Articles
An Overview of Rockman DASH on Cell Phone
Sep 24, 2011 | Articles, Featured
Since moving to Japan, one of the things I wanted to set out to do was try all these various Rockman games that are released her for mobile phones. It's been difficult, and it cost me quite a bit, but I finally accomplished that goal. From here on out, I hope to be...
Surprise Character in Smash Bros De-make!
Sep 17, 2011 | Articles, Fan Community, Featured, Mega Man, Other News
What do you get when you combine Super Smash Bros with the GameBoy...? Why, a retroesque, low-resolution, greenish de-make called Super Smash Land of course! This PC fan-game, which has been in the works for quite a while, is now finally available free for download,...
Rock On with Mega Bands
Sep 17, 2011 | Articles, Community Developments, Featured
By James “GS Edgeman” Riser Music is an important variable in the equation of a good game, almost as important as graphics and game play, and the wrong type of music can easily break the immersion of a title. For example, Mega Man's frantic, fast paced music sets the...
In Lieu of Legends: Tail Concerto and Solatorobo
Sep 10, 2011 | Articles, Community Developments
Granted, this isn't related to Mega Man Legends, or even Mega Man in the strictest sense, but there is a method to what some may perceive as posting madness. 1UP has debuted a developer localization diary for the upcoming Nintendo DS game Solatorobo: Red the Hunter,...
Editorial: Mega Man Must Reach for a New Paradigm
Aug 14, 2011 | Articles
Mega Man has had a pretty tough run this year, that much is obvious. What I believe may be less obvious, however, is that the recent cancellations are a symptom of a much more troubling problem that has been deep beneath the Mega Man games for a very long time now:...
Guest Column: “Analysis of the Cancellation and How It Can Be Saved”
Jul 22, 2011 | Articles, Community Developments, Featured
MMN reader Omar has created an essay which looks at why he believes Mega Man Legends 3 was canceled, as well as the possibilities for its return. Mind, he did submit this to us a few days ago, and we have only now been able to post it, so there may be some parts which...
My Reaction to the Cancellation of Mega Man Legends 3
Jul 20, 2011 | Articles
Now that we've had about a day to let things sink in, I just wanted to editorialize a little bit here, to share my thoughts on the cancellation of Mega Man Legends 3 and what lies ahead. First, regarding the site: we aren't going anywhere. Though Capcom may not seem...
The Unseen Worlds of Mega Man Legends
May 30, 2011 | Articles
I think it's fair to say that Mega Man Legends was pretty ambitious for its time. It was an all new series that departed greatly from what many people recognized as Mega Man then. It was also Mega Man's first step into a 3D adventure, a game design that still had a...
Countdown to Archie’s Mega Man, Day 5: Dreamwave’s Mega Man
Apr 29, 2011 | Featured, Mega Man
Our final stop on our trip back through Mega Man's adventures into the North American mainstream comes not from the United States, but Canada, and a small comic book company once known as Dreamwave. Though Archie's first issue of Mega Man will be available in comic...
Countdown to Archie’s Mega Man, Day 4: The Mega Man Animated Series
Apr 28, 2011 | Featured, Mega Man
To date, Mega Man's biggest excursion into the mainstream (mind, the video game industry wasn't quite the same then as it is today) came to be in 1994, thanks to the animation company Ruby-Spears Productions*. Together with Capcom Productions, they were able to...
Countdown to Archie’s Mega Man, Day 3: Worlds of Power: Mega Man 2
Apr 27, 2011 | Featured, Mega Man
More “man” than ever?
Countdown to Archie’s Mega Man, Day 2: Captain N: The Game Master
Apr 26, 2011 | Featured, Mega Man
The first time Mega Man stepped out of the world of video games and into mainstream media, he didn't wind up having to make a very big transition. He co-starred as a member of the N-Team in Captain N: The Game Master, an animated cartoon which aired from 1989-1991 on...
Countdown to Archie’s Mega Man, Day 1: Spaz’s First Mega Man
Apr 25, 2011 | Featured, Mega Man
The time is nearly upon us: soon, the very first issue of Archie's new Mega Man comic book will be making its way to subscribers, with the book reaching comic book shops on May 4th and other newsstands during the week of May 17th. To help get everyone into the mood...
About the Mega Man Comic and The Mega Man Network
Apr 24, 2011 | Articles
Beginning tonight, as the clock turns to April 25th (or at about 1am EST-- thank Daylight Savings Time for that, I guess), we will begin gearing up for next week's release of Archie's Mega Man comic book with a look back at Mega Man's many appearances in different...
Resurrecting Mega Man Mania: A “Pitch” Concerning the Values of Mega Man
Feb 18, 2011 | Articles
I consider it to be a great shame that we never ended up getting Mega Man Mania. And although the Mega Man Anniversary Collection had its flaws, it still showed the bevvy of interest remaining in classic Mega Man, even though it would still be years before we got...
Happy 23rd, Mega Man!
Dec 17, 2010 | Articles, Mega Man
Though it's been the 17th in Japan for sometime now, Mega Man is officially 23 today. Culturally, I guess there's nothing real significant about age 23, but this 23rd year for Mega Man has been anything but dull. First, the games. Even though they seem like such a...
Introducing The TMMN… Minicast?
Oct 5, 2010 | Articles, Featured, Site Developments
A couple weeks back we unveiled our new podcast program on TMMN, the Megacast. However, though the show was only intended to run once a month, and for good cause, I felt that might still be too sparse to keep the show relevant to listeners. And thus was born the...
Imagining the Possibilities of Mega Man Universe
Sep 14, 2010 | Articles, Featured
Mega Man Universe is definitely one of the more unique Mega Man games to come by in a while. Among praise and criticism, one thing is for sure: it will be interesting. One facet of this is the game's selection of playable characters, even including those outside of...
Speculation Train: MMU a Kinect/Move Game?
Sep 2, 2010 | Articles
Been a long time since I did one of this. We are at the eve of PAX, and many things we've wondered about Capcom's Mega Man Universe will be answered in a scant 24 hours. However, a small realization struck me yesterday, and Boss Man insisted I write about it. So then,...
The Mega Man Network Turns Ten
Aug 20, 2010 | Articles, Featured, Site Developments
After ten years, The Mega Man Network finally turns ten. Okay, so it's clear that killing Obvious Man and stealing his power has done little to make me a better writer. Let's try this again... Ten years ago today, The Mega Man Network was begun by a man with a vision....
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