Articles

Why Mega Man’s Staples Work

Why Mega Man’s Staples Work

by James “GS Edgeman” Riser Every game has its staples, the constant elements that are carried over from one game to the next. These are the reasons why players will come back to a certain series over and over again. Staples are an odd thing for a game developer to...

Why Mega Man’s Staples Work

An Overview of Rockman DASH on Cell Phone

Since moving to Japan, one of the things I wanted to set out to do was try all these various Rockman games that are released her for mobile phones. It's been difficult, and it cost me quite a bit, but I finally accomplished that goal. From here on out, I hope to be...

Why Mega Man’s Staples Work

Rock On with Mega Bands

By James “GS Edgeman” Riser Music is an important variable in the equation of a good game, almost as important as graphics and game play, and the wrong type of music can easily break the immersion of a title. For example, Mega Man's frantic, fast paced music sets the...

Why Mega Man’s Staples Work

Editorial: Mega Man Must Reach for a New Paradigm

Mega Man has had a pretty tough run this year, that much is obvious. What I believe may be less obvious, however, is that the recent cancellations are a symptom of a much more troubling problem that has been deep beneath the Mega Man games for a very long time now:...

Why Mega Man’s Staples Work

My Reaction to the Cancellation of Mega Man Legends 3

Now that we've had about a day to let things sink in, I just wanted to editorialize a little bit here, to share my thoughts on the cancellation of Mega Man Legends 3 and what lies ahead. First, regarding the site: we aren't going anywhere. Though Capcom may not seem...

Why Mega Man’s Staples Work

The Unseen Worlds of Mega Man Legends

I think it's fair to say that Mega Man Legends was pretty ambitious for its time. It was an all new series that departed greatly from what many people recognized as Mega Man then. It was also Mega Man's first step into a 3D adventure, a game design that still had a...

Why Mega Man’s Staples Work

About the Mega Man Comic and The Mega Man Network

Beginning tonight, as the clock turns to April 25th (or at about 1am EST-- thank Daylight Savings Time for that, I guess), we will begin gearing up for next week's release of Archie's Mega Man comic book with a look back at Mega Man's many appearances in different...

Why Mega Man’s Staples Work

Happy 23rd, Mega Man!

Though it's been the 17th in Japan for sometime now, Mega Man is officially 23 today. Culturally, I guess there's nothing real significant about age 23, but this 23rd year for Mega Man has been anything but dull. First, the games. Even though they seem like such a...

Why Mega Man’s Staples Work

Introducing The TMMN… Minicast?

A couple weeks back we unveiled our new podcast program on TMMN, the Megacast. However, though the show was only intended to run once a month, and for good cause, I felt that might still be too sparse to keep the show relevant to listeners. And thus was born the...

Why Mega Man’s Staples Work

Imagining the Possibilities of Mega Man Universe

Mega Man Universe is definitely one of the more unique Mega Man games to come by in a while. Among praise and criticism, one thing is for sure: it will be interesting. One facet of this is the game's selection of playable characters, even including those outside of...

Why Mega Man’s Staples Work

Speculation Train: MMU a Kinect/Move Game?

Been a long time since I did one of this. We are at the eve of PAX, and many things we've wondered about Capcom's Mega Man Universe will be answered in a scant 24 hours. However, a small realization struck me yesterday, and Boss Man insisted I write about it. So then,...