TMMN Staff
Another Look at Mega Man Zero from Bandai’s S.H. Figurarts Line
Mar 9, 2014 | Mega Man
Development on the S.H. Figurarts (formerly D-Arts) figure of Zero from the Mega Man Zero/Rockman Zero series marches on.
Further Details on Azure Striker Gunvolt Revealed
Mar 7, 2014 | Mega Man-Esque
Following the initial announcement trailer earlier, further details on Inti Creates’ upcoming Nintendo 3DS eShop game Azure Striker Gunvolt have been revealed, thanks to Destructoid.
Azure Striker Gunvolt Announced by Keiji Inafune and Inti Creates
Mar 7, 2014 | Mega Man-Esque
Hot on the heels of a Mighty No. 9 presentation at the Bitsummit conference, Keiji Inafune announced Azure Striker Gunvolt, a 2D action game which bares more than a passing resemblance to Mega Man Zero and Mega Man ZX!
Comic Book Resources Previews Mega Man #34 (Update #2)
Mar 5, 2014 | Mega Man
Hitting comic book shops today is the 34th issue of Archie’s Mega Man comic, which sees our blue hero return to the Lanfront Ruins with some friends while the remnants of Dr. Wily’s forces remain on the hunt for their elusive traitor.
Archie Goes Hollywood with ‘After the Credits’ Month
Feb 28, 2014 | Mega Man
When Archie Comics released their solicitation for the upcoming Mega Man #36, they included a mysterious line noting that we should “be sure to pick up both regular and variant editions to read both SHOCKING ‘post-credits’ alternate endings.” But what does that mean? Now, thanks to a new article at Comics Alliance, we have the details.
Get Equipped Analysis: Thunder Beam
Feb 23, 2014 | Articles, Community Developments, User Submitted Content
One of the most unique and fun things about the Mega Man series is the Variable Weapons System that lets Mega Man inherit weapons from his defeated opponents. In this series, we’re going to take a look at just how useful each weapon is, how strong it is when compared to the Mega Buster, where it’s best used, and more!
Villain Variant Cover and Teaser Info for Mega Man #37
Feb 16, 2014 | Mega Man
We previously heard a little about the upcoming 37th issue of Archie’s Mega Man comic, along with an image of a cover depicting both Mega Man and X in action together. Naturally, this led to some speculation as to the nature of the upcoming crossover. Some new info has emerged to help better paint the picture of what’s to come… along with a pretty slick cover that also looks like it’s been painted, too!
Weakness Wisdom – A Look into Mega Man 3’s Weakness Chain
Feb 14, 2014 | Articles, Community Developments, User Submitted Content
When it comes to the logic of weakness chains, one game that seemed to baffle even the most hardcore Mega Man fans was Mega Man 3. From ninjas being weak to spinning tops to the zodiac destroying needles, the logic behind the weakness chains of the third entry in the series was quite bewildering for many.
Rockman Gigamix Anime Opening
Feb 11, 2014 | Mega Man
Sadly, there’s no such thing as a Rockman Gigamix anime. However, the man and artist himself, Hitoshi Ariga gives us a glimpse into what one could possibly look like.
Editorial: Why the Classic/X Crossover is a Good Idea
Feb 9, 2014 | Articles, Community Developments, User Submitted Content
For many fans, the Mega Man Classic/Mega Man X crossover now made official by Archie’s solicitations may seem like the blending of oil and water; the simple Classic is happy and bright, the darker X is melancholic and meditative. Any attempt to combine them would meddle with series canon and trivialize the mystery of the infamous Classic-X series link.
The Blue Ink Reviews: Mega Man #33 – Hard Reboot
Feb 8, 2014 | Articles, Community Developments, Reviews
The world is saved, but the cost was steep.
Footage of Inafune Playing Early Mighty No. 9 ROM and More!
Feb 7, 2014 | Mighty No- 9
Recently, we got to see some screens from the very-early-in-development α2 ROM of Mighty No. 9, courtesy of a sneak-peek provided to members of Comcept’s forum dedicated to the game. At the recent D.I.C.E. 2014 expo, Inafune held a talk and featured the following short clip of himself playing the ROM.
Our Site, Your Stories – Submissions Open Again
Feb 7, 2014 | Community Developments, Site Developments, User Submitted Content
A few weeks ago– actually, over a month ago– I had mentioned the possibility of accepting user-based submissions for news and other features here on The Mega Man Network. Today, I’m ready to share with you what I have managed to put together in order to make it happen.
Preview of Free Comic Book Day Mega Man X Issue
Feb 5, 2014 | Mega Man
A month and a half ago, we learned that this year’s Archie Comics “flip-book” for Free Comic Book Day, which has previously featured tales from both Sonic the Hedgehog and Mega Man, would now be skipping 100 years into the future of the latter title and give us a good look at what we can expect from Mega Man X.
Mighty No. 9: The Movie?
Feb 4, 2014 | Mighty No- 9
It’s not a surprise if a hit video game proves popular enough to spawn a motion picture deal, but before the game is even made? That would be some uncharted territory indeed.
New Mega Man #37 Cover with X, Plus Exclusive Destructoid Interview
Feb 4, 2014 | Mega Man
Hot on the heels of this reveal, Destructoid has had the opportunity to sit down with Archie Comics writer Ian Flynn and editor Paul Kaminski to discuss their upcoming four-part crossover event, “Dawn of X”, which will kick off in the 37th issue of the ongoing Mega Man comic book series.
Two Heroes, Two Eras, One Chance to Save the Future
Jan 30, 2014 | Mega Man
Archie teases us so very much.
Behold: The First Glimpse of Mighty No. 9 Screens
Jan 25, 2014 | Mega Man-Esque, Mighty No- 9
As you might have heard, Mighty No. 9 producer Nick Yu recently popped up on the super-secretive forums for the game to share with everyone a few new screens of the extremely early in-development game’s progress. We’re probably talking pre-White City level early here, for those who can remember that from Mega Man X (and if you don’t… maybe we can talk about it sometime).
(Updated) Comic Book Resources Offers First Look at Archie’s Mega Man X
Jan 24, 2014 | Mega Man
We’re less than a month away from Mega Man #34, which will mark the debut of Mega Man X in Archie’s successful comic book series, currently on the road to marking its third anniversary. How time flies!
Rockman Unity Pulls The Curtain Back a Bit on the Next D-Arts
Jan 24, 2014 | Mega Man
In late December, Ucchy-san of Rockman Unity presented us with a tease of what we could expect from the next figure in Bandai’s D-Arts line of Rockman figures. But today…
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