TMMN Archive: Marvel vs Capcom 2 Now Available

Sunnyvale, CA – June 27, 2000- Capcom® Entertainment today announced the release of its number one arcade hit, Marvel vs. Capcom 2™ to Sega Dreamcast game console. Delivering absolute arcade perfection in classic Capcom style, Marvel vs. Capcom 2 pits Capcom’s legendary characters and Marvel’s world famous super heroes against each other for dream matches of epic proportions. The game features a record number of playable characters: more than 50! The game also delivers new innovations with real three-on-three matches, VMU support and numerous modes of play. The sheer size of the gigantic characters showcases the power of the Sega Dreamcast and its ability to process the high frame rate required to deliver gaming of this magnitude. Marvel vs. Capcom 2 carries a “T” (Teen) rating by Entertainment Software Rating Board (ESRB) and is now available at retailers across the country.

“Capcom has gone all out to produce the most expansive fighting game ever created,” Todd Thorson, director of marketing,Capcom Entertainment. “Marvel vs. Capcom 2 offers players more than 50 playable characters, more than any other video game, and a wide variety of game modes. Capcom took Marvel vs. Capcom and delivered it bigger and better in Marvel vs. Capcom 2. Thisgame is an outstanding example of incredible arcade gameplay coming home in its purest form. Only by utilizing the massive power the Sega Dreamcast can players experience all the gameplay that thousands and thousands of arcade gamers love. Where else can players pit an adorable Servebot against the maniacal powers of Doctor Doom or Jill, from Resident Evil against all time favorites like Spider-Man.”

Marvel vs. Capcom 2 offers the following enhancements and the return of popular modes of play including:
– Real 3-on-3 battle!

– More than 50 playable characters

– Team Hyper Combo – Allows three characters to perform Super Combos successively.

– Snap Back – Forces opponents to change characters

-Assist Type Select- Players choose their favorite assist attack

– Crossover Attack – Players can change characters in the thick of battle

– Crossover Assist – Waiting character rushes on screen to assist your playing character

– Crossover Counter – Waiting character performs lifesaving counterattacks

– Crossover Combination – Three characters perform a Super Combo simultaneously

-Advancing Guard – Allows players to push back their opponent

– VMU compatible – The more time played the more characters that can be unlocked on the Virtual Memory Unit

At the beginning of the game, players have access to 24 playable characters. From the Marvel universe players can choose from Cable, Marrow, Cyclops, Captain America, Dr. Doom, Rogue, Psylocke, Wolverine (bone claw
version), Iceman, Spider-Man, Hulk or Venom. The line-up of Capcom characters includes Jill, Tron, Rubyheart, Son Son, Amingo, Hayato, Sakura, Guile, Ryu, Zangief, Anakaris and Strider. As players meet certain conditions they will gain access to many hidden and secret characters.

Marvel vs. Capcom 2 includes all the features from the arcade version. Now as never before, players can choose a character to experience three-on-three fighting mayhem. Players can perform limitless Hyper Combos, Crossover Counters, Advancing Guard and Super Jumps, all popular features from the acclaimed “vs” series.

Capcom Entertainment of Sunnyvale, California, is a wholly owned subsidiary of Capcom, Co., Ltd. of Japan. A leading force in the multi-billion dollar interactive entertainment industry,Capcom’s legacy spans 20 years of entertaining video gamers. Capcom develops, markets, and distributes home video games for the PlayStation, Sega Dreamcast and Nintendo 64 game machines and Game Boy Color Systems, personal computers and coin-operated games. Worldwide recognizable product lines include the Street Fighter, Mega Man, Breath of Fire, and Resident Evil series.

Marvel Enterprises, Inc. (NYSE:MVL) is a leading entertainment-based marketing and licensing company operating in thecomic book publishing, toy, trading card, licensing and children’s activity sticker businesses on a worldwide basis.

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Capcom and Street Fighter are registered trademarks of Capcom Co., Ltd. Power Stone, Mega Man, Breath of Fire, Street Fighter Alpha 3, Marvelvs. Capcom, and Resident Evil are trademarks of Capcom Co., Ltd. Marvel and all Marvel character names and the distinctive likenesses thereof are trademarks of Marvel Characters, Inc., and are used with permission. © Marvel Characters, Inc. All rightsreserved. All other names are trademarks of their respective holders. Sega, Dreamcast and the Dreamcast logo are either registered trademarks or trademarks of Sega Enterprises, Ltd. Nintendo 64 is a trademark of Nintendoof America Inc.

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Sourced from the Capcom Press Site via The Internet Archive. Everything is as it was originally presented.

No assets were included with the press release, but I did find this E3 trailer for this release via OKeijiDragon on YouTube:

I would have put Marvel vs. Capcom: Clash of Super Heroes up first, but I don’t have a press release for that one, unfortunately.

But if you know where to find it, feel free to let me know by giving me a shout out on social media, or drop me a line at the.mega.man.network (at) gmail.com! The same goes for any other ancient press releases, assets, and the like! I have a lot, but not everything!

Thanks for reading! And in case you haven’t heard, re-upping our hosting for the next few years took a big bite out of our bank account, so if you like what we’re doing here, would like to see us expand our breadth of content (such as with projects like this post), and can kick in a few bucks to our Patreon or buy us an E Tank on Ko-fi, we’d greatly appreciate it!

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