LBD "Nytetrayn"
It’s the Final Countdown for Project Miracle-M
Oct 31, 2015 | Mega Man-Esque
Just over a day to go.
Mega Man Prepares to Throw Down with Astro Boy in a Death Battle
Oct 30, 2015 | Community Developments
Has the Super Fighting Robot met his match?
Brett Elston Says Farewell to Capcom Unity
Oct 30, 2015 | Mega Man
From fandom to Community Manager and back again.
A Critical Look at Mega Man 7 Stages: Dr. Wily Stage 3
Oct 29, 2015 | Articles, Community Developments
We’ve got two options, and both of them hurt.
The Completionist Takes On the Next Two Mega Man Games After the First Six
Oct 28, 2015 | Community Developments
Double the pleasure, double the fun?
Inafune Promises No More Mighty No. 9 Delays at Unreal Fest
Oct 27, 2015 | Mega Man-Esque
Also speaks on terms of success and possibility for a sequel.
The Blue Ink Reviews Mega Man #54: Self-Chosen Identity
Oct 26, 2015 | Articles, Community Developments, Reviews
Some days, I feel like some of the great rock ballads were dedicated to the coming of Blues, in whichever form or name he operates under.
A Critical Look at Mega Man 7 Stages: Dr. Wily Stage 2
Oct 22, 2015 | Articles, Community Developments
Time to drop the Bass.
Deck Out Your Nintendo 3DS with These PET Decals
Oct 21, 2015 | Community Developments
Transmission!
Preview Pages for Mega Man #54
Oct 20, 2015 | Mega Man
Arise, Proto Man…
Once Upon a Time, Crystal Man Was Almost Crystal Lady?
Oct 19, 2015 | Mega Man
Plus other unused ideas.
Rockman.EXE 4.5 and 6 Coming to Wii U Virtual Console?
Oct 16, 2015 | Mega Man
Dust off your PETs… if you’re in Japan, anyway.
A Critical Look at Mega Man 7 Stages: Dr. Wily Stage 1
Oct 15, 2015 | Articles, Community Developments
Wily’s Castle begins with a straightforward run through projectiles and fast enemies.
The Game OverThinker’s 10 Games That Should Have ‘Maker’ Games
Oct 14, 2015 | Community Developments
The alliteration writes itself.
The Mega Man Robot Master Field Guide is Back in Stock
Oct 13, 2015 | Mega Man
Back in blue.
X and Zero Tamashii Buddies Coming from Bluefin
Oct 12, 2015 | Mega Man
Maverick Hunters, assemble!
Johnny Spotlights the Special Demo Version of Mighty No. 9
Oct 9, 2015 | Community Developments
Demo of Pyro’s (stage).
A Critical Look at Mega Man 7 Stages: Is Wild Coil Good for ANYTHING?
Oct 8, 2015 | Articles, Community Developments
A reader brought to my attention that Wild Coil is aimable when charged. I went through the other stages again to see if this added any value to the weapon, which only confirmed that Coil is aggressively useless.
GameTrailers Ranks the Top 10 Dogs in Gaming
Oct 7, 2015 | Community Developments
Being a video game dog can be kinda ruff.
Mega Man Makes List of Top 10 Hardest Xbox 360 Achievements
Oct 6, 2015 | Community Developments
Curt Hennig would be proud.
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Or, "Nobody ever forgets their first (unicorn)."