LBD "Nytetrayn"

SFxMM: How it Happened, Plus New Boss Footage

SFxMM: How it Happened, Plus New Boss Footage

Capcom Unity has posted this new video which goes into how Street Fighter X Mega Man came to be. It also reveals Vega as a boss character (which I'll admit, I thought about him when the climbable fences were shown off in the previous stream), and a small hint at...

SFxMM: How it Happened, Plus New Boss Footage

Worlds Collide Getting Special Flip Book for Free Comic Book Day

Coming May 4th, 2013, Archie will be releasing a special flip book combining content from both the Mega Man and Sonic the Hedgehog series as a primer to get people interested in the Worlds Collide arch, which will begin the month prior. According to the solicitation:...

SFxMM: How it Happened, Plus New Boss Footage

Solicitation for Worlds Collide Part 1 (Mega Man #24)

IGN showed off the covers for the first part of Worlds Collide yesterday, but here is the official synopsis of how everything begins to go down, courtesy of Midtown Comics. "(W) Ian Flynn (A) Matt Herms & Various (CA) Patrick Spaz Spaziante 'Worlds Collide,' Part...

SFxMM: How it Happened, Plus New Boss Footage

Looking Back: Mega Man 10

As part of our celebration of the Mega Man series hitting its 25th anniversary, we are featuring a look back at many of the games of the Classic series. For this entry, I’ll be looking Mega Man 10, a great game that came after a really great game. It is hard to define...

SFxMM: How it Happened, Plus New Boss Footage

IGN’s Interview on Worlds Collide, Beautiful Covers Revealed

Continuing the Worlds Collide hype, IGN sits down for a short interview with Ian Flynn and Paul Kaminski on the coming together of Archie's "Worlds Collide" concept, and what the future may hold for other crossovers. See the interview over here. You can also check out...

SFxMM: How it Happened, Plus New Boss Footage

Kotaku Interviews Seow & Svensson on Street Fighter X Mega Man

In case the 40 minutes of gameplay footage wasn't enough to whet your appetite for Street Fighter X Mega Man before the release on December 17th, Kotaku has posted a new interview with Capcom USA Senior Vice President Christian Svensson and the game's creator, Seow...

SFxMM: How it Happened, Plus New Boss Footage

Check Out Over 40 Minutes of Street Fighter X Mega Man

The cool folks at Capcom Unity live streamed Street Fighter X Mega Man earlier (not to mention are giving us the game, too). But in case you missed it, here's the recap recording where you can see it all, or see it all again as the case may be! Of course, with the...

SFxMM: How it Happened, Plus New Boss Footage

Destructoid Previews Archie’s Mega Man #20, Featuring Bass!

Over at Destructoid, there is a full preview going on for the newest issue of Archie's Mega Man comic, #20, which hits stores on December 12th. They talk with writer Ian Flynn about the story, "Rock of Ages," which skips ahead in the series' chronology a bit and...

SFxMM: How it Happened, Plus New Boss Footage

Video of Archie’s NYCC Comic Panel

We just got word of this video recording of the Archie Comics panel from the New York Comic-Con which took place earlier this year, and while most of this stuff is old news by now, we wanted to share it here for those interested. If you're looking for the Mega...

SFxMM: How it Happened, Plus New Boss Footage

Rockman Xover Picking Up a Chat Function

For being a "social RPG," Rockman Xover isn't terribly too social, to be honest. Yeah you can send friend requests, but even then those "friends" just appear in your battles as AI controlled drones. Other games of similar nature have features like messaging and even...

SFxMM: How it Happened, Plus New Boss Footage

A Sneak Peek at the New Contents in R20+5

To those interested in the expanded version of the classic R20: Rockman & Rockman X Official Complete Works, here's a little taste of what to expect. Rockman Unity has posted some sample images of new bonus artwork by various contributors, as well as a little...

SFxMM: How it Happened, Plus New Boss Footage

Looking Back: Mega Man 9

As part of our celebration of the Mega Man series hitting its 25th anniversary, we are featuring a look back at many of the games of the Classic series. For this entry, I’ll be looking Mega Man 9, the best 1988 game released in 2008. Once upon a time there was a site...

SFxMM: How it Happened, Plus New Boss Footage

MegaMarathon Going On Now

Thanks to Victor, we just received word that the folks at MegaMarathon are holding... well, a MegaMarathon. They began on December 8th and have been working through both Classic and X series games in alternating order (Mega Man, Mega Man X, Mega Man 2, Mega Man X2,...

SFxMM: How it Happened, Plus New Boss Footage

The Decisive ROCKMAN HOLIC Trailer

The previews keep coming, and this is certainly the most in-depth preview yet. Here is 15 minutes of ROCKMAN HOLIC, with cross faded samples of all 16 tracks. All in all it's shaping up to be a pretty rockin' soundtrack! ROCKMAN HOLIC is due out in 9 days, alongside...

SFxMM: How it Happened, Plus New Boss Footage

Rockman Xover Getting a 25th Anniversary Surprise

While the details are being kept under wraps, an advertisement in Rockman Xover indicates that something special is coming on December 17th to commemorate Mega Man's 25th anniversary. Chances are it's probably a new special card. But who knows, perhaps they'll add a...

SFxMM: How it Happened, Plus New Boss Footage

A Critical Look at Mega Man 3 Stages: Dr. Wily Stage 3

Dr. Wily Stage 3 and Music Click to enlarge A neat little detail about the beginning of this stage is that the New Shotman here fires his upward shots in time with the music for the first three cycles. Though harmless at first, his positioning here is nice as it gives...