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The Mega Man Network Turns Ten

The Mega Man Network Turns Ten

After ten years, The Mega Man Network finally turns ten. Okay, so it's clear that killing Obvious Man and stealing his power has done little to make me a better writer. Let's try this again... Ten years ago today, The Mega Man Network was begun by a man with a vision....

The Mega Man Network Turns Ten

Bond Man: The Phantom Robot Master

Been a while since we presented any Mega Man mysteries for you, but we have a neat new one today! I'll admit, however, that this is a more open-and-shut case than our previous features of the Capcom Hand and Wily's Mystery Pipe. But this story is still an interesting...

The Mega Man Network Turns Ten

Mega Man Zero Collection Reviewed

...has been out for a bit now, and reviews are starting to come in. Be it Nintendo Power, 1UP and the like, the game has gotten positive feedback. However, I know that you don't care about ANY of those guys! Deep down, you want to know what I think of this game. Fear...

The Mega Man Network Turns Ten

Canon, Continuity, and the Mega Man Franchise

1. can·on - a basis for judgment; a standard or criterion 2. con·ti·nu·i·ty - an uninterrupted connection, succession, or union A canon, in terms of a fictional universe, is a body of material that is considered to be "genuine" or "official." The use of the word...

The Mega Man Network Turns Ten

The Mystery of Wily Castle’s Pipe

We blew your mind with the "Capcom Hand," and now it's time to present another wild peculiarity of Mega Man. So what could be so baffling and incredibly mysterious that you need to drop everything you're doing and read this right now or else you'll die? It's... a...

The Mega Man Network Turns Ten

Does June’s Nintendo Power Tease Mega Man Universe?

Yesterday saw the delivery of the new June 2010 issue of Nintendo Power (seen above at left) to my mailbox. And as always, the last page of the magazine (at right) bore a teaser for the next issue. (And thankfully, one of GoNintendo's readers received theirs at the...

The Mega Man Network Turns Ten

A Small Glimpse at the Origins of Mega Man X

This preview image of Mega Man X comes from GameFan Vol. 1 issue 9. It's been thrown around here and there, but my buddy AWD! just tossed this high quality scan at me. The issue probably came out close to the middle of 1993. From the looks of the screenshot shown the...

The Mega Man Network Turns Ten

The Great Mega Man Finger Phenomenon

This is a curious tale I've been thinking of writing up for some time now, and was inspired by yesterday's Press The Buttons article about the "Capcom Turnaround." I referenced this account at the end of the report, and amazingly enough, more of you were interested in...

The Mega Man Network Turns Ten

TMMN Review of Mega Man 10

When Mega Man 9 came out, it caused quite a stir. As games continually strove to push the boundaries of graphics, story and budget, Mega Man 9 had the nerve to be a simple action game with a retro presentation. It was the first milestone in what we now consider...

The Mega Man Network Turns Ten

Getting Geeky: Mega Man 10 Image Analysis

A few days ago IGN posted some new videos and screens of Mega Man 10. One of the things about the screens is that they featured borders which will fill in the dead space on 16:9 aspect televisions. As it turns out, though, these borders reveal a bit of information...

The Mega Man Network Turns Ten

The Five Things I Hope to See with Mega Man 10

The month of January has passed, and that means we're one month closer to the release of Mega Man 10. Chance are you're getting your hopes up, because I certainly know I am. So much so, in fact, that I took the time to write down some of my biggest hopes for Mega Man...

The Mega Man Network Turns Ten

The Decade in Review: 200X – 200X

About a week ago, Heat Man came to me and said "you know, it's going to be the year 20XX soon. You should write something reflecting that." And then he went and wrote his own article, so now you get two of these things. With that said, let us take a look back on the...

The Mega Man Network Turns Ten

So Long 200X… Hello 20XX

If you're anything of a Mega Man fan, the ambiguous dating system of the series should be very familiar to you. For example, the Battle Network series takes place in 200X. The X series occurs through 21XX. Star Force kicks in at 22XX. Legends... honestly, I don't...

The Mega Man Network Turns Ten

More Merry Mega Man X-mas

In the spirit of the day, here's a little more bizarre Mega Man Christmas joy for you to partake in from the OAV mini-series Upon a Star, which is now available on iTunes: As it turns out, Protodude had the same idea I did, though he took it to a rather north...

The Mega Man Network Turns Ten

Identifying Mega Man 10’s new Robot Masters

With the new Mega Man 10 trailer we've now seen sprite silhouettes of the eight new Robot Masters. So then, it's time to get speculatin'! Of course, we already have positive IDs on two of the new Robot Masters thanks to Nintendo Power. These are Sheep Man and Commando...

The Mega Man Network Turns Ten

The “music” of Operate Shooting Star

Of all the discussion about Rockman EXE Operate Shooting Star, one of the biggest topics is how much of the original Battle Network material it uses. Yeah, the graphics are all ported over, but the music would be arranged at least. Or would it? Truth be told, from...

The Mega Man Network Turns Ten

A Teensy Bit of Tiesel

The other night, we were hanging around on IRC when Heat Man posted the following video from Rockman DASH 2, noting of Tiesel Bonne that "his Japanese voice doesn't have nearly as much appeal." Tabby agreed, saying "no one can do Tiesel better then his English VA."...

The Mega Man Network Turns Ten

Chip Tuned Rockman: A Review, Samples and… Pontification

When Chip Tuned Rockman was first announced by Inti Creates, I was pretty amazed. It's by far the most unique Rockman album that Inti Creates has come up with yet, and being a lover of 80s and early 90s video game music, I was excited about the style it was going for....