Mega Man’s Birthday Live Stream – Chat Live with Us! (Updated with Show Footage and Inafune Q&A)

What’s better than watching Mega Man’s 22nd live stream birthday party? Watching it and chatting about it with us Mega Man nerds! We’ll be goofing around as the show goes on, and then update afterward with show highlights. So sit back and enjoy!
UPDATE: The live chat is now over. Thank you everyone who came in and participated! It was very fun, maybe a little weird. Comments are now open for this post. We will post media and info from the show below.

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Ariga’s slice of Mega Man birthday cake, as seen on the Spiceman blog.

Update 2: Seems we forgot to include this in here, but Inafune did answer some questions presented to him from the Capcom*Unity, though for the two hours the show took, this portion was disappointingly short.

The first question was, naturally, about MegaMan Legends 3. Inafune jokingly responded that “if Ben Judd (one of the English co-hosts for the evening) would produce it, we could have a sequel.”

Another question involved another possible move for Mega Man into 3D, which Inafune said would be difficult due to the different expectations which would be had by fans of 2D and 3D games. He added that there were some elements of 2D Mega Man which simply would not translate well into 3D. (If anything, X7 seems like proof of this to some degree.)

Asked about creating a new 16-bit Mega Man game in the style of Mega Man 7 for the Super NES, Inafune responded that 8-bit is where Mega Man was born, and he hasn’t done everything that he wants to in that style yet. But in the future? He’ll have to see where the series takes him.

Naturally, once Legends 3 was out of the way, a question regarding Mega Man X9 was inevitable (they should have simply combined every series into a single question). Inafune professed his love for the X series, but noted that he was quite busy at the moment, and has some different things he would like to do with Mega Man before heading back down that road.

Asked about the popularity of Mega Man 2 making a Mega Man 2 Powered Up possible, Inafune did not commit to the idea, but expressed a rather surprising amount of confidence toward the possibility of it happening.

Someone suggested the idea of Inafune creating a Mega Man game which uses hand-drawn artwork as Vanillaware’s Odin Sphere and Muramasa: The Demon Blade do, and while he did like the idea to some degree, he said he would not wish to simply imitate that idea.

And shortly after that, the show ended. Capcom says they are archiving the video, however, so we’ll post/link to it when they have it up.

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