TMMN Staff

Oct 30• 2015 Mega Man
Brett Elston Says Farewell to Capcom Unity
From fandom to Community Manager and back again.

Oct 29• 2015 Articles• Community Developments
A Critical Look at Mega Man 7 Stages: Dr. Wily Stage 3
We’ve got two options, and both of them hurt.

Oct 28• 2015 Community Developments
The Completionist Takes On the Next Two Mega Man Games After the First Six
Double the pleasure, double the fun?

Oct 27• 2015 Mega Man-Esque
Inafune Promises No More Mighty No. 9 Delays at Unreal Fest
Also speaks on terms of success and possibility for a sequel.

Oct 26• 2015 Articles• Community Developments• Reviews
The Blue Ink Reviews Mega Man #54: Self-Chosen Identity
Some days, I feel like some of the great rock ballads were dedicated to the coming of Blues, in whichever form or name he operates under.

Oct 22• 2015 Articles• Community Developments
A Critical Look at Mega Man 7 Stages: Dr. Wily Stage 2
Time to drop the Bass.

Oct 21• 2015 Community Developments
Deck Out Your Nintendo 3DS with These PET Decals
Transmission!

Oct 20• 2015 Mega Man
Preview Pages for Mega Man #54
Arise, Proto Man…

Oct 19• 2015 Mega Man
Once Upon a Time, Crystal Man Was Almost Crystal Lady?
Plus other unused ideas.

Oct 16• 2015 Mega Man
Rockman.EXE 4.5 and 6 Coming to Wii U Virtual Console?
Dust off your PETs… if you’re in Japan, anyway.

Oct 15• 2015 Articles• Community Developments
A Critical Look at Mega Man 7 Stages: Dr. Wily Stage 1
Wily’s Castle begins with a straightforward run through projectiles and fast enemies.

Oct 14• 2015 Community Developments
The Game OverThinker’s 10 Games That Should Have ‘Maker’ Games
The alliteration writes itself.

Oct 13• 2015 Mega Man
The Mega Man Robot Master Field Guide is Back in Stock
Back in blue.

Oct 12• 2015 Mega Man
X and Zero Tamashii Buddies Coming from Bluefin
Maverick Hunters, assemble!

Oct 9• 2015 Community Developments
Johnny Spotlights the Special Demo Version of Mighty No. 9
Demo of Pyro’s (stage).

Oct 8• 2015 Articles• Community Developments
A Critical Look at Mega Man 7 Stages: Is Wild Coil Good for ANYTHING?
A reader brought to my attention that Wild Coil is aimable when charged. I went through the other stages again to see if this added any value to the weapon, which only confirmed that Coil is aggressively useless.

Oct 7• 2015 Community Developments
GameTrailers Ranks the Top 10 Dogs in Gaming
Being a video game dog can be kinda ruff.

Oct 6• 2015 Community Developments
Mega Man Makes List of Top 10 Hardest Xbox 360 Achievements
Curt Hennig would be proud.

Oct 5• 2015 Community Developments
The Hoff Reviews Mega Man Legacy Collection
Now we’re reviewing with Power.

Oct 3• 2015 Mega Man-Esque
ScrewAttack Releases The Angry Video Game Adventures II Trailer
He’s got a Power Glove and a filthy mouth; armed with his Zapper he will tear these games down.
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