LBD "Nytetrayn"
Storm Eagle Gets His McGroove On
Oct 8, 2013 | Community Developments
Smooth McGroove is a name who has been making the internet rounds with
his combination of prolific facial hair, dancing black cats, and above
all else, his a cappella versions of some of the most memorable tracks
in video gaming. This time, he sets his sights on one of the more iconic
tracks from Mega Man X, the soaring Storm Eagle stage theme.
Interview with Mega Man Unlimited’s Philippe Poulin (Part 2/2)
Oct 6, 2013 | Community Developments
After five years of work, Philippe Poulin (aka MegaPhilX) and his team have released “Mega Man Unlimited” to overwhelmingly positive reviews and ever-increasing popularity. Phil was recently able to sit down with The Mega Man Network and answered a plethora of questions. If you haven’t already, enjoy the first part of this interview and read on for even more questions about game design, discarded concepts and the awesome final bosses in “Mega Man Unlimited”.
Preview Pages for Mega Man #30
Oct 5, 2013 | Mega Man
As excited as we all are about Archie’s announcement of a series of Mega Man X back-up stories in the Mega Man comic book, there is still the matter at hand of the current storyline, “Blackout: The Curse of Ra Moon”
to deal with. Fortunately, we don’t need to wait long to see how Mega
Man and his allies get out of their current jam, as new preview pages
are now available!
Relive the Last Hours of the Mighty No. 9 Kickstarter
Oct 4, 2013 | Uncategorized
You Wanted It, You Got It: Archie Brings X to the Printed Page
Oct 3, 2013 | Mega Man
There has been one question on
nearly everyone’s lips from the moment Archie announced that they were
going to be making a comic book based on Mega Man: “When will we see Mega Man X?”
A Conversation with Keiji Inafune
Oct 3, 2013 | Mighty No- 9
Recently, the Mighty No. 9 Kickstarter page posted an interview with Keiji Inafune and 2 Player Productions
covering topics related to the campaign and the game in general. This
interview took place a month before the Kickstarter went live, so it
will be interesting to see what his thoughts were before seeing the fan
reactions.
For those of you
who do not have time to watch the video, we have transcribed the
interview below. However, we do encourage you to watch the original
video. It’s much more interesting when you see the expression on
Inafune’s face, and the tone of his voice. It really gives you a
different experience that text alone can’t supply.
Japan Virtual Console Getting a Double Dose of Rockman
Oct 2, 2013 | Uncategorized
In Japan, the classics continue to come out on Nintendo’s Virtual
Console service. Next week on the 9th, the Nintendo 3DS will be
receiving Rockman World 3 , while the Wii U will get Rockman X2 .
Mighty No. 9 Kickstarter Finale Countdown!
Oct 1, 2013 | Uncategorized
The final countdown for the Mighty No. 9 Kickstarter! Join us for the livestream.
Archie at New York Comic-Con and Fall Sale
Oct 1, 2013 | Mega Man
Archie has just sent out some interesting news for those of you who like
to enjoy a monthly dose of the Blue Bomber on the printed page!
Mighty No. 9-Bit?
Oct 1, 2013 | Mighty No- 9
Okay, so 9-Bit isn’t really a thing… yet. Truth be told, we aren’t really sure what Comcept had in mind when they announced
the stretch goal for an optional “retro-style chiptune soundtrack” and
accompanying effects, whether it be 8-bit, 16-bit, or something else,
but it looks like we’ll get to find out!
Call Goes Solo as Mighty No. 9 Kickstarter Reaches Another Goal
Oct 1, 2013 | Mighty No- 9
Good news, everyone! With just three hours left to go as of this writing, the Mighty No. 9 Kickstarter has surpassed the stretch goal of $3,700,000! So what does that mean?
Oh, you didn’t know? You better Call somebodaaaaaaay!
Sonic Joins the Battle in Super Smash Bros.!
Oct 1, 2013 | Mega Man
After 12 issues of fighting with and alongside each other in Archie’s
“Worlds Collide,” did you ever wonder if perhaps Mega Man and Sonic the
Hedgehog still had any unfinished business with each other?
Mighty No. 9 Will Go Where You Go on 3DS and Vita – Plus New Goals
Oct 1, 2013 | Uncategorized
>Yep, is it any surprise at this point? With 11 hours to go, Mighty No. 9
has reached 3.5 million in funding. That locks down Nintendo 3DS and
PlayStation Vita releases for the game. Thanks to everyone’s efforts,
Beck’s adventure will be playable and pretty much all hardware on sale
in 2015!<
UDON Announces Mighty No. 9 Art Book
Oct 1, 2013 | Mighty No- 9
UDON Entertainment has announced that they will be handling the layout
and design for “all versions” of an upcoming new art book/strategy guide
based on Mighty No. 9.
Mighty No. 9 Confirmed for PS4 and Xbox One!
Oct 1, 2013 | Mighty No- 9
As of a few moments ago, Mighty No. 9’s Kickstarter campaign has surpassed $3.3 million in funding and has now been confirmed for PlayStation 4 and Xbox One!
Contents Revealed for Rockman X Sound Box
Sep 30, 2013 | Uncategorized
p>As we reported before, Capcom is releasing a soundtrack collection of the Mega Man X
series to celebrate its 20th anniversary this December 17th (yep, X is
gonna be 20 years old). And now we know what games’ music is planned to
be included.
First Footage of Mighty No. 9 in Action
Sep 30, 2013 | Uncategorized
>Mighty No. 9 has been a
lot of things to people so far, but what it will ultimately be is a
game. And with the announcement that it will be running on Unreal
Engine, the team at Inti Creates have released a tiny glimpse at what
the game could look like.<
New Mighty No. 9 Goal: Call Exclusive Stage
Sep 30, 2013 | Uncategorized
Even with the clearance of the support character goal, and the juicy
next gen consoles goal lying just ahead, Comcept is still prepared to
offer even more for Mighty No. 9 . Should the game reach 3.7 million in its final push, heroine Call will get her own single player stage and boss.
Might No. 9: The Final Push
Sep 30, 2013 | Uncategorized
>Comcept’s Mighty No. 9
has cleared 3.1 million dollars; reaching the goal of including a
support character to help out Beck. And now two goals remain: one for
the upcoming next gen systems from Sony and Microsoft, the other for
handheld game devices.<
AWD’s E-Heroes Looks Back at Mega Man and Forward to Mighty No. 9
Sep 29, 2013 | Community Developments
As the introduction to his new “E-Heroes” video game retrospective
series, longtime TMMN friend-of-the-site Andrew “Don’t Ask About the
‘W'” Dickman has recently posted a fun look back at how he first became involved with the Blue Bomber. Plus, in light of recent events, he gives his thoughts on Keiji Inafune’s latest pet project, Mighty No. 9.
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