Articles
Bond Man: The Phantom Robot Master
Aug 16, 2010 | Articles
Been a while since we presented any Mega Man mysteries for you, but we have a neat new one today! I'll admit, however, that this is a more open-and-shut case than our previous features of the Capcom Hand and Wily's Mystery Pipe. But this story is still an interesting...
Mega Man Zero Collection Reviewed
Jun 23, 2010 | Articles, Reviews, Uncategorized
...has been out for a bit now, and reviews are starting to come in. Be it Nintendo Power, 1UP and the like, the game has gotten positive feedback. However, I know that you don't care about ANY of those guys! Deep down, you want to know what I think of this game. Fear...
Canon, Continuity, and the Mega Man Franchise
Jun 20, 2010 | Articles
1. can·on - a basis for judgment; a standard or criterion 2. con·ti·nu·i·ty - an uninterrupted connection, succession, or union A canon, in terms of a fictional universe, is a body of material that is considered to be "genuine" or "official." The use of the word...
The Mystery of Wily Castle’s Pipe
May 8, 2010 | Articles
We blew your mind with the "Capcom Hand," and now it's time to present another wild peculiarity of Mega Man. So what could be so baffling and incredibly mysterious that you need to drop everything you're doing and read this right now or else you'll die? It's... a...
Does June’s Nintendo Power Tease Mega Man Universe?
May 6, 2010 | Articles
Yesterday saw the delivery of the new June 2010 issue of Nintendo Power (seen above at left) to my mailbox. And as always, the last page of the magazine (at right) bore a teaser for the next issue. (And thankfully, one of GoNintendo's readers received theirs at the...
A Small Glimpse at the Origins of Mega Man X
Apr 21, 2010 | Articles, Other News
This preview image of Mega Man X comes from GameFan Vol. 1 issue 9. It's been thrown around here and there, but my buddy AWD! just tossed this high quality scan at me. The issue probably came out close to the middle of 1993. From the looks of the screenshot shown the...
The Great Mega Man Finger Phenomenon
Mar 18, 2010 | Articles
This is a curious tale I've been thinking of writing up for some time now, and was inspired by yesterday's Press The Buttons article about the "Capcom Turnaround." I referenced this account at the end of the report, and amazingly enough, more of you were interested in...
TMMN Review of Mega Man 10
Mar 15, 2010 | Articles, Reviews
When Mega Man 9 came out, it caused quite a stir. As games continually strove to push the boundaries of graphics, story and budget, Mega Man 9 had the nerve to be a simple action game with a retro presentation. It was the first milestone in what we now consider...
Getting Geeky: Mega Man 10 Image Analysis
Feb 21, 2010 | Articles
A few days ago IGN posted some new videos and screens of Mega Man 10. One of the things about the screens is that they featured borders which will fill in the dead space on 16:9 aspect televisions. As it turns out, though, these borders reveal a bit of information...
The Five Things I Hope to See with Mega Man 10
Feb 1, 2010 | Articles
The month of January has passed, and that means we're one month closer to the release of Mega Man 10. Chance are you're getting your hopes up, because I certainly know I am. So much so, in fact, that I took the time to write down some of my biggest hopes for Mega Man...
The Decade in Review: 200X – 200X
Dec 31, 2009 | Articles
About a week ago, Heat Man came to me and said "you know, it's going to be the year 20XX soon. You should write something reflecting that." And then he went and wrote his own article, so now you get two of these things. With that said, let us take a look back on the...
So Long 200X… Hello 20XX
Dec 31, 2009 | Articles
If you're anything of a Mega Man fan, the ambiguous dating system of the series should be very familiar to you. For example, the Battle Network series takes place in 200X. The X series occurs through 21XX. Star Force kicks in at 22XX. Legends... honestly, I don't...
More Merry Mega Man X-mas
Dec 25, 2009 | Articles
In the spirit of the day, here's a little more bizarre Mega Man Christmas joy for you to partake in from the OAV mini-series Upon a Star, which is now available on iTunes: As it turns out, Protodude had the same idea I did, though he took it to a rather north...
Let’s Go Racing! It’s Mega Man Funny Car Madness!
Dec 23, 2009 | Articles, Community Developments
It's been quite some time since Mega Man last took to the race track in Mega Man Battle & Chase; over a decade, in fact, in a game which North America never even got to lay its hands on until 2006's Mega Man X Collection for the PlayStation 2 and Nintendo GameCube....
Identifying Mega Man 10’s new Robot Masters
Dec 17, 2009 | Articles
With the new Mega Man 10 trailer we've now seen sprite silhouettes of the eight new Robot Masters. So then, it's time to get speculatin'! Of course, we already have positive IDs on two of the new Robot Masters thanks to Nintendo Power. These are Sheep Man and Commando...
Review: Rockman EXE Operate Shooting Star – The Case for Content
Nov 19, 2009 | Articles, Reviews
Rockman EXE Operate Shooting Star, Capcom's "plus alpha" remake of MegaMan Battle Network for the Nintendo DS, was released in Japan last week. Having had the chance to play the game and try out its new features, I'm here to give you my impression of this title. I...
The “music” of Operate Shooting Star
Oct 24, 2009 | Articles
Of all the discussion about Rockman EXE Operate Shooting Star, one of the biggest topics is how much of the original Battle Network material it uses. Yeah, the graphics are all ported over, but the music would be arranged at least. Or would it? Truth be told, from...
A Teensy Bit of Tiesel
Oct 18, 2009 | Articles
The other night, we were hanging around on IRC when Heat Man posted the following video from Rockman DASH 2, noting of Tiesel Bonne that "his Japanese voice doesn't have nearly as much appeal." Tabby agreed, saying "no one can do Tiesel better then his English VA."...
Chip Tuned Rockman: A Review, Samples and… Pontification
Sep 30, 2009 | Articles
When Chip Tuned Rockman was first announced by Inti Creates, I was pretty amazed. It's by far the most unique Rockman album that Inti Creates has come up with yet, and being a lover of 80s and early 90s video game music, I was excited about the style it was going for....
Mega Man’s Worst 2s
Sep 28, 2009 | Articles
Running on nearly 22 years now, there are a lot of Mega Man games out there. A lot are good, some are legendary, and some just kind of stink. However, there is an unwritten rule, so to speak, that Mega Man gets better the second time around. The most obvious of these...
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Or, "Nobody ever forgets their first (unicorn)."