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The Science of Mega Man
Mar 30, 2012 | Community Developments
If there is one thing we've learned from running articles about Mega Man-ish science showing up in real life, it's that most Mega Man fans really don't care. A lesson well-learned, and we've held up a pretty good streak of not informing you how close to the robot...
Another Contest Reminder, and Some Thoughts
Mar 29, 2012 | Site Developments
So once again, I really dropped the ball on a contest. Specifically our SFxT Roll artwork contest. The deadline is a couple of days, but to be honest I don't think we've received a single entry. This time I apparently forget to even list the contest among our others....
Some Element X Added to Banpresto’s Science Experiment
Mar 29, 2012 | Mega Man
We've been following Banpresto's teaser for a 3DS collaboration game between Capcom, Sega and Bandai Namco Games without any real certainty what to expect, and now the stakes have raised more for Mega Man fans. A new "pixelsome" has been added to the Petri that...
New Mega Man Comic Interview with Ian Flynn in Nintendo Power
Mar 28, 2012 | Mega Man
Attention, Mega Fans! ...well, those of you who enjoy the Archie Mega Man comic, first and foremost. The new April issue of Nintendo Power magazine (volume 277 features a terrific three-page interview with none other than writer Ian Flynn, as he addresses a number of...
Mega Man 5 to Hit European Virtual Console Thursday
Mar 27, 2012 | Mega Man
Nintendolife reports that Mega Man 5 will be hitting the Wii Virtual Console this Thursday, March 29th. The NES classic that introduced us to Beat, the Super Arrow and that weird Rush Coil variation will cost 500 Wii Points. While we wait on both sides of the...
VGMM Takes a Look at Sigma’s Cut of the Mega Man X Merchandise Market
Mar 26, 2012 | Community Developments
Mega Man X, Zero, Axl, and even Vile have all seen their share of figures and merchandise released sporting their names and visage (Vile's upcoming D-Arts being his third figure, at that). But when it comes to being immortalized in plastic, it seems that Sigma most...
IGN Staff Attempt to Break into the Robot Master-making Business
Mar 25, 2012 | Community Developments
Recently, some of IGN's staff had an opportunity to meet real-life Mega Man father-figure Keiji Inafune. Naturally, they did what many of us have wanted to do over the years... Unfortunately for them, it seems they forgot that Inafune no longer has anything to do with...
A Critical Look at Mega Man Stages: Dr. Wily Stage 2
Mar 25, 2012 | Articles, Community Developments, Featured
After the defeat of the Yellow Devil, it's on to Wily Stage 2. Stage 2 puts you in front of a gap with a Heli flying over it. Two more appear when you get to the edge, so it's best to wait for the second one to come to you before jumping. Not bad, but the same pattern...
75,000 Strong and Growing for Mega Man Legends 3
Mar 24, 2012 | Community Developments
We would just like to take this opportunity to congratulate the Facebook group 100,000 Strong for Mega Man Legends 3 (aka "Get Me Off the Moon") on reaching a new milestone today. For a while, it seemed that the numbers had slowed down a bit after they reached the...
Tune in to Capcom Unity’s Mega Man 3 Livestream Today for Kubrick Mega Man Prizes
Mar 23, 2012 | Community Developments, Mega Man
At 3pm PT today, Capcom Unity is holding their monthly livestream with Mega Man 3, the common counterargument to Mega Man 2 for which NES Blue Bomber title is the best. And this month's contest is a unique one: as you watch the stream, you must make a note of each...
D-Arts Vile’s Got a Double Shoulder Cannon All The Way
Mar 22, 2012 | Mega Man
And it's so intense. Vile (known as VAVA in Japan) is getting powered up with a second shoulder cannon for his Bandai Premium release. Unlike in North America, VAVA is being released in Japan as an online exclusive figure. Orders have opened up, and will run through...
Rockman EXE Phantom of Network: Initial Coverage and Goodies
Mar 21, 2012 | Articles, Featured, Site Developments
One year ago today, Mega Man Battle Network celebrated its tenth anniversary. I guess that makes it a "grown up" series, so to speak; many of players who became fans at the start are beginning to enter adulthood today! (To say nothing of those who practically were...
Mega Man 2.5D – March Update 2012
Mar 20, 2012 | Community Developments
It's been a little while since we last saw anything from Peter Sjostrand's Mega Man 2.5D fan game (though Gamasutra did interview the composer, Magnus ‘Souleye’ Palsson, last year), but a new update has been posted to YouTube. Check it out: They note that this serves...
Capcom Bringing New Mega Man T-Shirts to Their Online Store
Mar 19, 2012 | Mega Man
Over on Capcom Unity, DJay has made a post informing us that the Capcom Store will be rolling out three brand-new exclusive Mega Man t-shirts in the coming weeks. And apparently, the above image of Dr. Wily is a sneak peek at what one of them will look like. What do...
A Critical Look at Mega Man Stages: Dr. Wily Stage 1
Mar 18, 2012 | Articles, Community Developments, Featured
With the fall of Fire Man ending the threat of the Robot Masters, all that is left is to find Dr. Wily in his four-level fortress. The Wily stages have two pieces of music for all four, so here's a link to both, plus the boss music. Wily Stage 1 Now, Wily stages...
Cover and Teaser for Mega Man #15
Mar 17, 2012 | Mega Man
While we're about wrapping up the third story arch of the Archie series, new info has dropped about the developing fourth. Mega Man #15 "(W) Ian Flynn (A) Gary Martin & Various (CA) Ben Bates 'Spiritus ex Machina,' Part 3. Time is running out for Mega Man and his...
Editorial: What Made Mega Man Classic Fun?
Mar 16, 2012 | Articles, Community Developments
When Mega Man's creator, Keiji Inafune, spoke recently at the Game Developer's Conference, he discussed the need for Japanese video game companies to reinvent the brands that brought them so much success in previous years. While we still do not know what the future...
Capcom’s SVP Discusses Mega Man Legends 3 and Transparency
Mar 15, 2012 | Fan Community, Mega Man
Sitting down with Game Informer at this year's Game Developer's Conference, Capcom's Senior Vice-President of Planning and Business Development Christian Svensson discussed a whole host of issues, from Resident Evil to the iPad to the ongoing battle with typos. Most...
OCR’s 5-Disc Mega Man X Album ‘Maverick Rising’ Out Now
Mar 14, 2012 | Community Developments
It's here. After being held hostage by Sigma for several days, it's finally here. Mega Man X: Maverick Rising is out now. Go get it. This album is massive. We're talking five discs here with over four and a half hours of remixes by 49 artists spanning the entire Mega...
Get to Know Rockman Online’s Original Navigator: Irene
Mar 14, 2012 | Mega Man
A new Rockman Online blog update details another of the game's original characters, the navigator Irene. She has an interesting back story, which seems to strike a little at ZX material: Irene is a navigator assigned by the UCA Hunter Agency one year prior. We can't...
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