TMMN Staff

The Blue Ink Reviews Mega Man #47 – Castle of Decapitations

The Blue Ink Reviews Mega Man #47 – Castle of Decapitations

It’s one of those days for Mega Man. Your home’s been torn to pieces, your former arch-nemesis-turned-good-guy has revealed that he’s still a jerk, your brother tried to kill you over reasons, and… oh yes, nearly forgot: You’ve got a big hulking yellow thing you barely killed once breathing down your neck in the darkness. Just one of those days.

Mega Man Zero 3 Hits Europe’s Wii U Virtual Console This Week

Mega Man Zero 3 Hits Europe’s Wii U Virtual Console This Week

It was just last week that we were here discussing the newly-announced Wii U Virtual Console release of Mega Man Battle Network (aka Rockman.EXE) 4: Blue Moon and Red Sun in Japan, as well as Europe having a slight lead on North America when it comes to the Mega Man Zero series.

Ian Flynn Answers Mega Fans’ Mega Questions

Ian Flynn Answers Mega Fans’ Mega Questions

Over on the website of Archie’s Mega Man writer, Bumbleking.com, Ian Flynn recently took the time to answer some questions submitted by fans regarding Archie, Sonic the Hedgehog, Power Rangers, The Legend of Zelda, his approaches to writing, Canada, and much more… including, of course, the Blue Bomber himself.

A Critical Look at Mega Man Stages: The Big Guys

A Critical Look at Mega Man Stages: The Big Guys

As the damage sponge of Mega Man‘s roster, Big Eyes filled a memorable role in the first game. They’re tough to take down, tough to avoid, and will happily stomp new players into a corner when given the chance. Some variation of them appears in each game so far, and their use in the stages is worth reviewing in greater detail.

Batterystaple Games Takes a Trip to 20XX

Batterystaple Games Takes a Trip to 20XX

At the recent eastern Penny Arcade Expo (or PAX East 2015, if you prefer), a developer named Batterystaple Games caught some attention with a title which Tech Times is calling “the Mega Man X sequel Capcom should have made.”