LBD "Nytetrayn"

Storm Eagle Gets His McGroove On

Storm Eagle Gets His McGroove On

Smooth McGroove is a name who has been making the internet rounds with
his combination of prolific facial hair, dancing black cats, and above
all else, his a cappella versions of some of the most memorable tracks
in video gaming. This time, he sets his sights on one of the more iconic
tracks from Mega Man X, the soaring Storm Eagle stage theme.

Interview with Mega Man Unlimited’s Philippe Poulin (Part 2/2)

Interview with Mega Man Unlimited’s Philippe Poulin (Part 2/2)

After five years of work, Philippe Poulin (aka MegaPhilX) and his team have released “Mega Man Unlimited” to overwhelmingly positive reviews and ever-increasing popularity. Phil was recently able to sit down with The Mega Man Network and answered a plethora of questions. If you haven’t already, enjoy the first part of this interview and read on for even more questions about game design, discarded concepts and the awesome final bosses in “Mega Man Unlimited”.

Preview Pages for Mega Man #30

Preview Pages for Mega Man #30

As excited as we all are about Archie’s announcement of a series of Mega Man X back-up stories in the Mega Man comic book, there is still the matter at hand of the current storyline, “Blackout: The Curse of Ra Moon”
to deal with. Fortunately, we don’t need to wait long to see how Mega
Man and his allies get out of their current jam, as new preview pages
are now available!

A Conversation with Keiji Inafune

A Conversation with Keiji Inafune

Recently, the Mighty No. 9 Kickstarter page posted an interview with Keiji Inafune and 2 Player Productions
covering topics related to the campaign and the game in general. This
interview took place a month before the Kickstarter went live, so it
will be interesting to see what his thoughts were before seeing the fan
reactions.

For those of you
who do not have time to watch the video, we have transcribed the
interview below. However, we do encourage you to watch the original
video. It’s much more interesting when you see the expression on
Inafune’s face, and the tone of his voice. It really gives you a
different experience that text alone can’t supply.

Mighty No. 9-Bit?

Mighty No. 9-Bit?

Okay, so 9-Bit isn’t really a thing… yet. Truth be told, we aren’t really sure what Comcept had in mind when they announced
the stretch goal for an optional “retro-style chiptune soundtrack” and
accompanying effects, whether it be 8-bit, 16-bit, or something else,
but it looks like we’ll get to find out!

 

Sonic Joins the Battle in Super Smash Bros.!

Sonic Joins the Battle in Super Smash Bros.!

After 12 issues of fighting with and alongside each other in Archie’s
“Worlds Collide,” did you ever wonder if perhaps Mega Man and Sonic the
Hedgehog still had any unfinished business with each other?

Contents Revealed for Rockman X Sound Box

Contents Revealed for Rockman X Sound Box

p>As we reported before, Capcom is releasing a soundtrack collection of the Mega Man X  
series to celebrate its 20th anniversary this December 17th (yep, X is
gonna be 20 years old). And now we know what games’ music is planned to
be included. 

First Footage of Mighty No. 9 in Action

First Footage of Mighty No. 9 in Action

>Mighty No. 9  has been a
lot of things to people so far, but what it will ultimately be is a
game. And with the announcement that it will be running on Unreal
Engine, the team at Inti Creates have released a tiny glimpse at what
the game could look like.<

New Mighty No. 9 Goal: Call Exclusive Stage

New Mighty No. 9 Goal: Call Exclusive Stage

Even with the clearance of the support character goal, and the juicy
next gen consoles goal lying just ahead, Comcept is still prepared to
offer even more for Mighty No. 9 . Should the game reach 3.7 million in its final push, heroine Call will get her own single player stage and boss.

Might No. 9: The Final Push

Might No. 9: The Final Push

>Comcept’s Mighty No. 9 
has cleared 3.1 million dollars; reaching the goal of including a
support character to help out Beck. And now two goals remain: one for
the upcoming next gen systems from Sony and Microsoft, the other for
handheld game devices.<

AWD’s E-Heroes Looks Back at Mega Man and Forward to Mighty No. 9

AWD’s E-Heroes Looks Back at Mega Man and Forward to Mighty No. 9

As the introduction to his new “E-Heroes” video game retrospective
series, longtime TMMN friend-of-the-site Andrew “Don’t Ask About the
‘W'” Dickman has recently posted a fun look back at how he first became involved with the Blue Bomber. Plus, in light of recent events, he gives his thoughts on Keiji Inafune’s latest pet project, Mighty No. 9.