A Closer Look at Mega Man’s Design in Super Smash Bros.
By now, many of us have seen the screenshot comparisons showing how closely Nintendo managed to follow Mega Man’s original 8-bit appearances when designing the character for Super Smash Bros. for Wii U and Nintendo 3DS, but a recent video from RelaxAlax delves a little further into the comparison between the two.
This episode of “Know Your Moves … in Super Smash Brothers” not only looks at this integration from a visual standpoint, but also the design of the original Mega Man games as well, and how that all comes together in Super Smash Bros.
Warning: Not Safe For Work language.
I have to admit, I didn’t know the “foot twitch” was in there.
Incidentally, now that the game has been out for a few years, I have to ask: How many of you use Mega Man? He’s definitely one of the trickier characters to use well in the game, which means that he may not be for everyone — even hardcore Mega Man fans.
Personally, I like to use him, and I think I’m good (or at least decent) with him, generally speaking. I mean, you won’t see me headlining any EVO tournaments (they probably wouldn’t even let me buy a ticket), but I can use him well enough to have some fun.
So with that said, feel free to share your thoughts, feelings, preferred color scheme, and more about how Mega Man turned out in Super Smash Bros. in the comments below!
Thanks to Auto for the tip!
David Oxford, or “LBD ‘Nytetrayn’,” as he is sometimes also known, is a freelance writer of many varied interests who resides in Toronto, Ontario, Canada. If you’re interested in hiring him, please drop him a line at david.oxford (at) nyteworks.net.
For a full list of places to find him online, click here.
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