TMMN Staff

Neo Devroom Events: Weapon Contest Finalists Announced – Place Your Vote Now!
Apr 10, 2012 | Community Developments
Some of you may recall that about a month ago, we reported on a new initiative by Get Me Off the Moon, aka "100,000 Strong for Mega Man Legends 3 (with 84,974 as of this post), to get activity in the Capcom Unity Devroom forums buzzing again. This entailed a weapon...

The Making of an Old Man
Apr 9, 2012 | Articles
Old man "Mega Man," featured as a playable character in Street Fighter X Tekken, is perhaps old news by now. The game is out, jokes were made, and, barring any kind of return in future games, the curtain has closed. But that doesn't mean Mega Man's stomach isn't still...

Capcom SVP Acknowledges Fans, Door Still Shut on Kickstarter
Apr 9, 2012 | Community Developments, Mega Man
Capcom’s Senior Vice-President of Planning and Business Development Christian Svensson has publicly commented on the Facebook-based Get Me Off the Moon campaign to release Mega Man Legends 3. And after over a week of posts asking for recognition in the "Ask Capcom"...

A Critical Look at Mega Man Stages: Dr. Wily Stage 4
Apr 8, 2012 | Articles, Community Developments, Featured
At long last, we reach Wily Stage 4. Nothing new to see here, move along. You could just move the bottom block to get through here, but you can also get the energy with the Magnet Beam or by making an awkward jump to lift the top block. You'll be rewarded later for...

Teaser Website Update for Mystery Collaboration Game; Trademark Update May Reveal Name
Apr 7, 2012 | Mega Man
The mystery surrounding the Nintendo 3DS collaboration between Bandai Namco, Capcom, and SEGA continues, but at least now we know when more will be revealed. Previously, we covered the mysterious symbols that we suspect represent various mascots (including Mega Man X...

Editorial: The Game That Changed The Classic Series
Apr 6, 2012 | Articles, Community Developments
Previously, I covered the concepts that made the Mega Man Classic series fun. This week, I narrow down the one pivotal game that changed that series and set it on a new direction. While Mega Man 2 introduced and refined a few overarching concepts that became series...

Be One of the First to Get the Mega Man: Robot Master Field Guide at PAX East
Apr 5, 2012 | Mega Man
This weekend, the eastern version of the Penny Arcade Expo will take place in Boston, Massachusetts, and UDON Entertainment will be on hand to host two panels and debut five books, with over a dozen new releases on hand since their appearance at last year's show. And...

The Hair-Raising Preview of Archie’s Mega Man #12
Apr 4, 2012 | Mega Man
If you've been looking forward to your next Archie Mega Man fix, here's a little something for you. Destructoid has a selection of preview pages from issue #12 available to take a look at. This month's installment will bring down the curtain on the series' "Return of...

A Mega Man X Video Short
Apr 4, 2012 | Community Developments
Andrew Goodwin of the band "Awake! Awake!" passed along to us the following video, which he and his friend Olan Rogers recently completed. Most of us are familiar by now with the opening text of the first Mega Man X game, but did you ever wonder what sort of tests Dr....

A Look at Yujin’s SR Rockman DASH 2 & Namco X Capcom Figures
Apr 3, 2012 | Community Developments
Undamned has passed along a couple of links to us for some of his recent YouTube videos. The first one features a look at the Rockman DASH 2 and Namco X Capcom "SR" (Super Real) figures from Yujin; check it out: A gallery of the Rockman DASH 2 set can be seen here,...

Here is Capcom’s Rockman 25th Anniversary Plan
Apr 1, 2012 | Mega Man
Perhaps you were hoping for Mega Man Legends 3? Or maybe Mega Man X9, or a remade, high definition Mega Man collection? Come now, your thinking is much too small. Capcom has something way better planned than any of that! Rockman Unity has the scoop that the three...

No Foolin’
Apr 1, 2012 | Community Developments, Site Developments
We just wanted to make a post to let you all know that this year, we aren't making with the April Fool's jokes. Don't get us wrong, though, as we had ideas. Oh, did we ever have ideas. But based on reactions in the past and taking into account what the past year has...

A Critical Look at Mega Man Stages: Dr. Wily Stage 3
Apr 1, 2012 | Articles, Community Developments, Featured
With Copy Mega Man out of the way, Wily Stage 3 is next. Stage 3 starts you right under a Suzy, and rest of this section is a series of drops with Suzys and Mambus. The second screen isn't dangerous, but the Suzys in the third start moving right away, so you have to...

MM Universe: Looking Back on Something Old with Something New
Mar 31, 2012 | Articles
It's been a full year since the cancellation of Mega Man Universe. It happened to be on my birthday too, making it just a little more special! Anyway, as much as I've racked my brain, I don't have much insightful to say on the matter. Some say this marked the...

The Science of Mega Man
Mar 30, 2012 | Community Developments
If there is one thing we've learned from running articles about Mega Man-ish science showing up in real life, it's that most Mega Man fans really don't care. A lesson well-learned, and we've held up a pretty good streak of not informing you how close to the robot...

Another Contest Reminder, and Some Thoughts
Mar 29, 2012 | Site Developments
So once again, I really dropped the ball on a contest. Specifically our SFxT Roll artwork contest. The deadline is a couple of days, but to be honest I don't think we've received a single entry. This time I apparently forget to even list the contest among our others....

Some Element X Added to Banpresto’s Science Experiment
Mar 29, 2012 | Mega Man
We've been following Banpresto's teaser for a 3DS collaboration game between Capcom, Sega and Bandai Namco Games without any real certainty what to expect, and now the stakes have raised more for Mega Man fans. A new "pixelsome" has been added to the Petri that...

New Mega Man Comic Interview with Ian Flynn in Nintendo Power
Mar 28, 2012 | Mega Man
Attention, Mega Fans! ...well, those of you who enjoy the Archie Mega Man comic, first and foremost. The new April issue of Nintendo Power magazine (volume 277 features a terrific three-page interview with none other than writer Ian Flynn, as he addresses a number of...

Mega Man 5 to Hit European Virtual Console Thursday
Mar 27, 2012 | Mega Man
Nintendolife reports that Mega Man 5 will be hitting the Wii Virtual Console this Thursday, March 29th. The NES classic that introduced us to Beat, the Super Arrow and that weird Rush Coil variation will cost 500 Wii Points. While we wait on both sides of the...

VGMM Takes a Look at Sigma’s Cut of the Mega Man X Merchandise Market
Mar 26, 2012 | Community Developments
Mega Man X, Zero, Axl, and even Vile have all seen their share of figures and merchandise released sporting their names and visage (Vile's upcoming D-Arts being his third figure, at that). But when it comes to being immortalized in plastic, it seems that Sigma most...
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