, I Revised My Patreon for a Novel I’m Writing. Here’s a Sample!
Or, "Nobody ever forgets their first (unicorn)."